2dfe9ba0-e39c-46db-bf48-bc3f96d3f4e3-image.png
build was 7 guns
scramble options for SZ 110 and 111
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Russia to Tambov
5 fighters moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 7 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 armour moved from Volgograd to Russia
20 infantry moved from Russia to Samara
5 artilleries moved from Russia to Samara
1 tactical_bomber moved from Tambov to Russia
7 fighters moved from Tambov to Russia
1 aaGun moved from Russia to Samara
Place Units - Russians
5 armour and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Actually, I still want to attack that sub in SZ6. I’m assuming you don’t want to scramble your 1 fighter.
5 4’sRolling 5d6:
(3, 4, 4, 5, 5)
SubRolling 1d6:
(2)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hopei to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - Japanese
Battle in Java
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Kweichow to Anhwe
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Shensi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Anhwe to Hunan
4 mech_infantrys moved from Anhwe to Hunan
1 bomber moved from Kwangsi to Japan
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Kwangsi to Hunan
1 aaGun moved from Anhwe to Hunan
1 battleship, 1 carrier and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 artillery and 2 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
I think I panicked a bit. I don’t think that Hail Mary was necessary.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 bombers and 1 fighter moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
scram etc
I’ll scramble.
Lose Italian inf first in Egypt, then art.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 bombers and 1 fighter moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Egypt
Americans attack with 2 armour, 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Italians: 4 artilleries, 1 bomber, 2 fighters and 5 infantry
Casualties for Americans: 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
3 fighters owned by the Americans retreated
Battle in Paulau Island
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 bombers, 1 carrier, 2 destroyers, 4 fighters and 2 submarines
Japanese defend with 1 aaGun, 1 battleship, 1 carrier, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking Paulau Island from Japanese with 1 battleship, 4 bombers and 2 fighters remaining. Battle score for attacker is 57
Casualties for Japanese: 1 aaGun, 1 battleship, 1 carrier, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to Korea
4 bombers moved from 6 Sea Zone to Korea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Algeria to Libya
3 fighters moved from Egypt to 98 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry and 1 marine placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 34 PUs;
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
4 armour, 3 fighters and 2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Persia to Egypt
1 fighter moved from Northwest Persia to Egypt
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Egypt
British attack with 4 armour, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 factory_minor, 1 fighter and 1 harbour
British win, taking Egypt from Italians with 4 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter
Battle in Alexandria
Battle in Anglo Egyptian Sudan
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Alexandria from Italians, taking Anglo Egyptian Sudan from Italians, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 armour moved from India to Shan State
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
4 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from India to West India
3 infantry moved from India to West India
1 artillery and 3 infantry moved from India to Burma
Place Units - British
2 armour and 1 fighter placed in Union of South Africa
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 2x airfield; Remaining resources: 34 PUs;
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
4 armour, 3 fighters and 2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 tactical_bomber moved from Persia to Egypt
1 fighter moved from Northwest Persia to Egypt
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Egypt
British attack with 4 armour, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters; Italians defend with 1 factory_minor, 1 fighter and 1 harbour
British win, taking Egypt from Italians with 4 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters
Casualties for British: 2 infantry
Casualties for Italians: 1 fighter
Battle in Alexandria
Battle in Anglo Egyptian Sudan
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 1 infantry
British win, taking Alexandria from Italians, taking Anglo Egyptian Sudan from Italians, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 armour moved from India to Shan State
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
4 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from India to West India
3 infantry moved from India to West India
1 artillery and 3 infantry moved from India to Burma
Place Units - British
2 armour and 1 fighter placed in Union of South Africa
3 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 32 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 34 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Oh.
I concede this game. I knew I should have secured Egypt more strongly. Maybe I should have rolled the dice on that 24% hail mary to get into Calcutta. Major boo boo not landing the other 2 bombers in Kwangsi, and running back to SZ6 when I couldn’t defend it.
Rematch switching sides?
Oh.
I concede this game. I knew I should have secured Egypt more strongly. Maybe I should have rolled the dice on that 24% hail mary to get into Calcutta. Major boo boo not landing the other 2 bombers in Kwangsi, and running back to SZ6 when I couldn’t defend it.
Rematch switching sides?
Sure, what’s the email?
GG