Dawgoneit Axis -vs- Entek Allies- T.R.S.#4
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 1 Infantry moved from Hanan to Sian
1 Infantry moved from N.Chunking to W.Sian
1 Infantry moved from N.French I. to Burma
Hisaichi take Burma from British
3 Infantry moved from N.French I. to Thailand
2 Bombers and 1 EarlyFighter moved from Malaya to sz61
4 EarlyFighters moved from sz60 to sz61
1 Artillery and 4 Infantry moved from N.S to Sumatra
1 Tank moved from N.S to Sumatra
6 Infantry moved from N.S to sz60
2 Artillerys and 2 Infantry moved from S.Borneo to sz60
1 Infantry and 1 Tank moved from Malaya to sz60
1 Infantry and 1 Tank moved from sz60 to Sumatra
1 Infantry moved from Malaya to sz60
2 Artillerys and 9 Infantry moved from sz60 to Java
3 Infantry moved from Malaya to Thailand
4 Infantry moved from Hongkong to sz67
4 Infantry and 2 Transports moved from sz67 to sz60
2 Destroyers and 1 Submarine moved from sz67 to sz60
4 Infantry moved from sz60 to N.S
1 Battleship moved from sz73 to sz60
1 Infantry moved from Shangsi to Gansu
1 Infantry moved from N.Shangsi to Gansu
1 Artillery moved from Shangsi to Gansu
1 Infantry moved from Shansi to Sian
1 Infantry moved from Shansi to Sian
1 Marine moved from Shansi to Sian
3 Infantry moved from Hankou to Nanking
1 Submarine moved from sz7 to sz3
1 Submarine moved from sz7 to sz3
1 Destroyer moved from sz7 to sz17Purchase Units - Hisaichi
Hisaichi buy 29 Infantry and 1 S.Sub; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Infantry
Chinese defend with 1 Artillery
Chinese win with no units remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in sz3
Hisaichi attack with 2 Submarines
Russians defend with 1 Submarine
Hisaichi win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Battle in Thailand
Hisaichi attack with 6 Infantry
British defend with 1 Infantry
Hisaichi win, taking Thailand from British with 5 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in sz17
Hisaichi attack with 1 Destroyer
Americans defend with 1 Submarine
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 Submarine
Battle in Sumatra
Hisaichi attack with 1 Artillery, 5 Infantry and 2 Tanks
British defend with 2 Artillerys and 1 Infantry
Hisaichi win, taking Sumatra from British with 1 Artillery, 4 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for British: 2 Artillerys and 1 Infantry
Battle in sz61
Hisaichi attack with 2 Bombers and 5 EarlyFighters
British defend with 2 Destroyers, 1 Submarine and 2 Transports
Hisaichi win with 2 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 26
Casualties for Hisaichi: 1 EarlyFighter
Casualties for British: 2 Destroyers, 1 Submarine and 2 Transports
Battle in Sian
Hisaichi attack with 1 Artillery, 3 Infantry and 1 Marine
Chinese defend with 2 Infantry
Hisaichi win, taking Sian from Chinese with 1 Artillery, 3 Infantry and 1 Marine remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantry
Battle in Java
Hisaichi attack with 2 Artillerys and 9 Infantry
Anzac defend with 2 Infantry and 2 Tanks
Hisaichi win, taking Java from Anzac with 2 Artillerys and 5 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 4 Infantry
Casualties for Anzac: 2 Infantry and 2 Tanks
Battle in Gansu
Hisaichi attack with 1 Artillery and 2 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Gansu from Chinese with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
4 EarlyFighters moved from sz61 to N.S
2 Bombers moved from sz61 to Malaya
2 Artillerys, 4 Infantry and 2 Tanks moved from Shansi to Shangsi
1 Artillery, 1 Infantry and 1 Tank moved from E.Shansi to Shangsi
1 Tank moved from Peking to Shangsi
1 Infantry and 1 Marine moved from Peking to E.Shansi
1 Artillery and 1 Infantry moved from Hopeh to Shansi
2 Artillerys and 1 Infantry moved from Tientsin to Hopeh
4 Infantry moved from Korea to Tientsin
8 Infantry moved from Seoul to Korea
1 Infantry moved from Hongkong to MacauPlace Units - Hisaichi
4 Infantry placed in S.Borneo
1 S.Sub placed in sz60
5 Infantry placed in Malaya
6 Infantry placed in Hongkong
3 Infantry placed in Tientsin
3 Infantry placed in Peking
8 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Turn Complete - Dutch
Territory Summary for Dutch :
Halma : 1 Infantry
Flores : 1 Artillery
Celebs : 1 Infantry
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 Infantry
Bava : 1 Infantry
sz46 : 2 TransportsProduction/PUs Summary :
Yamamoto : 58 / 62
Chinese : 20 / 24
Hisaichi : 71 / 71
Dutch : 10 / 0
Thai : 14 / 18
British : 55 / 61
Anzac : 29 / 31
Americans : 90 / 96
Masaharu : 39 / 41
Russians : 22 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
2 Transports moved from sz59 to sz60
4 Infantry moved from Malaya to sz60
4 Infantry and 2 Transports moved from sz60 to sz59
1 Infantry moved from sz59 to Lambok
Thai take Lambok from Anzac
1 Infantry moved from sz59 to Lambok
2 Infantry moved from sz59 to Celebs
1 T.Boat moved from sz68 to sz73Purchase Units - Thai
Thai buy 1 Factory and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in Celebs
Thai attack with 2 Infantry
Dutch defend with 1 Infantry
Dutch win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Thai: 2 InfantryNon Combat Move - Thai
12 Infantry moved from Phuket to ThailandPlace Units - Thai
1 Factory placed in Thailand
1 Marine placed in PhuketTurn Complete - Thai
Thai collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 Artillerys, 3 EarlyFighters, 15 Infantry and 4 Tanks moved from Bengal to Burma
2 EarlyFighters moved from sz64 to Burma
3 Tanks moved from Nepal to W.Chunking
1 Artillery and 1 Infantry moved from Nepal to Bengal
1 Infantry moved from E.India to Bengal
1 Tank moved from Dheli to Nepal
2 Destroyers moved from sz6 to sz4
2 Destroyers moved from sz49 to sz47
3 Infantry moved from Moresby to sz49
3 Infantry and 2 Transports moved from sz49 to sz57
3 Infantry moved from sz57 to LambokPurchase Units - British
British buy 1 Bunker, 2 Destroyers, 3 Mech.Infs and 4 Transports; Remaining resources: 0 PUs;Combat - British
Battle in W.Chunking
British attack with 3 Tanks
Yamamoto defend with 1 Tank
British roll dice for 3 Tanks in W.Chunking, round 2 : 2/3 hits
Yamamoto roll dice for 1 Tank in W.Chunking, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Tank owned by the British lost in W.Chunking
British win, taking W.Chunking from Yamamoto with 2 Tanks remaining. Battle score for attacker is 0
Casualties for British: 1 Tank
Casualties for Yamamoto: 1 Tank
Battle in Burma
British attack with 2 Artillerys, 5 EarlyFighters, 15 Infantry and 4 Tanks
Hisaichi defend with 1 Infantry
