@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour moved from Volgograd to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 3 armour and 1 fighter
ANZAC defend with 1 artillery; British defend with 4 armour and 1 infantry
1 armour owned by the Italians retreated to Volgograd
ANZAC win with 2 armour remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery
Casualties for British: 2 armour and 1 infantry
Casualties for Italians: 2 armour
Non Combat Move - Italians
1 fighter moved from Kazakhstan to Ukraine
1 fighter moved from Southern Italy to Ukraine
6 fighters moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to France
3 artilleries and 7 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 bombers moved from Queensland to Korea
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Queensland to Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Russia to Novosibirsk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
2 tactical_bombers moved from Volgograd to Novosibirsk
4 fighters moved from Russia to Novosibirsk
Combat - Germans
Battle in Novosibirsk
Germans attack with 4 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 3 armour
retreated to Novosibirsk
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 4 armour, 1 fighter and 1 mech_infantry
Casualties for Americans: 3 armour
Non Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Novosibirsk to Russia
1 armour moved from Bryansk to Rostov
1 fighter moved from Volgograd to Russia
1 fighter moved from Novgorod to Russia
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Russia
3 fighters moved from Normandy Bordeaux to France
2 mech_infantrys moved from France to Southern France
1 armour moved from Normandy Bordeaux to Southern France
5 mech_infantrys moved from Normandy Bordeaux to Southern France
7 artilleries moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from Germany to France
5 infantry moved from Western Germany to France
2 armour moved from Norway to Karelia
3 mech_infantrys moved from Novgorod to Karelia
3 fighters moved from Western Germany to Germany
Place Units - Germans
10 infantry placed in Germany
3 armour placed in Southern France
3 armour placed in Russia
Germans undo move 1.
7 infantry and 3 mech_infantrys placed in Germany
3 infantry placed in Norway
Germans undo move 4.
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,3,1,6,1,3,3
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - Japanese
1 tactical_bomber moved from Japan to Korea
Combat - Japanese
Strategic bombing raid in Korea
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Korea causes 4 damage total.
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,6,2,5,5,1,6,2,6,1,3,1,1,3,4,3,6,6,2,6,2,2,1,3,4,2,4,6,6,5,3,2,5,4,2,5,1,4,4,2
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans repair damage of 4x airfield; Remaining resources: 86 PUs;
Americans buy 1 aaGun, 2 artilleries, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
2 bombers moved from United Kingdom to France
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
6 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
6 artilleries, 7 infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
6 artilleries and 7 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 destroyers, 8 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
5 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
9 transports moved from 107 Sea Zone to 101 Sea Zone
1 infantry moved from West India to Eastern Persia
3 bombers moved from Timguska to Russia
3 armour moved from Yenisey to Urals
Americans take Urals from Germans
3 armour moved from Kansu to Vologda
Americans take Vologda from Germans
1 bomber moved from Korea to Japan
2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
3 armour moved from Korea to Buryatia
2 fighters moved from Western United States to Midway
2 fighters moved from Timguska to Volgograd
Combat - Americans
Air Battle in Japan
Americans attacks with 1 units heading to Japan
Japanese launches 4 interceptors out of Japan
Air Battle is over, the attackers have all died
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 3 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Americans attacks with 3 units heading to Russia
Germans launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Western Germany
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans win, taking Western Germany from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Norway
Battle in Denmark
Americans attack with 7 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 8 infantry
Americans win, taking Norway from Germans, taking Denmark from Germans with 7 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 8 infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Americans attack with 2 fighters
Italians defend with 1 armour and 1 factory_minor
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Strategic bombing raid in France
Bombing raid in France rolls: 7,4 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Russia to Vologda
2 fighters moved from Western Germany to 112 Sea Zone
2 bombers moved from France to 110 Sea Zone
2 bombers moved from 110 Sea Zone to United Kingdom
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from 6 Sea Zone to Korea
3 transports moved from 6 Sea Zone to 17 Sea Zone
3 artilleries and 3 infantry moved from Iwo Jima to 17 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Vologda to Urals
1 bomber moved from Urals to Novosibirsk
2 fighters moved from Volgograd to Kazakhstan
