@zarhunter 2ecf35cc-116c-46cf-acf8-550d8041ef8b-image.png
Odonis (Axis) vs aequitas et veritas (Allies +22) No Tech G40L16
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Java to YunnanPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Bryansk to Smolensk -
Intercept in Moscow?
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Nay.
No thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Bryansk to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
3 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Smolensk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 5 infantry moved from Belarus to Bryansk
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Tunisia to 94 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Yugoslavia to BessarabiaPlace Units - Germans
3 armour placed in Ukraine
3 fighters placed in Novgorod
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
Wow! 3/4 hits - that’s a game changer… good fortune for you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Vologda to Novosibirsk
2 fighters moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians win, taking Rostov from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 fighters moved from Novosibirsk to Russia
1 aaGun moved from Vologda to Russia
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
Wow! 3/4 hits - that’s a game changer… good fortune for you!
Yeah!!
It did not look good for me at all. But now I have a real Chance. :-) -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 mech_infantrys moved from Hunan to Yunnan
2 bombers and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery and 3 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
2 fighters moved from Philippines to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 battleship moved from 35 Sea Zone to 47 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 mech_infantrys moved from Hunan to Yunnan
2 bombers and 1 tactical_bomber moved from Hunan to Yunnan
1 artillery and 3 mech_infantrys moved from French Indo China to Yunnan
2 mech_infantrys moved from Anhwe to Yunnan
2 fighters moved from Philippines to Yunnan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 battleship moved from 35 Sea Zone to 47 Sea ZoneCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 battleship remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 8 mech_infantrys and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 aaGun, 1 armour, 1 artillery, 9 infantry and 5 mech_infantrys
retreated to Yunnan
Chinese win with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -51
Casualties for Japanese: 1 artillery, 4 fighters, 8 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 9 infantry and 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangtung
1 tactical_bomber moved from Yunnan to Kweichow
1 artillery moved from Sikang to Szechwan
3 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangtung
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to AmurPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 47 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in Caroline Islands
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking French West Africa from Germans, taking Caroline Islands from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits
1 carrier owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 2 fighters and 3 transports in 91 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 1 bomber, 2 carriers, 1 fighter and 3 transports remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry; Italians defend with 1 harbour
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 47 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 battleship in 47 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 91 Sea Zone to British GuianaPlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 47 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Battle in Caroline Islands
Americans attack with 1 armour, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking French West Africa from Germans, taking Caroline Islands from Japanese with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Germans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 2/4 hits
1 carrier owned by the Germans, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 2 fighters and 3 transports in 91 Sea Zone, round 4 : 3/3 hits
Germans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 1 bomber, 2 carriers, 1 fighter and 3 transports remaining. Battle score for attacker is 36
Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry; Italians defend with 1 harbour
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 47 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 battleship in 47 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from 91 Sea Zone to British GuianaPlace Units - Americans
1 armour and 1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from French Central Africa to 83 Sea Zone
3 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 fighter and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from India to Szechwan
1 tactical_bomber moved from India to Kweichow
1 artillery moved from Yunnan to Szechwan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 fighters moved from Egypt to LibyaCombat - British
Battle in Morocco
Battle in 96 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 destroyer and 1 transport
British win, taking Morocco from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Libya
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Libya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 83 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kweichow
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 2 carriers and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese -
Battle in 42 Sea Zone:
British attack with 1 submarine
Japanese defend with 2 carriers and 1 tactical_bomber
Units damaged: 1 carrier owned by the JapaneseUK Sub hit the second time in round two.
Loose dmgd CV or dmg the 2nd one ?
It’s kinda a 50/50 Thing.On my US turn i swapped the casualty.
DD for a dmg CV. -
lose damaged CV. It’s why I moved it there…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from French Central Africa to 83 Sea Zone
3 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 fighter and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 fighter moved from India to Szechwan
1 tactical_bomber moved from India to Kweichow
1 artillery moved from Yunnan to Szechwan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 fighters moved from Egypt to LibyaCombat - British
Battle in Morocco
Battle in 96 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Italians defend with 1 destroyer and 1 transport
British win, taking Morocco from Germans with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Libya
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Libya from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 83 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Kweichow
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
Battle in Szechwan
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 2 carriers and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 submarine
Casualties for Japanese: 1 carrierNon Combat Move - British
1 aaGun and 5 infantry moved from Burma to Yunnan
1 fighter moved from Szechwan to Yunnan
1 armour moved from India to Yunnan
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Libya to Malta
2 mech_infantrys moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from 83 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 109 Sea Zone
3 mech_infantrys placed in Persia
2 infantry placed in Egypt
British undo move 1.
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
3 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Battle in Rostov
Italians attack with 1 fighter and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Italians win, taking Syria from French, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 mech_infantrys moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 aaGun moved from Bryansk to Ukraine
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
2 submarines owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
1 tactical_bomber owned by the Japanese could not land and were killedNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs