@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Amur
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Hopei
2 mech_infantrys moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 bombers moved from Kweichow to India
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 19 Sea Zone from ANZAC with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Strategic bombing raid in India
Bombing raid in India rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Shensi to Kweichow
1 mech_infantry moved from Szechwan to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Shantung to Kweichow
2 fighters and 2 tactical_bombers moved from Suiyuyan to Kweichow
5 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 18 Sea Zone to Japan
2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
1 bomber moved from Malaya to Kweichow
2 bombers moved from India to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 53 PUs (1 lost to blockades); end with 53 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 cruiser and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry and 3 transports moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
2 artilleries and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Western United States to Midway
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
Combat - Americans
Let’s do 2 shots each on three different carriers, please.
unreal, ya hit all 3! :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 cruiser and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry and 3 transports moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
2 artilleries and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Western United States to Midway
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,3
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,3
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,2
Units damaged: 1 carrier owned by the Americans
Battle in Soviet Far East
Battle in Iwo Jima
Battle in Malaya
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Malaya from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters could not land in 17 Sea Zone and were removed
2 fighters moved from Malaya to 37 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
5 bombers placed in Western United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
4 armour moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
2 artilleries, 2 fighters and 2 infantry moved from Iraq to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 5 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 artilleries and 5 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 aaGun moved from India to Burma
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry
hit 3 crv’s and forced 6 planes to die :{
Nice shooting tex! :roll:
@ktylu:
hit 3 crv’s and forced 6 planes to die :{
Nice shooting tex! :roll:
Thanks, buddy.
As for the file re-build. The same thing happened in one of my other games, only in that one I had to re-build the damn file.
Wonder what’s going on with all the black boxes?
If it giving you java errors, id uninstall and reinstall java… just to see what happens… ill repost the file. I have checked with 2 other players and they can open it fine. We will rebuild the file if we have to.
Does the file previous to that one open up?
wait houston!
i got the same error… let me screenshot it…
iv never received this before… or seen it… let me see what the previous map does…

It works up until i reloaded with your kamikazi orders. Then goes bonkers, i guess we could just load that and make the map match? Not sure, i dont know how to dent crvs… lol
I could just try and start with that save and finish the turn, do china, and UK and see if its ok then? Im out of time tonight, but at least we know its the game and not us :mrgreen:
A lot of people are having problems right now.
No point doing anything until it gets fixed. I just don’t know whom to tell, or whose job it is to fix it.
Every new file I play is doing this now, and so are all my opponents’ new files.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 bombers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to Iceland
1 cruiser and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 infantry and 3 transports moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
2 artilleries and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Western United States to Midway
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 5,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in Soviet Far East
Battle in Iwo Jima
Battle in Malaya
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Malaya from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
EDIT: Removing units owned by British from India: 1 aaGun, 3 artilleries and 5 infantry
EDIT: Removing units owned by UK_Pacific from India: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by British to India: 2 aaGuns, 6 artilleries and 8 infantry
EDIT: Turning off Edit Mode
1 bomber placed in Eastern United States
2 submarines placed in 101 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 122 Sea Zone to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 cruiser moved from 101 Sea Zone to 123 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters and 2 transports moved from 35 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 artillery moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
6 fighters moved from Western United States to Midway
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 3,2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,3
Units damaged: 1 carrier owned by the Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Germans launches 6 interceptors out of Western Germany
Air Battle is over, the attackers have all died
Battle in Soviet Far East
Battle in Iwo Jima
Battle in Malaya
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Malaya from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 fighters could not land in 17 Sea Zone and were removed
2 fighters moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
Place Units - Americans
1 bomber placed in Eastern United States
4 bombers placed in Western United States
2 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 6 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 aaGuns, 5 artilleries and 8 infantry
EDIT: Adding units owned by British to India: 2 aaGuns, 5 artilleries and 8 infantry
EDIT: Turning off Edit Mode
2 artilleries, 2 fighters and 2 infantry moved from Iraq to Northwest Persia
4 armour moved from Persia to Turkmenistan
Russians take Turkmenistan from Germans
5 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
5 artilleries and 8 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 5 artilleries and 8 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from 79 Sea Zone to West India
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry
Ok sir,
I think its all working again! Sorry for the delay, been busy last 2 days :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Tambov to Caucasus
Place Units - Italians
1 armour placed in Volgograd
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total