British roll dice for 2 Artillerys, 5 EarlyFighters, 15 Infantry and 4 Tanks in Burma, round 2 : 6/26 hits
Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Burma
British win, taking Burma from Hisaichi with 2 Artillerys, 5 EarlyFighters, 15 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in sz47
British attack with 2 Destroyers
Yamamoto defend with 1 Destroyer
British roll dice for 2 Destroyers in sz47, round 2 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in sz47, round 2 : 1/1 hits
1 Destroyer owned by the British and 1 Destroyer owned by the Yamamoto lost in sz47
British win with 1 Destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Battle in Lambok
British attack with 3 Infantry
Thai defend with 2 Infantry
British roll dice for 3 Infantry in Lambok, round 2 : 1/3 hits
Thai roll dice for 2 Infantry in Lambok, round 2 : 1/2 hits
1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Lambok
British roll dice for 2 Infantry in Lambok, round 3 : 0/2 hits
Thai roll dice for 1 Infantry in Lambok, round 3 : 0/1 hits
British roll dice for 2 Infantry in Lambok, round 4 : 0/2 hits
Thai roll dice for 1 Infantry in Lambok, round 4 : 0/1 hits
British roll dice for 2 Infantry in Lambok, round 5 : 0/2 hits
Thai roll dice for 1 Infantry in Lambok, round 5 : 1/1 hits
1 Infantry owned by the British lost in Lambok
British roll dice for 1 Infantry in Lambok, round 6 : 0/1 hits
Thai roll dice for 1 Infantry in Lambok, round 6 : 0/1 hits
British roll dice for 1 Infantry in Lambok, round 7 : 0/1 hits
Thai roll dice for 1 Infantry in Lambok, round 7 : 1/1 hits
1 Infantry owned by the British lost in Lambok
Thai win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for British: 3 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - British
3 Infantry moved from Calcutta to C.India
4 Artillerys moved from Calcutta to C.India
1 Battleship moved from sz64 to sz66
2 EarlyFighters moved from Burma to sz64
3 EarlyFighters moved from Burma to Bengal
1 AAGun moved from Bengal to Burma
1 Submarine moved from sz66 to sz61
1 Submarine moved from sz61 to sz56Place Units - British
3 Mech.Infs placed in Dheli
1 Bunker placed in Bengal
2 Destroyers and 4 Transports placed in sz63
British undo move 3.
4 Transports placed in sz63
2 Destroyers placed in sz63Turn Complete - British
British collect 56 PUs; end with 56 PUs totalTerritory Summary for British :
W.Chunking : 2 Tanks
Sarong : 1 Artillery and 4 Infantry
Bengal : 1 Artillery, 2 Bunkers, 3 EarlyFighters and 2 Infantry
C.India : 4 Artillerys and 3 Infantry
N.B : 1 Infantry and 1 Tank
Burma : 1 AAGun, 2 Artillerys, 15 Infantry and 4 Tanks
New Guinea : 1 AAGun
Calcutta : 1 AAGun and 1 Factory
Dheli : 1 Factory and 3 Mech.Infs
Auki : 1 Artillery
Moresby : 1 Factory
Arawa : 1 Infantry
Gizo : 1 Infantry
Nepal : 1 Tank
Vancouver : 1 Factory
British Columbia : 1 AAGun
Alaska : 1 Infantry
sz4 : 2 Destroyers and 2 Transports
Agra : 1 flag
sz47 : 1 Destroyer
sz56 : 1 Destroyer and 1 Submarine
sz57 : 2 Transports
Bikaner : 1 flag
sz66 : 1 Battleship, 1 Destroyer and 1 Submarine
sz63 : 2 Destroyers and 4 Transports
sz64 : 1 Carrier and 2 EarlyFighters
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 57 / 62
Chinese : 21 / 24
Hisaichi : 70 / 71
Dutch : 10 / 0
Thai : 15 / 15
British : 56 / 56
Anzac : 28 / 31
Americans : 90 / 96
Masaharu : 39 / 41
Russians : 22 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Infantry and 1 Tank moved from Bali to Java
1 Artillery and 1 Infantry moved from Derby to sz50
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
1 Artillery and 1 Infantry moved from sz57 to Java
2 Infantry moved from Soem to Lambok
2 Transports moved from sz57 to sz50
3 Infantry moved from Derby to sz50
1 Infantry moved from W.Australia to sz50
4 Infantry and 2 Transports moved from sz50 to sz57
4 Infantry moved from sz57 to Java
1 Destroyer moved from sz50 to sz57
1 Destroyer moved from sz46 to sz48
1 Artillery and 3 Infantry moved from New Guinea to S.G
2 Artillerys and 1 Marine moved from Darwin to Derby
3 Infantry moved from N.Australia to Derby
1 Destroyer moved from sz37 to sz46
2 Submarines moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 2 Destroyers, 1 Infantry and 2 Transports; Remaining resources: 1 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Artillery, 6 Infantry and 1 Tank
Hisaichi defend with 2 Artillerys and 5 Infantry
Anzac roll dice for 1 Artillery, 6 Infantry and 1 Tank in Java, round 2 : 4/8 hits
Hisaichi roll dice for 2 Artillerys and 5 Infantry in Java, round 2 : 2/7 hits
4 Infantry owned by the Hisaichi and 2 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery, 4 Infantry and 1 Tank in Java, round 3 : 1/6 hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Artillery, 3 Infantry and 1 Tank in Java, round 4 : 1/5 hits
Hisaichi roll dice for 2 Artillerys in Java, round 4 : 0/2 hits
1 Artillery owned by the Hisaichi lost in Java
Anzac roll dice for 1 Artillery, 3 Infantry and 1 Tank in Java, round 5 : 2/5 hits
Hisaichi roll dice for 1 Artillery in Java, round 5 : 1/1 hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 5 Infantry
Casualties for Anzac: 4 Infantry
Battle in Lambok
Anzac attack with 2 Infantry
Thai defend with 1 Infantry
Anzac roll dice for 2 Infantry in Lambok, round 2 : 0/2 hits
Thai roll dice for 1 Infantry in Lambok, round 2 : 1/1 hits
1 Infantry owned by the Anzac lost in Lambok
Anzac roll dice for 1 Infantry in Lambok, round 3 : 1/1 hits
Thai roll dice for 1 Infantry in Lambok, round 3 : 0/1 hits
1 Infantry owned by the Thai lost in Lambok
Anzac win, taking Lambok from Thai with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Infantry
Casualties for Thai: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
2 Destroyers and 2 Transports placed in sz37
1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 31 PUs; end with 32 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Bali : 1 flag
Sarong : 1 Artillery and 1 Infantry
Lambok : 1 flag, 1 Infantry
Java : 1 flag, 1 Artillery, 2 Infantry and 1 Tank
S.G : 1 Artillery and 3 Infantry
Derby : 2 Artillerys, 3 Infantry and 1 Marine
W.Australia : 1 Infantry
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 1 Factory and 1 Infantry
New Caledonia : 2 Infantry
sz37 : 2 Destroyers and 2 Transports
sz48 : 1 Destroyer
sz46 : 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines
sz57 : 4 Destroyers and 3 TransportsProduction/PUs Summary :
Yamamoto : 57 / 62
Chinese : 21 / 24
Hisaichi : 68 / 71
Dutch : 10 / 0
Thai : 14 / 15
British : 56 / 56
Anzac : 31 / 32
Americans : 90 / 96
Masaharu : 39 / 41
