Moving. Should be able to go by Wednesday.
Simon33 (Allies +14) vs. StuckTojo (Axis) - No VCs, no Tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
-
No moves USSR - barring some ship being placed in the Baltic.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 1 airfield, 3 armour, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Persia to West India
3 bombers moved from Iraq to India
5 fighters and 1 tactical_bomber moved from Iraq to West India
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
5 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to Spain -
Intercept in India?
-
Yes, all 3.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 112 PUs;
Germans buy 1 airfield, 3 armour, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Persia to West India
3 bombers moved from Iraq to India
5 fighters and 1 tactical_bomber moved from Iraq to West India
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
5 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Northern Italy to Spain
5 mech_infantrys moved from France to Spain
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to SpainCombat - Germans
Air Battle in India
Germans attacks with 3 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,5,8 and causes: 17 damage to unit: factory_major
Bombing raid in India causes 17 damage total.
Battle in Yakut S.S.R.
Germans attack with 2 armour and 3 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Yakut S.S.R. from Americans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Germans attack with 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking West India from UK_Pacific with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 4 bombers, 5 fighters, 9 mech_infantrys and 1 tactical_bomber
Americans defend with 8 artilleries and 3 infantry
Germans win, taking Spain from Americans with 4 bombers, 5 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 8 artilleries and 3 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
5 fighters moved from Spain to France
1 tactical_bomber moved from Spain to France
1 mech_infantry moved from Western Germany to France
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Norway to Finland
2 armour moved from Finland to Karelia
3 mech_infantrys moved from Novgorod to Karelia
1 mech_infantry moved from Finland to Karelia
1 mech_infantry moved from Russia to Novosibirsk
2 artilleries moved from Timguska to Novosibirsk
3 mech_infantrys moved from Volgograd to Afghanistan
2 armour and 2 mech_infantrys moved from Afghanistan to Eastern Persia
5 artilleries moved from Persia to Eastern Persia
5 fighters and 1 tactical_bomber moved from West India to Eastern Persia
6 armour moved from Persia to Eastern Persia
3 mech_infantrys moved from Turkey to Persia
4 armour moved from Iraq to Egypt
3 armour moved from Iraq to Eastern Persia
1 bomber moved from Spain to Southern Italy
1 bomber moved from Spain to Southern Italy
2 bombers moved from Spain to Western Germany
3 bombers moved from India to Eastern PersiaPlace Units - Germans
1 airfield and 3 armour placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Persia: 1 armour
EDIT: Adding units owned by Germans to Persia: 1 armour
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Turkey
2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Russia
3 mech_infantrys placed in France
5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,2,2,3,3,6,2,2,4,6,5,4,5,1,3,6,2,3,1,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 83 PUs (7 lost to blockades); end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 8 artilleries, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 88 Sea Zone
4 artilleries moved from British Guiana to 88 Sea Zone
4 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
8 fighters moved from 93 Sea Zone to Spain
1 bomber moved from Malta to Northern Italy
1 bomber moved from Tsinghai to Volgograd
1 armour moved from Burma to Szechwan
2 armour moved from Burma to Szechwan
3 armour moved from French Indo China to SzechwanCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in Spain
Americans attack with 4 artilleries, 10 fighters and 4 infantry
Germans defend with 5 mech_infantrys
Americans win, taking Spain from Germans with 4 artilleries, 10 fighters and 3 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 5 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 1 transport moved from 93 Sea Zone to 91 Sea Zone
10 fighters moved from Spain to 91 Sea Zone
8 artilleries and 8 infantry moved from Brazil to British Guiana
3 transports moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
4 infantry and 2 transports moved from 89 Sea Zone to 88 Sea Zone
6 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Colombia to Brazil
10 artilleries and 11 infantry moved from Central America to Colombia
2 artilleries and 6 infantry moved from Southeast Mexico to Central America
11 artilleries and 14 infantry moved from Central United States to Southeast Mexico
3 artilleries and 7 infantry moved from Eastern United States to Central United States
2 artilleries moved from Western United States to Central United States
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Northern Italy to Malta
1 bomber moved from Volgograd to TsinghaiPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
3 submarines placed in 101 Sea Zone
1 artillery, 2 fighters and 2 infantry placed in Eastern United States
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 66 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor; Remaining resources: 24 PUs;Combat Move - British
3 fighters and 1 infantry moved from India to West India
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - British
British creates battle in territory 36 Sea Zone
Battle in West India
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking West India from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
4 fighters owned by the British retreatedNon Combat Move - British
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Holland Belgium to United Kingdom
1 aaGun, 1 fighter and 2 infantry moved from United Kingdom to Scotland
5 artilleries and 5 infantry moved from Manchuria to Korea
3 artilleries and 3 infantry moved from India to 39 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 armour moved from Kwangsi to Anhwe
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
3 fighters moved from West India to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 artilleries and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 2 fighters and 2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 factory_minor placed in KoreaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 55 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 60 PUs -
I’m glad you skipped Japan. :-) I forgot to go; I have a few games going my mind gets muddled. Unless anything drastic changes, just assume Japan does nothing in these situations.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 15 PUs;
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Eastern Persia to West India
5 infantry moved from Southern France to Spain
2 armour moved from Northern Italy to Spain
5 fighters moved from Southern Italy to SpainCombat - Italians
Battle in West India
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking West India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Italians attack with 2 armour, 5 fighters and 5 infantry
Americans defend with 4 artilleries and 3 infantry
2 armour owned by the Italians retreated to Southern France
Americans win with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Italians: 5 infantry
Casualties for Americans: 2 artilleries and 3 infantryNon Combat Move - Italians
5 fighters moved from Spain to Southern France
3 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Greece
