TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shensi to Suiyuyan
1 armour moved from Hopei to Suiyuyan
3 bombers moved from Manchuria to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 carrier and 1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from Japan to 5 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
3 armour, 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers moved from Kwangtung to Kiangsi
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour moved from Sikang to Suiyuyan
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Amur from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 2 armour and 1 artillery
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Japanese attack with 3 armour, 6 artilleries, 3 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 aaGuns; Chinese defend with 7 artilleries and 11 infantry
Japanese win, taking Kiangsi from Chinese with 3 armour, 1 artillery, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 aaGuns
Casualties for Chinese: 7 artilleries and 11 infantry
Casualties for Japanese: 5 artilleries, 2 fighters and 5 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
3 bombers and 1 tactical_bomber moved from Kiangsi to Kwangtung
3 artilleries moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 submarine moved from 73 Sea Zone to 71 Sea Zone
Place Units - Japanese
1 artillery and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Kwangtung
Japanese undo move 2.
2 destroyers placed in 20 Sea Zone
1 artillery placed in Kwangtung
1 artillery and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
triplea_38312_Jap8.tsvg