Russians : 22 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
2 L.Fighters moved from San Francisco to Wake
1 Artillery moved from Wake to sz20
2 Infantry moved from Wake to sz20
1 Artillery, 5 Destroyers, 2 Infantry, 2 Submarines, 1 Tank and 2 Transports moved from sz20 to sz42
1 Artillery and 2 Infantry moved from sz42 to Arawa
1 Artillery, 1 Infantry and 4 Tanks moved from Marcus to sz18
1 Battleship moved from sz18 to sz42
1 Destroyer moved from sz18 to sz19
1 Artillery, 1 Infantry and 1 Transport moved from sz18 to sz19
2 B.Transports and 4 Tanks moved from sz18 to sz19
2 Infantry moved from Wake to sz19
1 Artillery, 1 B.Transport, 2 Infantry, 2 Tanks and 1 Transport moved from sz19 to sz42
1 Artillery, 2 Infantry and 3 Tanks moved from sz42 to Arawa
1 S.Sub moved from sz25 to sz40
1 S.Sub moved from sz25 to sz40
1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine moved from sz25 to sz20
1 EarlyFighter moved from Kauai to Wake
1 Infantry moved from Anchorage to Alaska
2 Destroyers moved from sz4 to sz3
1 Bomber moved from Alaska to sz3
2 Infantry moved from British Columbia to N.Canada
2 Infantry moved from Rocky Mt to Canada
1 Artillery and 1 Infantry moved from Portland to SeattlePurchase Units - Americans
Americans buy 2 B29s, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Transports; Remaining resources: 2 PUs;Combat - Americans
Battle in sz3
Americans attack with 1 Bomber and 2 Destroyers
Hisaichi defend with 2 Submarines
Hisaichi roll dice for 2 Submarines in sz3, round 2 : 0/2 hits
Americans roll dice for 1 Bomber and 2 Destroyers in sz3, round 2 : 2/3 hits
2 Submarines owned by the Hisaichi lost in sz3
Americans win with 1 Bomber and 2 Destroyers remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 SubmarinesNon Combat Move - Americans
1 Bomber moved from sz3 to Alaska
1 B.Transport, 1 Infantry and 2 Tanks moved from sz19 to sz42
1 Infantry and 2 Tanks moved from sz42 to ArawaPlace Units - Americans
2 Destroyers placed in sz4
2 Transports placed in sz5
1 Carrier placed in sz25
2 EarlyFighters placed in sz25
1 B29 placed in Hilo
1 B29 placed in San FranciscoTurn Complete - Americans
Americans collect 90 PUs; end with 92 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Arawa : 2 Artillerys, 5 Infantry and 5 Tanks
Anchorage : 1 Factory
Canada : 2 Infantry
N.Canada : 2 Infantry
Lasap : 1 Artillery, 3 Infantry and 1 Tank
Hilo : 1 B29 and 1 Factory
Mindor : 1 Infantry
Kiska : 1 Infantry
Seattle : 1 Artillery and 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Samar : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Taka : 2 Infantry
Wake : 1 Artillery, 1 EarlyFighter and 2 L.Fighters
Pearl Harbor : 1 Factory and 1 Infantry
Attla : 1 Infantry
Alaska : 1 Artillery, 1 Bomber, 1 Factory and 5 Infantry
Canton : 1 Infantry
Gaferut : 1 Artillery
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 1 B29 and 1 Factory
sz4 : 2 Destroyers and 1 Transport
sz3 : 2 Destroyers
sz5 : 2 Transports
sz9 : 1 Destroyer
sz19 : 1 Destroyer
sz18 : 1 Destroyer
sz20 : 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Submarine
sz25 : 1 Carrier and 2 EarlyFighters
sz45 : 1 Destroyer
sz42 : 2 B.Transports, 1 Battleship, 5 Destroyers, 2 Submarines and 3 Transports
sz40 : 2 S.SubsProduction/PUs Summary :
Yamamoto : 57 / 62
Chinese : 21 / 24
Hisaichi : 68 / 71
Dutch : 10 / 0
Thai : 14 / 15
British : 56 / 56
Anzac : 31 / 32
Americans : 90 / 92
Masaharu : 39 / 41
Russians : 22 / 23 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 Destroyer and 1 Submarine moved from sz16 to sz18
1 Destroyer moved from sz2 to sz3
1 Destroyer moved from sz16 to sz3
1 Bomber moved from N.Japan to sz3
1 Infantry moved from Belogorsk to Quingdao
3 Infantry moved from Quingdao to Irkutsk
1 Infantry moved from Quingdao to Irkutsk
1 Artillery moved from Quingdao to Irkutsk
1 EarlyFighter moved from Quingdao to Irkutsk
1 T.Boat moved from sz2 to sz1
1 Infantry moved from N.Japan to sz1
1 Infantry moved from sz1 to Belogorsk
3 Transports moved from sz2 to sz15
5 Infantry moved from Akina to sz15
1 Infantry moved from N.Japan to sz15
6 Infantry moved from sz15 to Vladivostok
1 Artillery and 1 Infantry moved from Palana to sz2
1 Artillery, 1 Infantry and 1 Transport moved from sz2 to sz1
1 Artillery and 1 Infantry moved from sz1 to Belogorsk
1 Artillery, 6 Infantry and 1 Tank moved from Palana to Magadan
2 Destroyers moved from sz2 to sz16
1 Elite and 6 Infantry moved from Amursk to BelogorskPurchase Units - Masaharu
Masaharu buy 3 Destroyers, 7 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz3
Masaharu attack with 1 Bomber and 2 Destroyers
Americans defend with 2 Destroyers
Masaharu win with 1 Bomber and 2 Destroyers remaining. Battle score for attacker is 16
Casualties for Americans: 2 Destroyers
Battle in sz18
Masaharu attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer
Masaharu win with 1 Destroyer remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Irkutsk
Masaharu attack with 1 Artillery, 1 EarlyFighter and 4 Infantry
Russians defend with 1 Artillery and 2 Infantry
Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Artillery and 2 InfantryNon Combat Move - Masaharu
1 EarlyFighter moved from Irkutsk to Quingdao
1 Bomber moved from sz3 to N.JapanPlace Units - Masaharu
3 Destroyers placed in sz16
2 Infantry and 1 Marine placed in Amursk
5 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
2 Infantry moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from MasaharuPurchase Units - Russians
Russians buy 1 Bunker, 7 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantry
Yamamoto defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantry in Jinan, round 2 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Russians
1 Infantry moved from Tulun to Ustkut
1 Artillery moved from Ustkut to Ulaan Ude
4 Infantry and 1 Marine moved from Tulun to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
6 Infantry moved from Kaask to Tulun
2 Infantry moved from Kyzyl to Jinquan
4 Infantry moved from Achinsk to Krasnoyarsk
1 EarlyFighter moved from Jinan to Ulaan UdePlace Units - Russians
1 Bunker placed in Ulaan Ude
5 Infantry and 1 Marine placed in Kaask
2 Infantry placed in AchinskTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 4 Infantry
Ustkut : 1 Infantry
Kaask : 1 Factory, 5 Infantry and 1 Marine
Angarsk : 1 Infantry
Tulun : 1 AAGun and 6 Infantry
Jinan : 2 Infantry
Jinquan : 2 Infantry
Ulaan Ude : 1 AAGun, 3 Artillerys, 1 Bunker, 1 EarlyFighter, 16 Infantry, 1 Marine and 10 Tanks
Achinsk : 1 Factory and 2 InfantryProduction/PUs Summary :