1 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 fighters moved from 39 Sea Zone to West IndiaCombat - ANZAC
Battle in West India
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
ANZAC win, taking West India from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from West India to India
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from 20 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 20 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 artillery and 1 bomber placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
Turn Complete - French
-
As last time, no need to do the USSR turn unless you put fleet in the baltic
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 111 PUs;
Germans buy 3 armour, 1 fighter, 5 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Americans
Germans take Sakha from Americans
3 mech_infantrys moved from Afghanistan to West India
5 artilleries moved from Eastern Persia to West India
2 mech_infantrys moved from Eastern Persia to West India
10 armour moved from Eastern Persia to West India
3 armour and 3 mech_infantrys moved from Persia to West India
1 bomber moved from Eastern Persia to 79 Sea Zone
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Germans take French Central Africa from French
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to Kenya
Germans take Kenya from British
4 armour and 1 mech_infantry moved from Ethiopia to Kenya
2 infantry moved from Southern France to Spain
1 mech_infantry moved from Normandy Bordeaux to Spain
5 fighters and 1 tactical_bomber moved from France to Spain
3 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to SpainCombat - Germans
Battle in 79 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in West India
Germans attack with 13 armour, 5 artilleries and 8 mech_infantrys
ANZAC defend with 1 artillery
Germans win, taking West India from UK_Pacific with 13 armour, 5 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 artilleries
Germans win, taking Spain from Americans with 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleriesNon Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Spain to Western Germany
2 fighters moved from Spain to Northern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to France
1 armour moved from Egypt to Tobruk
3 armour moved from Egypt to Kenya
3 mech_infantrys moved from Iraq to Egypt
3 mech_infantrys moved from Turkey to Persia
1 mech_infantry moved from Persia to Eastern Persia
2 bombers moved from Eastern Persia to Persia
1 bomber moved from 79 Sea Zone to Persia
5 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
2 mech_infantrys moved from Volgograd to Afghanistan
1 artillery moved from Timguska to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Sakha
1 mech_infantry moved from Novosibirsk to Yenisey
2 mech_infantrys moved from Russia to Novosibirsk
1 armour moved from Karelia to Archangel
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to West IndiaPlace Units - Germans
3 mech_infantrys placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in Russia
Germans undo move 3.
3 mech_infantrys placed in Turkey
3 infantry placed in Volgograd
2 mech_infantrys placed in Russia
3 mech_infantrys placed in France
1 fighter, 2 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 6.
3 mech_infantrys placed in Volgograd
1 fighter, 5 infantry and 3 mech_infantrys placed in Western Germany
Germans undo move 6.
2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 89 PUs (6 lost to blockades); end with 89 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 103 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 123 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,4,2,5,3,3,6,3,4,4,4,4,6,1,5,2,1,4,1,1,3,3,3,5,6
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Americans
Americans buy 2 armour, 7 artilleries, 2 bombers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 88 Sea Zone
8 artilleries moved from British Guiana to 88 Sea Zone
8 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
10 fighters moved from 91 Sea Zone to Spain
1 battleship, 5 carriers, 1 cruiser and 8 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Spain
1 bomber moved from Malta to Southern Italy
1 bomber moved from Tsinghai to VolgogradCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in Spain
Americans attack with 2 artilleries, 10 fighters and 2 infantry
Germans defend with 2 infantry and 1 mech_infantry
Americans win, taking Spain from Germans with 2 artilleries, 10 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
10 fighters moved from Spain to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 88 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Brazil to British Guiana
10 artilleries and 11 infantry moved from Colombia to Brazil
2 artilleries and 6 infantry moved from Central America to Colombia
11 artilleries and 14 infantry moved from Southeast Mexico to Central America
10 artilleries and 12 infantry moved from Central United States to Southeast Mexico
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 infantry moved from Eastern United States to Central United States
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Volgograd to Tsinghai
6 armour moved from Szechwan to Tsinghai
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 bomber moved from Southern Italy to Algeria
3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
3 artilleries and 3 infantry moved from 92 Sea Zone to GibraltarPlace Units - Americans
2 armour and 1 mech_infantry placed in French Indo China
5 artilleries and 5 infantry placed in Central United States
2 artilleries, 2 bombers and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - British
British buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 17x factory_major; Remaining resources: 43 PUs;
UK_Pacific buy 12 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
5 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Scotland to Holland BelgiumCombat - British
British creates battle in territory 36 Sea Zone
Battle in Holland Belgium
British attack with 1 artillery, 10 fighters and 1 infantry
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 10 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
3 fighters moved from Holland Belgium to Scotland
3 fighters moved from Holland Belgium to United Kingdom
4 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Anhwe to Manchuria
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
2 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to KiangsuPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
10 infantry placed in India
2 infantry placed in Korea
1 transport placed in 6 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Units Change Ownership
Some Units in Korea change ownership: 2 infantry
Some Units in India change ownership: 10 infantry
Some Units in 6 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 24 PUs;
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern France to Spain
5 fighters moved from Southern France to SpainCombat - Italians
Battle in Spain
Italians attack with 5 fighters and 3 infantry
Americans defend with 2 artilleries and 1 infantry
Italians win, taking Spain from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
5 fighters moved from Spain to Southern Italy
2 armour moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Greece to TurkeyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Greece
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to India
2 fighters moved from 37 Sea Zone to India
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 39 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 bomber moved from Queensland to Shan State
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs





