@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
Odonis (Axis) vs StuckTojo (Allies +21) G40L16 No Tech, No VCs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Nigeria to French Central Africa
French take French Central Africa from Germans
2 infantry moved from Algeria to TunisiaCombat - French
Battle in Tunisia
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 armour, 3 artilleries, 23 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
1 artillery moved from Gold Coast to French West Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 armour, 3 artilleries, 23 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Bryansk
2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
1 artillery moved from Gold Coast to French West AfricaCombat - Germans
Battle in Archangel
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 12 armour, 3 artilleries, 23 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 12 armour, 3 artilleries, 23 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Germans attack with 1 artillery
British defend with 1 infantry and 1 mech_infantry
British win with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
5 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Archangel to Novgorod
3 aaGuns moved from Belarus to BryanskPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 artillery placed in Western Germany
1 artillery placed in France
3 armour placed in Novgorod
2 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kazakhstan to Sikang
2 infantry moved from Rostov to Ukraine
4 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Sikang
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Samara to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Rostov: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Paulau Island to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Kwangsi to Sikang
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Timguska from Russians
1 tactical_bomber moved from Kwangsi to Sikang
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Paulau Island to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Kwangsi to Sikang
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Timguska from Russians
1 tactical_bomber moved from Kwangsi to Sikang
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to JavaCombat - Japanese
Battle in Sikang
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Burma from UK_Pacific, taking 41 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery and 2 fighters
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery and 2 fighters
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hopei
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Sikang to Szechwan
1 bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 1.
2 artilleries and 1 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 harbour, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to Queensland
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 43 Sea Zone to Guam
4 fighters moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
2 aaGuns moved from Western United States to British ColumbiaPlace Units - Americans
1 harbour placed in Midway
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 bomber and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 38 Sea ZoneCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 38 Sea Zone to India
1 tactical_bomber moved from Northwest Persia to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
1 bomber moved from French Equatorial Africa to Caucasus
1 armour moved from Egypt to Iraq
2 fighters moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to Egypt
2 aaGuns moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 infantry placed in Union of South Africa
1 factory_minor placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Greece to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 bomber moved from Greece to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Ukraine to Bryansk
1 artillery moved from Albania to Yugoslavia
1 artillery and 1 infantry moved from Greece to Albania
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
3 fighters moved from India to YunnanCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
ANZAC attack with 3 fighters
Japanese defend with 1 armour
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Yunnan to India
1 fighter moved from New South Wales to Queensland
1 fighter moved from 46 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Eire to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Eire to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 3 artilleries, 23 infantry and 16 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Vologda
1 infantry moved from Archangel to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 3 artilleries, 23 infantry and 16 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
4 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Vologda
1 infantry moved from Archangel to VologdaCombat - Germans
Battle in Vologda
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 12 armour, 3 artilleries, 3 bombers, 2 fighters, 24 infantry, 17 mech_infantrys and 1 tactical_bomber
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 4 fighters, 45 infantry and 1 tactical_bomber
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 80
Casualties for Germans: 2 artilleries, 1 fighter, 24 infantry and 17 mech_infantrys
Casualties for Russians: 4 aaGuns, 2 armour, 5 artilleries, 4 fighters, 45 infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
2 mech_infantrys moved from Germany to Western Germany
1 artillery moved from France to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Western Germany
3 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 aaGun moved from Bryansk to SmolenskPlace Units - Germans
1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 59 PUs; end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to Bryansk
2 mech_infantrys moved from Rostov to Bryansk
1 submarine moved from 125 Sea Zone to 111 Sea ZoneCombat - Russians
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Germans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Bryansk
Russians attack with 1 infantry and 2 mech_infantrys
Germans defend with 1 aaGun; Italians defend with 1 bomber
Russians win, taking Bryansk from Germans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 bomberNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 mech_infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Timguska to Kansu
1 infantry moved from Shensi to Kansu
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
2 mech_infantrys moved from Hopei to Suiyuyan
1 tactical_bomber moved from Szechwan to Kansu
1 fighter moved from Szechwan to Kansu
1 tactical_bomber moved from Szechwan to Suiyuyan
1 bomber moved from Szechwan to Kansu
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 artillery moved from Shan State to Burma
1 bomber moved from Philippines to Guam
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 42 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 4 fighters and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for British: 3 infantry
Battle in Guam
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 airfield and 1 bomber
Japanese win, taking Guam from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Suiyuyan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Chahar
1 bomber moved from Kansu to Chahar
1 tactical_bomber moved from Suiyuyan to Chahar
3 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Siam to French Indo China
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 carrier and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 cruiser moved from 20 Sea Zone to 17 Sea Zone
1 bomber moved from Guam to Philippines
3 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Amur to SiberiaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 tactical_bomber placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to 17 Sea Zone
1 bomber moved from Western United States to 7 Sea Zone
3 fighters moved from 25 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 bomber moved from Queensland to BurmaCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Soviet Far East
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Burma to India
1 submarine moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from 7 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 3 Sea Zone
1 destroyer moved from 25 Sea Zone to 3 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
3 transports moved from 91 Sea Zone to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from Morocco to 92 Sea Zone
3 infantry and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
2 fighters and 4 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total