Yamamoto : 55 / 62
Chinese : 21 / 24
Hisaichi : 68 / 71
Dutch : 10 / 0
Thai : 14 / 15
British : 56 / 56
Anzac : 31 / 32
Americans : 90 / 92
Masaharu : 39 / 40
Russians : 24 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
1 Battleship, 2 Carriers, 2 Cruisers, 1 EarlyFighter and 2 Fighters moved from sz72 to sz42
1 Transport moved from sz76 to sz42
1 S.Sub moved from sz78 to sz42
2 Artillerys moved from Iwo Jima to sz75
4 Infantry moved from Iwo Jima to sz75
2 Infantry and 1 Transport moved from sz75 to sz71
2 Infantry moved from sz71 to Punay
Yamamoto take Punay from Americans
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz71
1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz71
2 Artillerys and 2 Infantry moved from sz71 to Samar
4 Infantry moved from Manila to Mindor
1 Infantry moved from Kwangsi to N.French I.
1 Infantry moved from Kwangsi to Chunking
3 Infantry moved from Kichedung to Hankou
3 Infantry moved from Nanking to Hanan
1 Marine moved from Nanking to Hanan
3 Infantry moved from Shansi to Shangsi
1 Artillery and 5 Infantry moved from E.Shansi to Shangsi
2 Tanks moved from Quingdao to Angarsk
1 Infantry moved from Hsingan to Jinan
2 Infantry moved from Quingdao to Jinan
1 Tank moved from Manchuria to Jinan
1 Artillery moved from Quingdao to Jinan
1 Artillery and 3 Infantry moved from Manchuria to HsinganPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 3 Fighters and 6 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Samar
Yamamoto attack with 2 Artillerys and 2 Infantry
Americans defend with 2 Infantry
Yamamoto win, taking Samar from Americans with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in Jinan
Yamamoto attack with 1 Artillery, 3 Infantry and 1 Tank
Russians defend with 2 Infantry
Yamamoto win, taking Jinan from Russians with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 2 Infantry
Battle in Mindor
Yamamoto attack with 4 Infantry
Americans defend with 1 Infantry
Yamamoto win, taking Mindor from Americans with 3 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Angarsk
Yamamoto attack with 2 Tanks
Russians defend with 1 Infantry
Yamamoto win, taking Angarsk from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Tank
Casualties for Russians: 1 Infantry
Battle in sz42
Yamamoto attack with 1 Battleship, 2 Carriers, 2 Cruisers, 1 EarlyFighter, 2 Fighters, 1 S.Sub and 1 Transport
Americans defend with 2 B.Transports, 1 Battleship, 5 Destroyers, 2 Submarines and 3 Transports
Units damaged: 1 Battleship owned by the Americans
Units damaged: 1 Battleship owned by the Yamamoto
1 S.Sub owned by the Yamamoto, 1 EarlyFighter owned by the Yamamoto, 1 Transport owned by the Yamamoto, 3 Transports owned by the Americans, 2 Carriers owned by the Yamamoto and 1 Submarine owned by the Americans lost in sz42
Americans win with 1 Battleship and 3 Destroyers remaining. Battle score for attacker is -49
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 2 Cruisers, 1 EarlyFighter, 2 Fighters, 1 S.Sub and 1 Transport
Casualties for Americans: 2 B.Transports, 2 Destroyers, 2 Submarines and 3 TransportsNon Combat Move - Yamamoto
1 Submarine moved from sz78 to sz72
1 Submarine moved from sz78 to sz8
2 Infantry moved from Bonin to sz78
2 Infantry and 2 T.Boats moved from sz78 to sz75
2 Infantry moved from sz75 to Manila
5 Infantry moved from S.Japan to sz79
5 Infantry moved from sz79 to Manchuria
2 Transports moved from sz74 to sz70Place Units - Yamamoto
1 B.Carrier placed in sz70
3 Fighters placed in sz70
3 Infantry placed in Kichedung
3 Infantry placed in KwangsiTurn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
3 Infantry moved from Tsingnan to Gansu
1 EarlyFighter moved from Szechwan to Gansu
2 Infantry moved from Tsingnan to GansuPurchase Units - Chinese
Chinese buy 1 Bunker and 9 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 1 EarlyFighter and 5 Infantry
Hisaichi defend with 1 Artillery and 2 Infantry
Chinese roll dice for 1 EarlyFighter and 5 Infantry in Gansu, round 2 : 2/6 hits
Hisaichi roll dice for 1 Artillery and 2 Infantry in Gansu, round 2 : 0/3 hits
2 Infantry owned by the Hisaichi lost in Gansu
Chinese roll dice for 1 EarlyFighter and 5 Infantry in Gansu, round 3 : 4/6 hits
Hisaichi roll dice for 1 Artillery in Gansu, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Gansu
Chinese win, taking Gansu from Hisaichi with 1 EarlyFighter and 5 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 2 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from Gansu to Szechwan
6 Infantry and 3 Tanks moved from Sikang to Szechwan
6 Infantry moved from Xining to Tsingnan
1 Infantry moved from Ming Jong to Tsingnan
1 Infantry moved from Urumal to QuyanPlace Units - Chinese
1 Bunker placed in W.Sian
6 Infantry placed in Xining
3 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 Bunker and 7 Infantry
Sikang : 1 Bunker
W.Sian : 1 Bunker
Quyan : 1 Infantry
Urumal : 1 Factory and 3 Infantry
Szechwan : 1 AAGun, 3 Artillerys, 1 Bunker, 1 EarlyFighter, 13 Infantry and 16 Tanks
Xining : 1 AAGun, 1 Factory and 6 Infantry
Gansu : 5 InfantryProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 22 / 22
Hisaichi : 67 / 71
Dutch : 10 / 0
Thai : 14 / 15
British : 56 / 56
Anzac : 31 / 32
Americans : 87 / 92
Masaharu : 39 / 40
Russians : 21 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 Artillery, 4 Infantry and 2 Tanks moved from Sumatra to Java
4 EarlyFighters moved from N.S to sz64
2 Bombers moved from Malaya to sz64
5 Infantry moved from Malaya to Thailand
1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Sub, 2 Submarines and 1 T.Boat moved from sz60 to sz66
6 Transports moved from sz60 to sz66
4 Infantry moved from S.Borneo to sz60
4 Infantry moved from sz60 to Sumatra
1 Infantry moved from E.Shansi to N.Shangsi
1 Marine moved from E.Shansi to Shangsi
1 Artillery and 1 Infantry moved from Shansi to Shangsi
1 Artillery and 1 Marine moved from Sian to W.Sian
2 Infantry moved from Sian to W.Sian
2 Artillerys and 1 Infantry moved from Hopeh to Shansi
3 Infantry moved from Peking to E.Shansi
7 Infantry moved from Tientsin to Hopeh
