Well I lost Rome which I should have won.
788cff64-f02a-4164-b56b-e111374c9db4-image.png
Scramble to Kwangsi?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Jehol to Manchuria
2 infantry moved from Szechwan to Sikang
1 artillery and 3 infantry moved from Yunnan to Szechwan
1 fighter moved from Kweichow to Kansu
1 infantry moved from Hunan to Kweichow
Place Units - Chinese
7 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Angola to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
6 infantry moved from Spain to 92 Sea Zone
6 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Spain to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
3 fighters moved from Algeria to Southern Italy
6 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
3 fighters moved from Union of South Africa to French West Africa
2 infantry and 1 mech_infantry moved from Mozambique to Rhodesia
1 infantry and 1 mech_infantry moved from Angola to Rhodesia
6 artilleries and 23 infantry moved from Persia to Eastern Persia
Place Units - British
1 transport placed in 110 Sea Zone
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Angola to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
6 infantry moved from Spain to 92 Sea Zone
6 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Spain to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
3 fighters moved from Algeria to Southern Italy
6 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
3 fighters moved from Union of South Africa to French West Africa
2 infantry and 1 mech_infantry moved from Mozambique to Rhodesia
1 infantry and 1 mech_infantry moved from Angola to Rhodesia
6 artilleries and 23 infantry moved from Persia to Eastern Persia
Place Units - British
1 transport placed in 110 Sea Zone
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Persia to West India
UK_Pacific take West India from Japanese
1 infantry moved from Angola to Belgian Congo
British take Belgian Congo from Japanese
Combat - British
Non Combat Move - British
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
6 infantry moved from Spain to 92 Sea Zone
6 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Spain to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 carrier and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Algeria to 95 Sea Zone
3 fighters moved from Algeria to Southern Italy
6 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
3 fighters moved from Union of South Africa to French West Africa
2 infantry and 1 mech_infantry moved from Mozambique to Rhodesia
1 infantry and 1 mech_infantry moved from Angola to Rhodesia
6 artilleries and 23 infantry moved from Persia to Eastern Persia
Place Units - British
1 transport placed in 110 Sea Zone
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 5 submarines
EDIT: Adding units owned by British to 95 Sea Zone: 5 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Italians
1 bomber moved from Ukraine to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 bomber moved from Southern France to Northern Italy
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 artillery moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
Combat - ANZAC
Battle in Siam
Battle in French Indo China
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 79 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 fighter moved from Western Australia to Sumatra
2 fighters moved from New South Wales to New Zealand
4 fighters moved from Central America to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
3 fighters moved from 91 Sea Zone to Gibraltar
Place Units - ANZAC
1 bomber and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 76 PUs;
Germans buy 3 armour, 10 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
8 artilleries, 12 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
12 fighters and 7 tactical_bombers moved from Iraq to Southern Italy
7 mech_infantrys moved from Greater Southern Germany to Southern Italy
2 bombers moved from Ukraine to Southern Italy
2 bombers moved from Volgograd to Southern Italy
1 artillery and 2 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Southern Italy
Germans attack with 8 artilleries, 4 bombers, 12 fighters, 12 infantry, 9 mech_infantrys and 7 tactical_bombers
British defend with 1 aaGun, 9 fighters, 7 infantry and 2 tactical_bombers; Americans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Germans win, taking Southern Italy from Americans with 2 artilleries, 4 bombers, 11 fighters, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 100
Casualties for Germans: 6 artilleries, 1 fighter, 12 infantry and 5 mech_infantrys
Casualties for British: 1 aaGun, 9 fighters, 7 infantry and 2 tactical_bombers
Casualties for Americans: 1 aaGun, 2 artilleries and 13 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry; Russians defend with 3 aaGuns
Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Russians: 3 aaGuns
Non Combat Move - Germans
2 bombers moved from Southern Italy to Western Germany
2 bombers, 11 fighters and 7 tactical_bombers moved from Southern Italy to Northern Italy
1 aaGun and 3 infantry moved from Greater Southern Germany to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from France to Western Germany
20 armour moved from Trans-Jordan to Egypt
5 armour and 14 mech_infantrys moved from Iraq to Egypt
3 mech_infantrys moved from Volgograd to Russia
6 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Caucasus to Volgograd
2 aaGuns, 21 artilleries and 10 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Turkey to Caucasus
3 mech_infantrys moved from Belarus to Poland
Place Units - Germans
10 infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 69 PUs (1 lost to blockades); end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Wow, I have been rolling totally awfully in these battles. I mean, really…… :-P :-P :-P :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
2 armour moved from Kansu to Novosibirsk
5 infantry moved from Timguska to Novosibirsk
3 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour and 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 2 armour and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turn Complete - Russians
I will scram if Japan attacks
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 81 Sea Zone to 95 Sea Zone
9 bombers, 12 fighters and 7 tactical_bombers moved from Trans-Jordan to 95 Sea Zone
scram all
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 81 Sea Zone to 95 Sea Zone
9 bombers, 12 fighters and 7 tactical_bombers moved from Trans-Jordan to 95 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Sicily to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Japanese attack with 2 battleships, 9 bombers, 6 carriers, 1 cruiser, 4 destroyers, 12 fighters, 3 submarines and 7 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 5 submarines and 4 transports; Americans defend with 5 carriers, 1 cruiser, 4 destroyers, 13 fighters, 3 submarines and 8 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the British, 1 battleship owned by the British and 3 carriers owned by the Americans
Units damaged: 3 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 12 fighters and 7 tactical_bombers remaining. Battle score for attacker is 200
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 5 submarines and 4 transports
Casualties for Americans: 5 carriers, 1 cruiser, 4 destroyers, 13 fighters, 3 submarines and 8 transports
Casualties for Japanese: 9 bombers, 6 carriers, 1 cruiser, 4 destroyers and 3 submarines
Non Combat Move - Japanese
12 fighters and 7 tactical_bombers moved from 95 Sea Zone to Southern Italy
2 transports moved from 81 Sea Zone to 98 Sea Zone
3 infantry moved from Trans-Jordan to 81 Sea Zone
4 armour, 1 artillery and 2 marines moved from Egypt to 81 Sea Zone
4 armour, 1 artillery, 3 infantry, 2 marines and 5 transports moved from 81 Sea Zone to 97 Sea Zone
4 armour, 1 artillery, 3 infantry and 2 marines moved from 97 Sea Zone to Southern Italy
3 artilleries moved from Trans-Jordan to Egypt
3 armour and 11 mech_infantrys moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Sakha to Japan
1 bomber moved from Japan to Sakha
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 fighters placed in Egypt
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,4,5,5,3,3,2,5,4,4,3,4,5,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,1,2,1,4,3,6,6
Japanese collect 10 PUs (12 lost to blockades); end with 16 PUs total
Wow, I have been rolling totally awfully in these battles. I mean, really…… :-P :-P :-P :-P
In the crucial battles of Turkey and Iraq I beat the odds. :-)
In S.Italy I got exactly the battle score number the battle calc had predicted. :evil:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Spain to 98 Sea Zone
1 artillery moved from Spain to Southern France
2 bombers moved from Spain to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Formosa to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Spain to Southern France
1 bomber moved from Spain to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Gibraltar to Southern France
6 fighters moved from Gibraltar to 95 Sea Zone
Wow, I have been rolling totally awfully in these battles. I mean, really…… :-P :-P :-P :-P
In the crucial battles of Turkey and Iraq I beat the odds. :-)
In S.Italy I got exactly the battle score number the battle calc had predicted. :evil:
Yeah, I see that know… 200 IPC swing! Jesus!
Scam?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 4 bombers, 1 carrier, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to 97 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Spain to 98 Sea Zone
1 artillery moved from Spain to Southern France
2 bombers moved from Spain to 97 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Formosa to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Hainan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Spain to Southern France
1 bomber moved from Spain to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Gibraltar to Southern France
6 fighters moved from Gibraltar to 95 Sea Zone
2 destroyers moved from 101 Sea Zone to 116 Sea Zone
scram etc
No thanks. :-)