Place Units - Americans
1 aaGun and 2 fighters placed in Korea
1 cruiser and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Caucasus to Volgograd
British take Volgograd from Italians
5 artilleries and 2 infantry moved from Caucasus to Rostov
4 armour moved from Kazakhstan to Samara
British take Samara from Italians
4 armour moved from Samara to Russia
2 mech_infantrys moved from Caucasus to Volgograd
3 armour moved from Caucasus to Volgograd
4 armour moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Caucasus to Volgograd
4 mech_infantrys moved from Caucasus to Volgograd
3 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from India to Novosibirsk
4 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 114 Sea Zone
4 artilleries and 5 infantry moved from 114 Sea Zone to Poland
Combat - British
Battle in Poland
Battle in Rostov
British attack with 4 armour, 5 artilleries and 2 infantry
Germans defend with 2 armour
British win, taking Poland from Germans, taking Rostov from Italians with 4 armour, 5 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in Russia
British attack with 4 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 4 armour, 1 factory_minor, 5 fighters and 2 tactical_bombers
Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Germans: 4 armour and 1 tactical_bomber
Casualties for British: 4 armour, 2 fighters and 1 tactical_bomber
Non Combat Move - British
1 mech_infantry moved from India to Eastern Persia
2 aaGuns moved from Eastern Persia to Persia
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Place Units - UK_Pacific
1 armour and 2 fighters placed in West India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in West India change ownership: 1 armour and 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
7 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
7 fighters moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 7 fighters
Americans defend with 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 13 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 13 transports remaining. Battle score for attacker is -46
Casualties for Italians: 7 fighters
Casualties for Americans: 3 destroyers
Battle in Western Germany
Italians attack with 1 artillery and 7 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
2 fighters owned by the Americans forced to land in Norway
Non Combat Move - Italians
2 artilleries and 10 infantry moved from France to Northern Italy
2 fighters moved from Ukraine to Southern Italy
1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Ukraine to Bryansk
Place Units - Italians
1 artillery and 2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
I assumed you’d want your planes in Norway. Feel free to change it if you wish.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 transports moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Korea
2 bombers moved from Korea to Japan
1 bomber moved from Queensland to Korea
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Air Battle in Japan
ANZAC attacks with 2 units heading to Japan
Japanese launches 4 interceptors out of Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Japan rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in Japan causes 11 damage total. Damaged units is as follows: factory_major = 5, airfield = 6
Cleaning up after air battles
Non Combat Move - ANZAC
2 bombers moved from Japan to Korea
Place Units - ANZAC
1 artillery, 1 bomber and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
I assumed you’d want your planes in Norway. Feel free to change it if you wish.
yeah, sounded good to me :-D
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Germany to 112 Sea Zone
1 bomber and 3 fighters moved from France to 112 Sea Zone
2 armour and 3 mech_infantrys moved from Karelia to Norway
Scramble in sz 112?
Max scramble please sir. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Germany to 112 Sea Zone
1 bomber and 3 fighters moved from France to 112 Sea Zone
2 armour and 3 mech_infantrys moved from Karelia to Norway
Combat - Germans
Americans scrambles 2 units out of Norway to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 bomber and 6 fighters
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 13 transports
Germans win with 1 bomber remaining. Battle score for attacker is 103
Casualties for Germans: 6 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 13 transports
Battle in Norway
Germans attack with 2 armour and 3 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans win, taking Norway from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Germans
4 armour and 10 mech_infantrys moved from Southern France to Northern Italy
1 mech_infantry moved from France to Northern Italy
1 armour moved from France to Northern Italy
5 fighters and 1 tactical_bomber moved from Russia to Germany
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 112 Sea Zone to France
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
Germans undo move 2.
1 infantry placed in Southern France
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2,4,4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,3,3,3,2,1,4
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 57 PUs
russia still dead sir :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 25
Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,1,1,1,1,5,1,6,2,5,6,6,4,3,4,4,5,3,5,2,3,1,5,1,2,3,4,6,5,2,3,3,1,4,4,2,2,4,2,4
Japanese collect 0 PUs (8 lost to blockades); end with 0 PUs total
@ktylu:
russia still dead sir :-D
:-P