8 Infantry moved from Korea to Tientsin
8 Infantry moved from Seoul to Korea
1 Infantry moved from Macau to Kwangsi
6 Infantry moved from Hongkong to MacauPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Fighter and 27 Infantry; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in W.Sian
Hisaichi attack with 1 Artillery, 2 Infantry and 1 Marine
Chinese defend with 1 Bunker
Units damaged: 1 Bunker owned by the Chinese
Hisaichi win, taking W.Sian from Chinese with 1 Artillery, 2 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Bunker
Battle in sz64
Hisaichi attack with 2 Bombers and 4 EarlyFighters
British defend with 1 Carrier and 2 EarlyFighters
Hisaichi win with 2 Bombers and 2 EarlyFighters remaining. Battle score for attacker is 14
Casualties for Hisaichi: 2 EarlyFighters
Casualties for British: 1 Carrier and 2 EarlyFighters
Battle in sz66
Hisaichi attack with 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Sub, 2 Submarines, 1 T.Boat and 6 Transports
British defend with 1 Battleship, 1 Destroyer and 1 Submarine
Units damaged: 1 Battleship owned by the British
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi win with 1 Battleship, 2 Carriers, 3 Destroyers, 1 S.Sub, 2 Submarines, 1 T.Boat and 5 Transports remaining. Battle score for attacker is 28
Casualties for Hisaichi: 1 Transport
Casualties for British: 1 Battleship, 1 Destroyer and 1 Submarine
Battle in Java
Hisaichi attack with 1 Artillery, 4 Infantry and 2 Tanks
Anzac defend with 1 Artillery, 2 Infantry and 1 Tank
Hisaichi win, taking Java from Anzac with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Hisaichi: 2 Infantry
Casualties for Anzac: 1 Artillery, 2 Infantry and 1 TankNon Combat Move - Hisaichi
2 EarlyFighters moved from sz64 to sz66
2 Bombers moved from sz64 to MalayaPlace Units - Hisaichi
1 Fighter placed in sz66
5 Infantry placed in Malaya
6 Infantry placed in Hongkong
1 Artillery and 2 Infantry placed in Tientsin
1 Artillery and 2 Infantry placed in Peking
8 Infantry placed in Seoul
4 Infantry placed in S.BorneoTurn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 70 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Turn Complete - Dutch
Territory Summary for Dutch :
Halma : 1 Infantry
Flores : 1 Artillery
Celebs : 1 Infantry
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Buru : 1 Infantry
Bava : 1 Infantry
sz46 : 2 TransportsProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 21 / 22
Hisaichi : 70 / 70
Dutch : 10 / 0
Thai : 14 / 15
British : 56 / 56
Anzac : 29 / 32
Americans : 87 / 92
Masaharu : 39 / 40
Russians : 21 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
2 Transports moved from sz59 to sz66
1 T.Boat moved from sz73 to sz60
1 Marine moved from Phuket to ThailandPurchase Units - Thai
Thai buy 6 Infantry and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
2 Infantry and 1 Marine placed in Thailand
4 Infantry placed in PhuketTurn Complete - Thai
Thai collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
2 Artillerys, 15 Infantry and 4 Tanks moved from Burma to Thailand
2 Tanks moved from W.Chunking to Thailand
3 EarlyFighters moved from Bengal to Thailand
4 Artillerys and 3 Infantry moved from C.India to sz63
4 Artillerys, 3 Infantry and 4 Transports moved from sz63 to sz64
4 Artillerys and 3 Infantry moved from sz64 to Thailand
1 Infantry moved from Alaska to sz4
1 Infantry moved from sz4 to Palana
Russians take Palana from MasaharuPurchase Units - British
British buy 1 Carrier, 2 Destroyers, 2 EarlyFighters and 5 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 6 Artillerys, 3 EarlyFighters, 18 Infantry and 6 Tanks
Hisaichi defend with 10 Infantry; Thai defend with 1 Factory, 14 Infantry and 2 Marines
British roll dice for 6 Artillerys, 3 EarlyFighters, 18 Infantry and 6 Tanks in Thailand, round 2 : 7/33 hits
Thai roll dice for 24 Infantry and 2 Marines in Thailand, round 2 : 6/26 hits
6 Infantry owned by the British, 5 Infantry owned by the Hisaichi and 2 Infantry owned by the Thai lost in Thailand
British roll dice for 6 Artillerys, 3 EarlyFighters, 12 Infantry and 6 Tanks in Thailand, round 3 : 10/27 hits
Thai roll dice for 17 Infantry and 2 Marines in Thailand, round 3 : 10/19 hits
10 Infantry owned by the British and 10 Infantry owned by the Thai lost in Thailand
British roll dice for 6 Artillerys, 3 EarlyFighters, 2 Infantry and 6 Tanks in Thailand, round 4 : 9/17 hits
Thai roll dice for 7 Infantry and 2 Marines in Thailand, round 4 : 3/9 hits
2 Infantry owned by the British, 5 Infantry owned by the Hisaichi, 2 Marines owned by the Thai, 2 Infantry owned by the Thai and 1 Artillery owned by the British lost in Thailand
British win, taking Thailand from Thai with 5 Artillerys, 3 EarlyFighters and 6 Tanks remaining. Battle score for attacker is 14
Casualties for British: 1 Artillery and 18 Infantry
Casualties for Hisaichi: 10 Infantry
Casualties for Thai: 14 Infantry and 2 MarinesNon Combat Move - British
3 EarlyFighters moved from Thailand to Bengal
1 AAGun moved from Burma to Thailand
1 Tank moved from Nepal to Bengal
3 Mech.Infs moved from Dheli to Bengal
1 Destroyer moved from sz63 to sz64
1 Destroyer moved from sz63 to sz65
1 Destroyer moved from sz56 to sz61
2 Transports moved from sz57 to sz55
1 AAGun moved from British Columbia to N.CanadaPlace Units - British
1 Carrier and 2 Destroyers placed in sz63
2 EarlyFighters placed in sz63
3 Infantry placed in Calcutta
2 Infantry placed in DheliTurn Complete - British
British collect 59 PUs; end with 59 PUs totalTerritory Summary for British :
Sarong : 1 Artillery and 4 Infantry
Thailand : 1 flag, 1 AAGun, 5 Artillerys, 1 Factory and 6 Tanks
Bengal : 1 Artillery, 2 Bunkers, 3 EarlyFighters, 2 Infantry, 3 Mech.Infs and 1 Tank
N.B : 1 Infantry and 1 Tank
New Guinea : 1 AAGun
Calcutta : 1 AAGun, 1 Factory and 3 Infantry
Dheli : 1 Factory and 2 Infantry
Auki : 1 Artillery
Moresby : 1 Factory
Arawa : 1 Infantry
Gizo : 1 Infantry
Vancouver : 1 Factory
N.Canada : 1 AAGun
Palana : 1 Infantry
sz4 : 2 Destroyers and 2 Transports
Agra : 1 flag
sz47 : 1 Destroyer
sz56 : 1 Submarine
sz55 : 2 Transports
Bikaner : 1 flag
sz61 : 1 Destroyer
sz65 : 1 Destroyer
sz63 : 1 Carrier, 2 Destroyers and 2 EarlyFighters
sz64 : 1 Destroyer and 4 Transports
W.Tibet : 1 flagProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 21 / 22
Hisaichi : 70 / 70
Dutch : 10 / 0
Thai : 11 / 14
British : 59 / 59
Anzac : 29 / 32
Americans : 87 / 92
Masaharu : 38 / 40
Russians : 22 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
3 Transports moved from sz57 to sz50
2 Artillerys, 3 Infantry and 1 Marine moved from Derby to sz50
1 Infantry, 1 Marine and 1 Transport moved from sz50 to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
2 Artillerys, 3 Infantry and 1 Marine moved from sz57 to Java
1 Destroyer moved from sz46 to sz72
2 Submarines moved from sz46 to sz72
1 Destroyer moved from sz57 to sz55
1 Destroyer moved from sz37 to sz46
1 Destroyer and 2 Transports moved from sz37 to sz50Purchase Units - Anzac
Anzac buy 2 Artillerys, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 1 PUs;Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys, 3 Infantry and 1 Marine
Hisaichi defend with 1 Artillery, 2 Infantry and 2 Tanks
Anzac roll dice for 2 Artillerys, 3 Infantry and 1 Marine in Java, round 2 : 3/6 hits
Hisaichi roll dice for 1 Artillery, 2 Infantry and 2 Tanks in Java, round 2 : 3/5 hits
2 Infantry owned by the Hisaichi, 3 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys and 1 Marine in Java, round 3 : 1/3 hits
Hisaichi roll dice for 2 Tanks in Java, round 3 : 0/2 hits
1 Tank owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys and 1 Marine in Java, round 4 : 1/3 hits
Hisaichi roll dice for 1 Tank in Java, round 4 : 0/1 hits
1 Tank owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 Artillery, 2 Infantry and 2 Tanks
Casualties for Anzac: 3 Infantry
Battle in sz72
Anzac attack with 1 Destroyer and 2 Submarines
Yamamoto defend with 1 Submarine
Anzac roll dice for 2 Submarines in sz72, round 2 : 1/2 hits
Yamamoto roll dice for 1 Submarine in sz72, round 2 : 0/1 hits
1 Submarine owned by the Yamamoto lost in sz72
Anzac win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Anzac
1 Infantry moved from Darwin to DerbyPlace Units - Anzac
2 Destroyers and 1 Transport placed in sz37
2 Artillerys and 1 Infantry placed in DarwinTurn Complete - Anzac
Anzac collect 31 PUs; end with 32 PUs totalTerritory Summary for Anzac :
Soem : 1 flag
Bali : 1 flag
Sarong : 1 Artillery and 1 Infantry
Lambok : 1 flag, 1 Infantry
Java : 1 flag, 2 Artillerys and 1 Marine
S.G : 1 Artillery and 3 Infantry
Derby : 1 Infantry
W.Australia : 1 Infantry
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
New Caledonia : 2 Infantry
sz37 : 2 Destroyers and 1 Transport
sz48 : 1 Destroyer
sz46 : 1 Battleship, 1 Carrier and 1 Destroyer
sz57 : 3 Destroyers and 3 Transports
sz50 : 1 Destroyer and 2 Transports
sz55 : 1 Destroyer
sz72 : 1 Destroyer and 2 SubmarinesProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 21 / 22
Hisaichi : 68 / 70
Dutch : 10 / 0
Thai : 11 / 14
British : 59 / 59
Anzac : 31 / 32
Americans : 87 / 92
Masaharu : 38 / 40
Russians : 22 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
2 Infantry moved from Taka to sz40
2 Infantry and 2 S.Subs moved from sz40 to sz72
2 Infantry moved from sz72 to Iwo Jima
Americans take Iwo Jima from Yamamoto
1 Destroyer and 1 Submarine moved from sz20 to sz18
1 EarlyFighter and 2 L.Fighters moved from Wake to sz18
1 Destroyer moved from sz19 to sz17
1 Destroyer moved from sz9 to sz8
1 Bomber moved from Alaska to sz3
2 Destroyers moved from sz4 to sz3
1 B29 moved from San Francisco to sz17Purchase Units - Americans
Americans buy 4 B.Transports, 2 B29s and 3 Destroyers; Remaining resources: 0 PUs;Combat - Americans
Battle in sz8
Americans attack with 1 Destroyer
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in sz8, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz8, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz8, round 3 : 0/1 hits
Americans roll dice for 1 Destroyer in sz8, round 3 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz8, round 4 : 0/1 hits
Americans roll dice for 1 Destroyer in sz8, round 4 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz8, round 5 : 0/1 hits
Americans roll dice for 1 Destroyer in sz8, round 5 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz8, round 6 : 0/1 hits
Americans roll dice for 1 Destroyer in sz8, round 6 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz8, round 7 : 0/1 hits
Americans roll dice for 1 Destroyer in sz8, round 7 : 1/1 hits
1 Submarine owned by the Yamamoto lost in sz8
Americans win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in sz18
Americans attack with 1 Destroyer, 1 EarlyFighter, 2 L.Fighters and 1 Submarine
Masaharu defend with 1 Destroyer
Americans roll dice for 1 Submarine in sz18, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer, 1 EarlyFighter and 2 L.Fighters in sz18, round 2 : 1/4 hits
Masaharu roll dice for 1 Destroyer in sz18, round 2 : 0/1 hits
1 Destroyer owned by the Masaharu lost in sz18
Americans win with 1 Destroyer, 1 EarlyFighter, 2 L.Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Masaharu: 1 Destroyer
Battle in sz17
Americans attack with 1 B29 and 1 Destroyer
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 B29 and 1 Destroyer in sz17, round 2 : 0/2 hits
Hisaichi roll dice for 1 Destroyer in sz17, round 2 : 1/1 hits
1 Destroyer owned by the Americans lost in sz17
retreated to sz17
Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 Destroyer
Battle in sz3
Americans attack with 1 Bomber and 2 Destroyers
Masaharu defend with 2 Destroyers
Americans roll dice for 1 Bomber and 2 Destroyers in sz3, round 2 : 1/3 hits
Masaharu roll dice for 2 Destroyers in sz3, round 2 : 1/2 hits
1 Destroyer owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz3
Americans roll dice for 1 Bomber and 1 Destroyer in sz3, round 3 : 0/2 hits
Masaharu roll dice for 1 Destroyer in sz3, round 3 : 0/1 hits
Americans roll dice for 1 Bomber and 1 Destroyer in sz3, round 4 : 0/2 hits
Masaharu roll dice for 1 Destroyer in sz3, round 4 : 1/1 hits
1 Destroyer owned by the Americans lost in sz3
retreated to sz3
Masaharu win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Masaharu: 1 Destroyer
Casualties for Americans: 2 DestroyersNon Combat Move - Americans
1 Bomber moved from sz3 to Alaska
2 Transports moved from sz5 to sz20
1 B29 moved from sz17 to Wake
2 L.Fighters moved from sz18 to sz46
1 EarlyFighter moved from sz18 to Wake
1 Destroyer moved from sz42 to sz76
1 Destroyer moved from sz42 to sz9
1 Battleship and 1 Destroyer moved from sz42 to sz19
1 Battleship moved from sz19 to sz42
1 Carrier and 2 EarlyFighters moved from sz25 to sz20
2 Infantry moved from N.Canada to Anchorage
2 Infantry moved from Canada to N.Canada
1 Artillery and 1 Infantry moved from Seattle to British ColumbiaPlace Units - Americans
2 B.Transports placed in sz25
2 B.Transports placed in sz25
2 Destroyers placed in sz5
1 Destroyer placed in sz5
2 B29s placed in San FranciscoTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUs totalTerritory Summary for Americans :
Marcus : 1 flag
Iwo Jima : 1 flag, 1 AAGun and 2 Infantry
Arawa : 2 Artillerys, 5 Infantry and 5 Tanks
Anchorage : 1 Factory and 2 Infantry
N.Canada : 2 Infantry
British Columbia : 1 Artillery and 1 Infantry
Lasap : 1 Artillery, 3 Infantry and 1 Tank
Hilo : 1 B29 and 1 Factory
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory
Wake : 1 Artillery, 1 B29 and 1 EarlyFighter
Pearl Harbor : 1 Factory and 1 Infantry
Attla : 1 Infantry
Alaska : 1 Artillery, 1 Bomber, 1 Factory and 5 Infantry
Canton : 1 Infantry
Gaferut : 1 Artillery
Majuru : 1 Infantry
Johnston : 1 Infantry
San Francisco : 1 AAGun, 2 B29s and 1 Factory
sz4 : 1 Transport
sz5 : 3 Destroyers
sz8 : 1 Destroyer
sz9 : 1 Destroyer
sz19 : 1 Destroyer
sz18 : 1 Destroyer and 1 Submarine
sz20 : 2 Carriers, 1 Destroyer, 4 EarlyFighters and 2 Transports
sz25 : 4 B.Transports
sz45 : 1 Destroyer
sz46 : 2 L.Fighters
sz42 : 1 Battleship
sz76 : 1 Destroyer
sz72 : 2 S.SubsProduction/PUs Summary :
Yamamoto : 58 / 61
Chinese : 21 / 22
Hisaichi : 68 / 70
Dutch : 10 / 0
Thai : 11 / 14
British : 59 / 59
Anzac : 31 / 32
Americans : 90 / 90
Masaharu : 38 / 40
Russians : 22 / 24 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Masaharu
2 Destroyers moved from sz16 to sz76
2 Destroyers moved from sz16 to sz8
1 Destroyer moved from sz16 to sz9
2 Infantry moved from Magadan to Palana
1 Artillery, 4 Infantry and 1 Tank moved from Magadan to Palana
1 Bomber moved from N.Japan to sz45
2 Infantry moved from Irkutsk to Ustkut
1 Artillery moved from Irkutsk to Quingdao
1 Infantry moved from Irkutsk to Ustkut
1 EarlyFighter moved from Quingdao to Ustkut
1 Infantry moved from Quingdao to Irkutsk
1 Artillery, 1 Elite and 8 Infantry moved from Belogorsk to Quingdao
1 Transport moved from sz15 to sz1
1 T.Boat moved from sz1 to sz15
6 Infantry moved from Vladivostok to Amursk
2 Infantry and 1 Marine moved from Amursk to Belogorsk
5 Infantry moved from Akina to sz15
4 Infantry and 2 Transports moved from sz15 to sz1
2 Transports moved from sz1 to sz15
4 Infantry moved from sz1 to Belogorsk
1 Infantry moved from sz15 to VladivostokPurchase Units - Masaharu
Masaharu buy 3 Destroyers and 8 Infantry; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz45
Masaharu attack with 1 Bomber
Americans defend with 1 Destroyer
Americans win with no units remaining. Battle score for attacker is -6
Casualties for Masaharu: 1 Bomber
Casualties for Americans: 1 Destroyer
Battle in Palana
Masaharu attack with 1 Artillery, 6 Infantry and 1 Tank
British defend with 1 Infantry
Masaharu win, taking Palana from Russians with 1 Artillery, 6 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in sz9
Masaharu attack with 1 Destroyer
Americans defend with 1 Destroyer
Americans win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for Masaharu: 1 Destroyer
Battle in sz8
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Masaharu win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Ustkut
Masaharu attack with 1 EarlyFighter and 3 Infantry
Russians defend with 1 Infantry
Masaharu win, taking Ustkut from Russians with 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz76
Masaharu attack with 2 Destroyers
Americans defend with 1 Destroyer
Masaharu win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 DestroyerNon Combat Move - Masaharu
1 EarlyFighter moved from Ustkut to QuingdaoPlace Units - Masaharu
3 Destroyers placed in sz16
3 Infantry placed in Amursk
5 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
3 Infantry moved from Tulun to Ustkut
1 EarlyFighter moved from Ulaan Ude to UstkutPurchase Units - Russians
Russians buy 8 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Ustkut
Russians attack with 1 EarlyFighter and 3 Infantry
Masaharu defend with 3 Infantry
Russians roll dice for 1 EarlyFighter and 3 Infantry in Ustkut, round 2 : 0/4 hits
Masaharu roll dice for 3 Infantry in Ustkut, round 2 : 2/3 hits
2 Infantry owned by the Russians lost in Ustkut
1 Infantry retreated to Tulun
Masaharu win with 3 Infantry remaining. Battle score for attacker is -4
Casualties for Russians: 2 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Ustkut to Ulaan Ude
1 Infantry moved from Tulun to Bratsk
2 Infantry moved from Tulun to Ulaan Ude
1 AAGun moved from Tulun to Kaask
5 Infantry and 1 Marine moved from Kaask to Tulun
2 Infantry moved from Jinquan to Kyzal
4 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Achinsk to Krasnoyarsk
1 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
5 Infantry and 1 Marine placed in Kaask
3 Infantry and 1 Tank placed in AchinskTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Krasnoyarsk : 2 Infantry
Kyzal : 2 Infantry
Kaask : 1 AAGun, 1 Factory, 5 Infantry and 1 Marine
Tulun : 6 Infantry and 1 Marine
Bratsk : 5 Infantry
Ulaan Ude : 1 AAGun, 3 Artillerys, 1 Bunker, 1 EarlyFighter, 18 Infantry, 1 Marine and 10 Tanks
Achinsk : 1 Factory, 3 Infantry and 1 TankProduction/PUs Summary :
Yamamoto : 58 / 61
Chinese : 21 / 22
Hisaichi : 68 / 70
Dutch : 10 / 0
Thai : 11 / 14
British : 59 / 59
Anzac : 31 / 32
Americans : 90 / 90
Masaharu : 40 / 40
Russians : 20 / 20 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Punay to Boho
