Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
L16 G40 StuckTojo (Allies +17) vs Simon33 (Axis) Game IV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Vologda to Archangel
5 artilleries moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
6 infantry moved from Samara to Tambov
2 fighters moved from Samara to TambovCombat - Russians
Battle in Volgograd
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry
Germans defend with 1 aaGun
Russians win, taking Archangel from Germans with 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
4 aaGuns moved from Samara to Volgograd
2 fighters moved from Tambov to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
1 submarine moved from 77 Sea Zone to 73 Sea Zone
2 fighters moved from Java to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 3 tactical_bombers moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 artillery moved from Suiyuyan to Kansu
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
2 fighters moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
3 bombers moved from Manchuria to Kansu
1 armour moved from Yenisey to Novosibirsk
Japanese take Timguska from Russians
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Sumatra
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters and 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kansu
Japanese attack with 1 artillery and 3 bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Guam from Americans, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 73 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Shantung to Chahar
3 bombers moved from Kansu to Chahar
1 artillery moved from Shantung to Kiangsu
1 aaGun and 1 artillery moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Amur to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Amur
3 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 destroyer and 1 transport placed in 19 Sea Zone
1 artillery placed in Shantung
2 artilleries, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
Scramble in sz 6?
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But you didn’t post your attack!
You can assume no if you are attacking with 6 or more planes.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
2 bombers moved from Midway to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya -
But you didn’t post your attack!
You can assume no if you are attacking with 6 or more planes.
Sh*t, I’m sorry.
I’m bringing in 4 subs, 5 fghtrs, and 1 tac. I’ll assume no scramble. Take a look at the file now, if you like. Again, I’m sorry. It’s a long weekend in our country and everyone’s a little fuzzy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
2 bombers moved from Midway to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to LibyaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 99 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Cyprus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in LibyaNon Combat Move - Americans
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 aaGuns and 2 infantry moved from British Columbia to 1 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
2 aaGuns and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 battleship moved from 15 Sea Zone to 25 Sea Zone
1 carrier moved from 15 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
2 fighters moved from 6 Sea Zone to 25 Sea Zone
3 bombers moved from 19 Sea Zone to Siberia
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 99 Sea Zone to MaltaPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Hopei to Anhwe
3 infantry moved from Hunan to Anhwe
4 artilleries and 9 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 artilleries and 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Caucasus
British attack with 2 armour and 4 mech_infantrys
Germans defend with 3 armour
British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 infantry moved from Egypt to Alexandria
2 armour moved from Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to Scotland
1 fighter moved from India to Northwest Persia
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
1 infantry moved from India to Burma
1 infantry moved from Shan State to French Indo China
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to India
1 transport moved from 78 Sea Zone to 60 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (7 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Caucasus
British attack with 2 armour and 4 mech_infantrys
Germans defend with 3 armour
British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 infantry moved from Egypt to Alexandria
2 armour moved from Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to Scotland
1 fighter moved from India to Northwest Persia
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
1 infantry moved from India to Burma
1 infantry moved from Shan State to French Indo China
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to India
1 transport moved from 78 Sea Zone to 60 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (7 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 bomber
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Turning off Edit Mode -
2nd file, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to Caucasus
1 armour and 1 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 armour and 1 mech_infantry
Italians win, taking Caucasus from British with 1 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine; Americans defend with 1 transport
Italians win, taking 99 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for Americans: 1 transportNon Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 7 artilleries, 1 carrier, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea Zone
2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
13 artilleries moved from Bryansk to Tambov
6 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 artilleries and 1 infantry moved from Smolensk to Vologda
3 artilleries and 15 infantry moved from Russia to Samara
1 armour moved from Rostov to Tambov
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in Scotland
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield and 3 infantry; French defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Casualties for French: 2 infantry
Battle in Tambov
Germans attack with 1 armour, 13 artilleries and 6 infantry
Russians defend with 5 infantry
Germans win, taking Tambov from Russians with 1 armour, 13 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Samara
Germans attack with 3 artilleries and 15 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 fighters moved from 104 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Western Germany
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 artilleries moved from Poland to Baltic States
1 infantry and 4 mech_infantrys moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
4 mech_infantrys moved from Yugoslavia to Southern Italy
2 bombers moved from Yugoslavia to Western Germany
4 artilleries and 1 infantry moved from Belarus to Novgorod
1 fighter and 4 tactical_bombers moved from Rostov to Novgorod
1 aaGun moved from Bryansk to Rostov
4 mech_infantrys moved from Yugoslavia to PolandPlace Units - Germans
3 infantry placed in Novgorod
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
3 artilleries placed in Russia
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Archangel to Novgorod
2 infantry moved from Urals to Novosibirsk
1 artillery and 1 infantry moved from Volgograd to Caucasus
2 fighters moved from Northwest Persia to Rostov
1 artillery moved from Volgograd to Caucasus
3 artilleries and 3 infantry moved from Volgograd to RostovCombat - Russians
Battle in Novosibirsk
Russians attack with 2 infantry
Japanese defend with 1 armour
1 infantry owned by the Russians retreated to Urals
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 aaGun; Italians defend with 1 artillery, 2 fighters and 2 infantry
Russians win, taking Rostov from Italians with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery, 2 fighters and 2 infantry
Battle in Novgorod
Russians attack with 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry
Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 4 tactical_bombers
Russians win, taking Novgorod from Germans with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 52
Casualties for Germans: 4 artilleries, 1 fighter, 4 infantry and 4 tactical_bombers
Casualties for Russians: 10 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Caucasus
4 aaGuns moved from Volgograd to Caucasus
2 fighters moved from Caucasus to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 2 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery, 3 infantry and 2 tactical_bombers moved from Amur to Siberia
4 fighters moved from Japan to Siberia
3 bombers moved from Chahar to Siberia
1 armour moved from Novosibirsk to Sikang
Japanese take Tsinghai from Chinese
Japanese take Sikang from Chinese
1 artillery moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Chahar to Hopei
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 artillery moved from Kiangsu to Anhwe
2 fighters moved from 37 Sea Zone to Kiangsi
1 fighter and 1 infantry moved from Chahar to AnhweCombat - Japanese
Battle in Celebes
Battle in Siberia
Japanese attack with 1 artillery, 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese win, taking Celebes from Dutch with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Americans: 1 armour, 1 artillery, 3 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 2 fighters and 3 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Chinese defend with 4 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Hopei to Kwangtung
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 fighter moved from Anhwe to Kwangtung
1 artillery moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
3 bombers moved from Siberia to Manchuria
1 battleship and 1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangtung
1 destroyer moved from 41 Sea Zone to 44 Sea ZonePlace Units - Japanese
3 armour placed in Kwangtung
3 artilleries placed in Shantung
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,3,4,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Malta to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Libya to Tobruk
2 mech_infantrys moved from Tunisia to Tobruk
2 fighters moved from 92 Sea Zone to 104 Sea Zone
2 infantry moved from Soviet Far East to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber and 1 cruiser
Italians defend with 1 destroyer
Americans win, taking 99 Sea Zone from Italians with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Amur
Battle in Tobruk
Americans attack with 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
1 mech_infantry owned by the Americans retreated to Libya
Italians win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Gibraltar
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 aaGun moved from Soviet Far East to 3 Sea Zone
1 aaGun moved from Soviet Far East to Siberia
1 aaGun and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 aaGun moved from 1 Sea Zone to AlaskaPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 4 infantry placed in Eastern United States
2 fighters placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 artilleries and 10 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 5 artilleries and 10 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 5 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hunan
2 artilleries and 1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 fighters moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 fighters moved from Northwest Persia to Kazakhstan
1 armour moved from Northwest Persia to Rostov
1 bomber moved from Iraq to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kazakhstan
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
3 fighters moved from Kazakhstan to Caucasus
1 armour moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
2 fighters moved from Egypt to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour moved from India to Eastern Persia
1 aaGun and 1 infantry moved from Burma to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
2 aaGuns moved from Kwangsi to Kiangsi
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
1 transport moved from 60 Sea Zone to 61 Sea Zone
3 infantry moved from United Kingdom to Scotland
2 fighters moved from 119 Sea Zone to United KingdomPlace Units - British
1 fighter and 3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in Persia
1 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 mech_infantry