Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Guess I have to. I really wanted that extra plane but it died in Normandy. Should have thought about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British win, taking 97 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 23
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Non Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Gibraltar
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Bryansk
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 mech_infantrys placed in Persia
2 fighters placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry
Will do a quick ncm edit, returning dd to sz81 I think…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 2 fighters and 3 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer and 1 fighter
British win, taking 97 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 23
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer and 1 fighter
Non Combat Move - British
2 fighters moved from 97 Sea Zone to Malta
1 infantry moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Gibraltar
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Bryansk
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
3 infantry moved from West India to India
1 fighter moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 2 mech_infantrys placed in Persia
2 fighters placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 aaGun and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 aaGun and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Nm use the version you already dl… :roll:
I’ll keep the dd in sz71. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 aaGun and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry and 1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Hope you don’t mind if I edit it back to sz71? :roll:
It wasn’t you dl as much as me remembering why I put it there to begin with…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Bessarabia
1 aaGun and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 infantry and 1 mech_infantry moved from Libya to Tobruk
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,3
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to India
1 destroyer and 1 transport moved from 60 Sea Zone to 55 Sea Zone
1 armour moved from New South Wales to Northern Territory
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Northern Territory
1 fighter moved from New South Wales to Queensland
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 41 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
5 artilleries and 7 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 armour and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from 110 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Norway
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Norway from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans win with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
7 artilleries, 7 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Novgorod
5 artilleries and 7 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 armour and 1 infantry moved from Karelia to Novgorod
1 bomber moved from Norway to Novgorod
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from 110 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 bombers
EDIT: Adding units owned by Germans to Western Germany: 4 bombers
EDIT: Turning off Edit Mode
edit to the ncm. Use 2nd file please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 fighters and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 armour, 2 artilleries and 7 infantry moved from Russia to Bryansk
5 infantry moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Kazakhstan to Samara
Place Units - Russians
3 fighters and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
edit to the ncm. Use 2nd file please.
Whoops didn’t update before I did Russia. Do you mind if I edit in my original buy as well before I bought 3 figs in response to the bmb in SBR range?
5 inf, 4 art, 3 mech, arm instead of 6 inf, 3 fig.
edit to the ncm. Use 2nd file please.
Whoops didn’t update before I did Russia. Do you mind if I edit in my original buy as well before I bought 3 figs in response to the bmb in SBR range?
5 inf, 4 art, 3 mech, arm instead of 6 inf, 3 fig.
Ok. Two mech in Stalingrad? You can’t place all that in Moscow.
I’ll make the edit because I’ve already downloaded.
3 mech in Stalingrad. 5 inf (or -1 inf) 4 art, arm in Russia. Remove 1 ipc I saved as well.