@sunkhareb no scram thanks
Odonis (Axis) vs StuckTojo (Allies +21) G40L16 No Tech, No VCs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 88 PUs;
Germans buy 6 armour, 3 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Vologda to Kazakhstan
1 artillery moved from Russia to Tambov
3 armour moved from Russia to Tambov
3 armour moved from Russia to Samara
3 armour moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Ukraine to Rostov
3 bombers, 1 fighter and 1 tactical_bomber moved from Smolensk to Kazakhstan
1 bomber moved from Western Germany to Kazakhstan
1 mech_infantry moved from Ukraine to BryanskCombat - Germans
Battle in Tambov
Germans attack with 3 armour and 1 artillery
British defend with 1 mech_infantry
Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -23
Casualties for Germans: 3 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 armour, 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans win, taking Kazakhstan from British with 1 armour, 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour and 1 fighter
Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Samara
Germans attack with 3 armour
British defend with 1 mech_infantry
Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Rostov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 armour moved from Russia to Rostov
3 bombers moved from Kazakhstan to Russia
1 bomber and 1 tactical_bomber moved from Kazakhstan to Sikang
2 fighters moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 aaGun moved from Smolensk to RussiaPlace Units - Germans
3 armour placed in Russia
1 fighter and 2 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 mech_infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 fighter and 2 tactical_bombers moved from Chahar to Yunnan
1 bomber moved from Chahar to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
3 artilleries moved from Kwangsi to Yunnan
1 infantry moved from Siberia to Soviet Far East
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 mech_infantry moved from Tsinghai to Volgograd
Japanese take Volgograd from Russians
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 1 factory_minor, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 fighter and 2 tactical_bombers moved from Chahar to Yunnan
1 bomber moved from Chahar to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Philippines to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
3 artilleries moved from Kwangsi to Yunnan
1 infantry moved from Siberia to Soviet Far East
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 mech_infantry moved from Tsinghai to Volgograd
Japanese take Volgograd from Russians
1 mech_infantry moved from Kansu to Urals
Japanese take Urals from RussiansCombat - Japanese
Battle in Soviet Far East
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Soviet Far East from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Burma
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Burma from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 armour
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
3 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Suiyuyan to Szechwan
1 armour moved from Kansu to Szechwan
1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Soviet Far East to 6 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Java to BorneoPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 airfield and 1 factory_minor placed in French Indo China
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 77 PUs (1 lost to blockades); end with 77 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 5 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 fighter moved from Queensland to 42 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from India to Kazakhstan
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 92 Sea Zone to 94 Sea ZoneCombat - Americans
Americans creates battle in territory 41 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking 41 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Amur
Battle in Kazakhstan
Americans attack with 1 bomber
Germans defend with 1 armour
Germans win, taking Amur from Japanese with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in Normandy BordeauxNon Combat Move - Americans
2 artilleries, 5 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 3 mech_infantrys and 5 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
4 fighters moved from 94 Sea Zone to 98 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from 42 Sea Zone to Western Australia
1 submarine moved from 21 Sea Zone to 43 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 3 Sea Zone to 14 Sea Zone
1 bomber moved from Western United States to Queensland
1 bomber moved from Midway to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from France to United KingdomPlace Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 fighter placed in Eastern United States
2 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Caucasus to Volgograd
2 armour moved from Caucasus to Sikang
British take Kazakhstan from Germans
1 armour moved from Caucasus to Sikang
1 bomber moved from Caucasus to Ukraine
5 fighters moved from Caucasus to Volgograd
1 tactical_bomber moved from India to 38 Sea Zone
2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 38 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 39 Sea Zone
British attack with 1 battleship, 2 cruisers and 1 destroyer
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
British attack with 3 armour
Germans defend with 1 bomber and 1 tactical_bomber
British win, taking Sikang from Japanese with 3 armour remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber and 1 tactical_bomber
Battle in Volgograd
British attack with 1 armour and 5 fighters
Japanese defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Japanese with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
5 fighters moved from Volgograd to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from 38 Sea Zone to India
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Ukraine to Northwest PersiaPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 artilleries and 1 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from JapaneseCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to India
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 68 PUs;
Germans buy 4 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Samara to Sikang
Germans take Kazakhstan from British
3 bombers moved from Russia to Sikang
1 armour moved from Russia to Belarus
Germans take Bryansk from Russians
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 fighter moved from Novgorod to Smolensk
2 tactical_bombers moved from Novgorod to Belarus
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
3 armour moved from Tambov to Volgograd
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 68 PUs;
Germans buy 4 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Samara to Sikang
Germans take Kazakhstan from British
3 bombers moved from Russia to Sikang
1 armour moved from Russia to Belarus
Germans take Bryansk from Russians
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 fighter moved from Novgorod to Smolensk
2 tactical_bombers moved from Novgorod to Belarus
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
3 armour moved from Tambov to Volgograd
1 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to VolgogradCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Sikang
Germans attack with 2 armour and 3 bombers
British defend with 3 armour
Germans win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 1 bomber
Casualties for British: 3 armour
Battle in Volgograd
Germans attack with 8 armour and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from British with 8 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Smolensk
Germans attack with 2 armour and 1 fighter
Russians defend with 1 mech_infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 4 fighters
British defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
1 submarine owned by the British Submerged
Germans win with 4 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Smolensk to Russia
2 tactical_bombers moved from Belarus to Russia
2 mech_infantrys moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Western Germany to Yugoslavia
1 infantry moved from Western Germany to France
2 bombers moved from Sikang to RussiaPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 bomber moved from Borneo to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 artillery and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Burma
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 3 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Japanese
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to Japan
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Korea to Manchuria
3 mech_infantrys moved from Kiangsu to Jehol
3 mech_infantrys moved from Hunan to Jehol
1 armour and 1 mech_infantry moved from Szechwan to Anhwe
3 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Burma to French Indo China
1 armour moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Urals to Yenisey
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
2 mech_infantrys placed in Kiangsu
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Japanese collect 67 PUs (8 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
Now, I do have to say that the last couple of rounds my rolling has been horrendous…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 98 Sea Zone to 99 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 99 Sea Zone to Greece
1 bomber moved from United Kingdom to Southern France
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 14 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
1 armour and 1 mech_infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery and 2 infantry moved from Amur to Sakha
Americans take Sakha from JapaneseCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in GreeceNon Combat Move - Americans
2 fighters moved from 1 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Southern France to Gibraltar
4 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,1,6,3,4
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Northwest Persia to Volgograd
5 fighters moved from Northwest Persia to Caucasus
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 5 fighters and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Caucasus from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
5 fighters moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 armour moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Gibraltar to Greece
1 bomber moved from Volgograd to Northwest Persia
2 fighters and 2 tactical_bombers moved from Burma to India
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Bulgaria
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to French Indo China -
Intercept in French Indo-China (it’d be a one-on-one fight)?
-
full intercept please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to French Indo ChinaCombat - ANZAC
Air Battle in French Indo China
ANZAC attacks with 1 units heading to French Indo China
Japanese launches 1 interceptors out of French Indo China
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Sumatra
Cleaning up after air battlesNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs