@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 transports moved from 111 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Novgorod to Scotland
3 bombers and 1 fighter moved from Western Germany to Scotland
4 fighters moved from 111 Sea Zone to Scotland
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Scotland
Germans attack with 2 artilleries, 4 bombers, 5 fighters and 2 infantry
British defend with 1 airfield, 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry; Americans defend with 1 artillery
3 bombers owned by the Germans and 3 fighters owned by the Germans retreated
British win with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Casualties for British: 9 infantry
Turning on Edit Mode
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Battle in 112 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Non Combat Move - Germans
3 bombers moved from Scotland to Western Germany
3 fighters moved from Scotland to 111 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 artillery and 2 mech_infantrys moved from Finland to Norway
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Volgograd to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 artillery moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Vologda to Samara
1 armour moved from Russia to Volgograd
2 infantry moved from Russia to Samara
1 mech_infantry moved from Vyborg to Norway
1 infantry moved from Novgorod to Baltic States
3 artilleries and 5 infantry moved from Baltic States to Poland
2 artilleries moved from Poland to Germany
1 artillery and 4 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from France to Normandy Bordeaux
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
1 carrier and 2 destroyers placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 70 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer, 5 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Shan State to Burma
2 armour and 2 artilleries moved from Yunnan to Burma
1 fighter and 3 mech_infantrys moved from Shantung to Anhwe
2 tactical_bombers moved from Kiangsi to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Burma
Japanese attack with 2 armour, 2 artilleries and 1 infantry
British defend with 1 aaGun
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in Shantung
Japanese undo move 3.
2 artilleries and 1 mech_infantry placed in Kwangtung
2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Eastern United States to 111 Sea Zone
2 bombers moved from United Kingdom to 111 Sea Zone
6 fighters moved from 109 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 carrier moved from 109 Sea Zone to 111 Sea Zone
1 carrier moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
6 fighters moved from 25 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 4 bombers, 2 carriers, 1 destroyer, 6 fighters and 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
Units damaged: 2 carriers owned by the Americans
Americans win with 4 bombers, 1 carrier, 5 fighters and 1 submarine remaining. Battle score for attacker is 113
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Non Combat Move - Americans
2 bombers moved from 111 Sea Zone to United Kingdom
2 bombers moved from 111 Sea Zone to Scotland
5 fighters moved from 111 Sea Zone to Scotland
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 3 transports moved from 109 Sea Zone to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
3 fighters moved from West India to Iraq
4 infantry moved from Iraq to Trans-Jordan
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 artillery, 3 fighters and 2 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 28 PUs;
British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
5 fighters moved from India to Burma
1 bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 6 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour, 2 artilleries and 1 infantry
British win, taking Burma from Japanese with 1 bomber, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 armour, 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 artilleries moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from India to West India
1 bomber moved from Burma to Persia
1 fighter and 1 tactical_bomber moved from Burma to India
5 fighters moved from Burma to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 mech_infantry moved from Scotland to United Kingdom
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 artillery
EDIT: Adding units owned by British to Eire: 1 artillery
EDIT: Changing ownership of Eire from Germans to British
EDIT: Turning off Edit Mode
8 infantry placed in United Kingdom
1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking Egypt from British, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 battleship and 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Queensland
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to Northern Territory
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
French take Caucasus from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to Iraq
2 fighters moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 carrier and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Kazakhstan to Caucasus
1 armour and 1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Volgograd to Caucasus
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 carrier, 2 destroyers and 3 fighters
Americans defend with 1 carrier and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 2 destroyers and 3 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 carrier and 1 submarine
Battle in Iraq
Germans attack with 3 bombers
British defend with 1 factory_minor; Americans defend with 3 fighters
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 3 bombers
Casualties for Americans: 3 fighters
Battle in Caucasus
Germans attack with 2 armour and 3 infantry
French defend with 1 infantry
Germans win, taking Caucasus from French with 2 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 artillery and 3 infantry moved from Samara to Kazakhstan
2 fighters moved from Western Germany to Egypt
2 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from 111 Sea Zone to Western Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Western Germany
2 armour and 1 fighter placed in France
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
You have to claim a victory city this round. I have 8.
Looks like that’s that, then.
Good game. I’ll post it.