I only just noticed that I beat off a 2 transport landing in Celebes. Getting some reversals of the earlier dice but I think a fair bit of damage has been done.
The Luftwaffe have too many jobs here. That Italian DD was a good ship.
Hope you don’t mind if I edit it back to sz71? :roll:
It wasn’t you dl as much as me remembering why I put it there to begin with…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 aaGun and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry and 1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to India
1 destroyer and 1 transport moved from 60 Sea Zone to 55 Sea Zone
1 armour moved from New South Wales to Northern Territory
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 41 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
5 artilleries and 7 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 armour and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from 110 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
5 artilleries and 7 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 armour and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from 110 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 bombers
EDIT: Adding units owned by Germans to Western Germany: 4 bombers
EDIT: Turning off Edit Mode
edit to the ncm. Use 2nd file please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 fighters and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour, 2 artilleries and 7 infantry moved from Russia to Bryansk
5 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Kazakhstan to Samara
Place Units - Russians
3 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
edit to the ncm. Use 2nd file please.
Whoops didn’t update before I did Russia. Do you mind if I edit in my original buy as well before I bought 3 figs in response to the bmb in SBR range?
5 inf, 4 art, 3 mech, arm instead of 6 inf, 3 fig.
edit to the ncm. Use 2nd file please.
Whoops didn’t update before I did Russia. Do you mind if I edit in my original buy as well before I bought 3 figs in response to the bmb in SBR range?
5 inf, 4 art, 3 mech, arm instead of 6 inf, 3 fig.
Ok. Two mech in Stalingrad? You can’t place all that in Moscow.
I’ll make the edit because I’ve already downloaded.
3 mech in Stalingrad. 5 inf (or -1 inf) 4 art, arm in Russia. Remove 1 ipc I saved as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 fighters
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 4 artilleries and 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
EDIT: Turning off Edit Mode
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 50 PUs;
Japanese buy 1 bomber, 2 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 34 to 33
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Kweichow to Szechwan
2 artilleries moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Jehol to Anhwe
1 armour moved from Yunnan to Burma
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 42 Sea Zone
2 marines moved from Malaya to 37 Sea Zone
2 battleships, 2 cruisers and 2 marines moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Java
3 carriers moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 marine
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Burma
1 armour and 1 mech_infantry moved from French Indo China to Burma
3 mech_infantrys moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
3 tactical_bombers moved from French Indo China to Burma
1 artillery moved from Shan State to Burma
1 armour moved from Malaya to Burma
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters moved from Japan to Kweichow
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in French Indo China
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 bombers
EDIT: Adding units owned by Germans to Western Germany: 4 bombers
EDIT: Turning off Edit Mode
Americans buy 1 bomber and 6 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Egypt to Syria
1 bomber, 5 fighters and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Normandy Bordeaux
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 transport
Germans defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Syria
Americans attack with 1 armour and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Syria from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 42 Sea Zone
Americans attack with 3 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 3 artilleries
Americans win with 5 fighters remaining. Battle score for attacker is -11
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 3 artilleries
Non Combat Move - Americans
5 fighters moved from Yunnan to India
2 fighters moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to 55 Sea Zone
3 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 55 Sea Zone
3 infantry and 1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 destroyer and 4 submarines moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from Western United States to Queensland
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 carrier, 3 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 aaGun and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
4 fighters placed in Eastern United States
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
7 infantry moved from Sikang to Tsinghai
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Tsinghai
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
2 fighters moved from Malta to Tobruk
1 artillery moved from Alexandria to Tobruk
1 artillery moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Iraq
2 fighters and 2 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery and 2 fighters
Italians defend with 1 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from West India to India
2 mech_infantrys moved from Persia to Eastern Persia
2 fighters moved from Iraq to Eastern Persia
1 fighter moved from Bryansk to Eastern Persia
2 fighters moved from Tobruk to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 105 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
Place Units - British
2 destroyers placed in 106 Sea Zone
3 mech_infantrys placed in Persia
2 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
2 aaGuns and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 2 aaGuns and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians win, taking Ukraine from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,3,3,1,5,2,5,6
Italians collect 5 PUs (10 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 55 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
2 fighters moved from New South Wales to 55 Sea Zone
1 infantry moved from New South Wales to South Australia
1 infantry moved from Trans-Jordan to Syria
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Turn Complete - French