@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
L16 G40 StuckTojo (Allies +17) vs Simon33 (Axis) Game IV
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Kwangsi
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Northwest Persia to Caucasus
3 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Vologda to Smolensk
1 artillery moved from Russia to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Shantung to Kiangsi
1 armour and 1 mech_infantry moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Amur
1 infantry moved from Manchuria to Korea
1 armour, 1 artillery and 4 infantry moved from Manchuria to Amur
1 infantry moved from Anhwe to Kiangsi
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Hopei
1 bomber moved from Anhwe to Kwangtung
3 fighters and 1 tactical_bomber moved from Anhwe to Yunnan
2 artilleries and 6 infantry moved from Kweichow to Yunnan
1 bomber moved from Anhwe to Yunnan
1 artillery moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter moved from 43 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Siberia
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -6
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber
British defend with 3 infantry; ANZAC defend with 3 fighters and 1 infantry; Russians defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
Battle in Korea
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Shensi to Hunan
1 bomber and 1 fighter moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 bomber moved from Kwangtung to Hunan
2 artilleries moved from Shantung to AnhwePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Shantung
1 artillery, 1 bomber and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 1 harbour, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from Guam to 25 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to MidwayPlace Units - Americans
1 harbour placed in Midway
2 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Chahar to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
3 artilleries and 10 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Burma to Kwangsi
2 fighters and 1 tactical_bomber moved from India to Kwangsi
1 carrier moved from 99 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 carrier owned by the British
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for British: 1 carrier
Casualties for Italians: 1 carrier, 1 destroyer and 2 fighters
Battle in Kwangsi
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Iraq
British attack with 1 armour, 1 artillery and 5 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 fighter moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from British Columbia to Alaska
1 infantry moved from Siam to French Indo China
2 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to Yunnan
2 artilleries and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to YunnanPlace Units - British
1 factory_minor placed in Persia
1 destroyer and 1 submarine placed in 71 Sea Zone
British undo move 2.
1 submarine placed in 71 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,4,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,5,6,4,3,4,2,1,3,6
UK_Pacific collect 6 PUs (9 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry -
Pretty sure I was going to position the Luftwaffe to support that CV. Oh well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Southern France to Tunisia
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Tunisia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 61 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,3,5,2,3,1,6
ANZAC collect 14 PUs (4 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
4 bombers and 1 fighter moved from Novgorod to Russia
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 submarine moved from 118 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia -
Intercept in Moscow? 5 on 1 against you. I’m going to assume no.
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Yep.
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I mean “yep” you’re right. no intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
4 bombers and 1 fighter moved from Novgorod to Russia
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Archangel
1 submarine moved from 118 Sea Zone to 106 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6,8,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 submarines moved from 109 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Western Ukraine to Belarus
1 aaGun, 5 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Russia to Belarus
4 bombers moved from Russia to Novgorod
1 artillery and 5 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Smolensk to Belarus
10 artilleries moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from France to Western Germany
2 fighters moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Karelia to Novgorod
2 tactical_bombers moved from Western Germany to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from ItaliansCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Ukraine to Russia
4 aaGuns, 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Vologda to UralsPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Anhwe to Kiangsi
Japanese take Kiangsi from Chinese
2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
1 infantry moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Japan to 18 Sea Zone
1 artillery moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 armour
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 artillery and 2 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 bombers moved from Hunan to Kiangsu
1 bomber moved from 18 Sea Zone to Kiangsu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 4 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 artilleries
EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Midway to 19 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 25 Sea Zone to 3 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 battleship moved from 25 Sea Zone to 3 Sea Zone
1 carrier moved from 25 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 3 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from 19 Sea Zone to Guam
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 bomber moved from Eastern United States to French West Africa
1 bomber moved from Eastern United States to MidwayPlace Units - Americans
4 submarines placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
4 artilleries, 1 fighter and 10 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 4 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 4 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 71 Sea Zone to 81 Sea ZoneCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 infantry moved from French Indo China to Kwangsi
2 infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 artilleries and 3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Caucasus
1 infantry moved from Iraq to Trans-Jordan
2 transports moved from 80 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,4,4
UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Tunisia to Libya
Italians take Libya from British
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
British defend with 1 battleship and 1 cruiser; French defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship remaining. Battle score for attacker is -22
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 1 cruiser
Casualties for French: 1 destroyerNon Combat Move - Italians
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total