@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L16 G40 StuckTojo (Allies +17) vs Simon33 (Axis) Game IV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
4 artilleries and 9 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 4 artilleries, 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 4 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Hopei
3 infantry placed in Kweichow
Chinese undo move 3.
3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 bomber, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kweichow to KwangsiCombat - British
Battle in Kwangsi
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries
British win, taking Kwangsi from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Kweichow to India
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Hunan
1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Sikang
2 infantry moved from Burma to India
1 infantry moved from Burma to Shan State
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Caucasus to Samara
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Trans-Jordan to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Caucasus
2 fighters moved from Gibraltar to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 76 Sea Zone to 73 Sea Zone
1 transport moved from 76 Sea Zone to 78 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 bomber placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,1,2,1,6,2,6,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in 97 Sea Zone
Italians attack with 1 battleship
British defend with 1 submarine
1 submarine owned by the British Submerged
Battle in Rostov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians winItalians win, taking Cyprus from British, taking 97 Sea Zone from Neutral with 1 battleship remaining, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 aaGuns, 1 artillery and 2 infantry moved from Romania to Bessarabia
1 artillery moved from Greece to BulgariaPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total -
I thought Moscow had another turn in it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
retreated to 42 Sea Zone
Japanese win with 1 battleship, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -28
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 bomber, 1 cruiser and 2 submarines
2 fighters owned by the Japanese forced to land in JavaNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Sumatra
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Belarus to Smolensk
3 artilleries and 4 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
3 armour and 5 mech_infantrys moved from Bryansk to Caucasus
2 bombers moved from Novgorod to Caucasus
1 fighter moved from Belarus to Caucasus
1 tactical_bomber moved from Belarus to Volgograd
1 tactical_bomber moved from Belarus to Volgograd
2 tactical_bombers moved from Novgorod to CaucasusCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Volgograd from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 3 armour, 2 bombers, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Caucasus from Russians with 3 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 5 mech_infantrys
Casualties for British: 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
23 infantry moved from Bryansk to Russia
1 aaGun and 3 artilleries moved from Belarus to Bryansk
1 aaGun moved from Belarus to Archangel
4 artilleries and 1 infantry moved from Novgorod to Belarus
8 mech_infantrys moved from Eastern Poland to Yugoslavia
3 artilleries and 2 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Northern Italy
7 mech_infantrys moved from Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
10 artilleries moved from Western Ukraine to Bryansk
2 artilleries moved from Eastern Poland to Poland
2 tactical_bombers moved from Volgograd to Rostov
2 tactical_bombers moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
2 bombers moved from Caucasus to YugoslaviaPlace Units - Germans
3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 1.
1 artillery and 1 infantry placed in France
1 infantry placed in France
2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Germans collect 58 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Vologda to Archangel
5 artilleries moved from Samara to Volgograd
5 infantry moved from Samara to Volgograd
6 infantry moved from Samara to Tambov
2 fighters moved from Samara to TambovCombat - Russians
Battle in Volgograd
Russians attack with 5 artilleries and 5 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry
Germans defend with 1 aaGun
Russians win, taking Archangel from Germans with 1 armour, 4 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Vologda to Urals
4 aaGuns moved from Samara to Volgograd
2 fighters moved from Tambov to Northwest PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Amur to 6 Sea Zone
1 submarine moved from 77 Sea Zone to 73 Sea Zone
2 fighters moved from Java to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 3 tactical_bombers moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 artillery moved from Suiyuyan to Kansu
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
2 fighters moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
3 bombers moved from Manchuria to Kansu
1 armour moved from Yenisey to Novosibirsk
Japanese take Timguska from Russians
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Sumatra
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters and 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Kansu
Japanese attack with 1 artillery and 3 bombers
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking Guam from Americans, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in 73 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Shantung to Chahar
3 bombers moved from Kansu to Chahar
1 artillery moved from Shantung to Kiangsu
1 aaGun and 1 artillery moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Amur to Manchuria
2 tactical_bombers moved from 6 Sea Zone to Amur
3 fighters moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 destroyer and 1 transport placed in 19 Sea Zone
1 artillery placed in Shantung
2 artilleries, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
Scramble in sz 6?
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But you didn’t post your attack!
You can assume no if you are attacking with 6 or more planes.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
2 bombers moved from Midway to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya -
But you didn’t post your attack!
You can assume no if you are attacking with 6 or more planes.
Sh*t, I’m sorry.
I’m bringing in 4 subs, 5 fghtrs, and 1 tac. I’ll assume no scramble. Take a look at the file now, if you like. Again, I’m sorry. It’s a long weekend in our country and everyone’s a little fuzzy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Soviet Far East to 6 Sea Zone
1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
2 bombers moved from Midway to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to LibyaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 3 bombers
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 99 Sea Zone
Americans attack with 1 bomber and 1 transport
Italians defend with 1 transport
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Cyprus
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in LibyaNon Combat Move - Americans
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 aaGuns and 2 infantry moved from British Columbia to 1 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
2 aaGuns and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 battleship moved from 15 Sea Zone to 25 Sea Zone
1 carrier moved from 15 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
2 fighters moved from 6 Sea Zone to 25 Sea Zone
3 bombers moved from 19 Sea Zone to Siberia
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 99 Sea Zone to MaltaPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Hopei to Anhwe
3 infantry moved from Hunan to Anhwe
4 artilleries and 9 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 4 artilleries and 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Hunan
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Caucasus
British attack with 2 armour and 4 mech_infantrys
Germans defend with 3 armour
British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 infantry moved from Egypt to Alexandria
2 armour moved from Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to Scotland
1 fighter moved from India to Northwest Persia
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
1 infantry moved from India to Burma
1 infantry moved from Shan State to French Indo China
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to India
1 transport moved from 78 Sea Zone to 60 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (7 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Caucasus
British attack with 2 armour and 4 mech_infantrys
Germans defend with 3 armour
British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 infantry moved from Egypt to Alexandria
2 armour moved from Persia to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
2 fighters moved from Gibraltar to Egypt
1 infantry moved from United Kingdom to Scotland
1 fighter moved from India to Northwest Persia
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
1 infantry moved from India to Burma
1 infantry moved from Shan State to French Indo China
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to India
1 transport moved from 78 Sea Zone to 60 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 4 PUs (7 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 bomber
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Turning off Edit Mode -
2nd file, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to Caucasus
1 armour and 1 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 2 armour and 1 mech_infantry
Italians win, taking Caucasus from British with 1 armour and 2 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine; Americans defend with 1 transport
Italians win, taking 99 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for Americans: 1 transportNon Combat Move - Italians
2 fighters moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
2 aaGuns, 1 artillery and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Italians collect 16 PUs (3 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs





