@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Odonis (Axis) vs StuckTojo (Allies +21) G40L16 No Tech, No VCs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Turkmenistan
2 fighters moved from Northwest Persia to Turkmenistan
1 bomber moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 fighters moved from 99 Sea Zone to Caucasus
3 fighters moved from Northwest Persia to Caucasus
2 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 3 mech_infantrys
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 infantry
Battle in Turkmenistan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Turkmenistan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 5 fighters and 2 mech_infantrys
Germans defend with 3 armour
British win with 5 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for British: 2 mech_infantrysNon Combat Move - British
2 fighters moved from Caucasus to 98 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
2 armour moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to India
2 fighters and 2 tactical_bombers moved from Burma to India
3 armour and 2 mech_infantrys moved from Persia to Northwest Persia
2 fighters moved from Turkmenistan to Northwest Persia
3 fighters moved from Caucasus to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from Volgograd to Northwest PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
I hope you’re able to open the file. Several of us have been having trouble with the downloads.
Don’t know what the problem is.
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nope, can’t open it…
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apparently you can send by email and it may work…
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Don’t think emailing is going to work. The file properties are showing it as 0 megabytes in size…. so it’s basically nothing.
Guess I’ll have to rebuild my turn from the US file using edit. This may take a while; I’m not sure when I’ll get around to it. I’ll PM you when it’s done.
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F’ing hell. The USA file won’t open, either.
I guess I’ll have to try to rebuild everything from the end of Japan’s turn.
I’ll do my very, very best but please double-check what I’ve done because this is going to be a hell of a lot of work and I may very well make some mistakes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Changing PUs for Japanese from 67 to 64
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Siberia: 1 fighter
EDIT: Changing ownership of Siberia from Japanese to Americans
EDIT: Removing units owned by Americans from Sakha: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Siberia: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Central Mongolia: 1 mech_infantry
EDIT: Changing ownership of Central Mongolia from Japanese to Americans
EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Central Mongolia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Changing ownership of Soviet Far East from Japanese to Americans
EDIT: Adding units owned by Americans to Soviet Far East: 2 infantry
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Removing units owned by Americans from 99 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 carriers, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
EDIT: Removing units owned by Americans from 99 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Northwest Persia: 1 fighter
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 3 carriers and 6 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers and 6 fighters
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 3 mech_infantrys
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Removing units owned by Japanese from Turkmenistan: 1 mech_infantry
EDIT: Changing ownership of Turkmenistan from Japanese to British
EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by British to Turkmenistan: 1 mech_infantry
EDIT: Removing units owned by British from Persia: 2 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 3 armour
EDIT: Removing units owned by British from 99 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 1 carrier, 2 fighters and 1 transport
EDIT: Removing units owned by British from 99 Sea Zone: 1 carrier and 1 transport
EDIT: Removing units owned by British from Malta: 1 aaGun and 1 infantry
EDIT: Adding units owned by British to Syria: 1 aaGun and 1 infantry
EDIT: Removing units owned by British from Iraq: 2 armour
EDIT: Adding units owned by British to Northwest Persia: 2 armour
EDIT: Removing units owned by British from Persia: 3 armour
EDIT: Adding units owned by British to Northwest Persia: 3 armour
EDIT: Removing units owned by British from Iraq: 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by UK_Pacific to India: 1 armour
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModePlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Iraq
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour and 2 infantry -
It’s f*ing doing it again!!!
I might have the file in my savedgames folder. If so, I’ll email it to you. if not, I’m probably done with this for a while.
Life’s too short to be spending my weekends rebuilding files.
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Apologies - I’m on vacation for 2 weeks anyway, back online Sept 14th.
Hope you have the saved game!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to KazakhstanPlace Units - Italians
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total -
Emailed game works - If you can post today I may be able to get one more move in, but otherwise, see you in 2 weeks!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to KazakhstanPlace Units - Italians
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 9 PUs (1 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 fighters moved from India to Caucasus
1 bomber moved from India to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Caucasus
ANZAC attack with 2 fighters
Italians defend with 1 armour
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Java to Sumatra
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
French take Caucasus from GermansCombat - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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Welcome back. Hope you had a good vacation, and went somewhere exotic.
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Portugal, not too exotic, but a long flight from where I am!
Thanks it was a good trip.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 85 PUs;
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 112 Sea Zone to 91 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 91 Sea Zone
2 bombers moved from Southern Italy to United Kingdom
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus -
intercept in London?