Yamamoto take Boho from Americans
1 Infantry moved from Samar to S
Yamamoto take S from Americans
2 Artillerys and 1 Infantry moved from Samar to sz70
1 Infantry moved from Punay to sz70
2 Artillerys, 2 Infantry and 2 Transports moved from sz70 to sz69
2 Artillerys and 2 Infantry moved from sz69 to N.B
2 Infantry moved from Mindor to sz71
2 T.Boats moved from sz75 to sz72
1 Infantry moved from Mindor to sz71
3 Infantry and 3 Transports moved from sz71 to sz75
2 Infantry moved from Manila to sz75
5 Infantry moved from sz75 to Iwo Jima
1 Destroyer and 1 Submarine moved from sz70 to sz42
1 Fighter moved from sz70 to sz42
2 Destroyers moved from sz70 to sz72
1 Fighter moved from sz70 to sz72
1 Fighter moved from sz70 to sz42
1 Destroyer moved from sz70 to sz72
4 Infantry moved from Kwangsi to N.French I.
1 Artillery, 6 Infantry and 2 Tanks moved from Shangsi to Gansu
3 Infantry moved from Hankou to Hanan
3 Infantry moved from Kichedung to Nanking
1 Infantry moved from Chunking to W.Chunking
Yamamoto take W.Chunking from Chinese
1 Infantry moved from N.French I. to Burma
Yamamoto take Burma from British
1 Artillery, 1 Infantry and 1 Tank moved from Jinan to Quingdao
1 Artillery and 3 Infantry moved from Hsingan to Quingdao
5 Infantry moved from Manchuria to HsinganPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 EarlyFighter, 2 Fighters, 5 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Iwo Jima
Yamamoto attack with 5 Infantry
Americans defend with 1 AAGun and 2 Infantry
Yamamoto win, taking Iwo Jima from Americans with 3 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantry
Casualties for Americans: 2 Infantry
Battle in sz72
Yamamoto attack with 3 Destroyers, 1 Fighter and 2 T.Boats
Americans defend with 2 S.Subs; Anzac defend with 1 Destroyer and 2 Submarines
2 T.Boats owned by the Yamamoto, 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in sz72
2 Destroyers retreated to sz70
Anzac win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Destroyer and 2 T.Boats
Casualties for Americans: 1 S.Sub
Casualties for Anzac: 2 Submarines
Battle in sz42
Yamamoto attack with 1 Destroyer, 2 Fighters and 1 Submarine
Americans defend with 1 Battleship
Yamamoto win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Battleship
Battle in N.B
Yamamoto attack with 2 Artillerys and 2 Infantry
British defend with 1 Infantry and 1 Tank
Yamamoto win, taking N.B from British with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry and 1 Tank
Battle in Gansu
Yamamoto attack with 1 Artillery, 6 Infantry and 2 Tanks
Chinese defend with 5 Infantry
Yamamoto win, taking Gansu from Chinese with 1 Artillery, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 3 Infantry
Casualties for Chinese: 5 InfantryNon Combat Move - Yamamoto
1 Fighter moved from sz72 to sz70
2 Fighters moved from sz42 to sz70Place Units - Yamamoto
3 Infantry placed in Kwangsi
1 B.Carrier, 1 EarlyFighter and 2 Fighters placed in sz70
2 Infantry and 1 Marine placed in KichedungTurn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
7 Infantry moved from Tsingnan to Gansu
1 EarlyFighter moved from Szechwan to Gansu
1 Artillery and 2 Infantry moved from Szechwan to Sian
2 Artillerys moved from Szechwan to Gansu
4 Infantry moved from Szechwan to W.Sian
1 Tank moved from Szechwan to W.Sian
1 Infantry moved from Szechwan to W.SianPurchase Units - Chinese
Chinese buy 1 Bunker and 8 Infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gansu
Chinese attack with 2 Artillerys, 1 EarlyFighter and 7 Infantry
Yamamoto defend with 1 Artillery, 3 Infantry and 2 Tanks
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 7 Infantry in Gansu, round 2 : 0/10 hits
Yamamoto roll dice for 1 Artillery, 3 Infantry and 2 Tanks in Gansu, round 2 : 1/6 hits
1 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 6 Infantry in Gansu, round 3 : 2/9 hits
Yamamoto roll dice for 1 Artillery, 3 Infantry and 2 Tanks in Gansu, round 3 : 2/6 hits
2 Infantry owned by the Yamamoto and 2 Infantry owned by the Chinese lost in Gansu
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantry in Gansu, round 4 : 2/7 hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Gansu, round 4 : 1/4 hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Chinese and 1 Artillery owned by the Yamamoto lost in Gansu
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 3 Infantry in Gansu, round 5 : 1/6 hits
Yamamoto roll dice for 2 Tanks in Gansu, round 5 : 2/2 hits
2 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 1 Infantry in Gansu, round 6 : 1/4 hits
Yamamoto roll dice for 1 Tank in Gansu, round 6 : 1/1 hits
1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Gansu
Chinese win, taking Gansu from Yamamoto with 2 Artillerys and 1 EarlyFighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery, 3 Infantry and 2 Tanks
Casualties for Chinese: 7 Infantry
Battle in Sian
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantry in Sian, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits
Chinese roll dice for 1 Artillery and 2 Infantry in Sian, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Sian, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 4 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Sian, round 4 : 1/1 hits
1 Infantry owned by the Chinese lost in Sian
1 Artillery retreated to Szechwan
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantry
Battle in W.Sian
Chinese attack with 5 Infantry and 1 Tank
Hisaichi defend with 1 Artillery, 2 Infantry and 1 Marine
Chinese roll dice for 5 Infantry and 1 Tank in W.Sian, round 2 : 0/6 hits
Hisaichi roll dice for 1 Artillery, 2 Infantry and 1 Marine in W.Sian, round 2 : 0/4 hits
Chinese roll dice for 5 Infantry and 1 Tank in W.Sian, round 3 : 2/6 hits
Hisaichi roll dice for 1 Artillery, 2 Infantry and 1 Marine in W.Sian, round 3 : 2/4 hits
2 Infantry owned by the Hisaichi and 2 Infantry owned by the Chinese lost in W.Sian
Chinese roll dice for 3 Infantry and 1 Tank in W.Sian, round 4 : 0/4 hits
Hisaichi roll dice for 1 Artillery and 1 Marine in W.Sian, round 4 : 1/2 hits
1 Infantry owned by the Chinese lost in W.Sian
Chinese roll dice for 2 Infantry and 1 Tank in W.Sian, round 5 : 1/3 hits
Hisaichi roll dice for 1 Artillery and 1 Marine in W.Sian, round 5 : 0/2 hits
1 Marine owned by the Hisaichi lost in W.Sian
Chinese roll dice for 2 Infantry and 1 Tank in W.Sian, round 6 : 0/3 hits
Hisaichi roll dice for 1 Artillery in W.Sian, round 6 : 0/1 hits
Chinese roll dice for 2 Infantry and 1 Tank in W.Sian, round 7 : 1/3 hits
Hisaichi roll dice for 1 Artillery in W.Sian, round 7 : 1/1 hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Artillery, 2 Infantry and 1 Marine
Casualties for Chinese: 4 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from Gansu to Szechwan
6 Infantry moved from Xining to Tsingnan
1 Infantry moved from Quyan to Ming Jong
3 Infantry moved from Urumal to QuyanPlace Units - Chinese
1 Bunker placed in Szechwan
6 Infantry placed in Xining
2 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs totalTerritory Summary for Chinese :
Tsingnan : 1 Bunker and 6 Infantry
Sikang : 1 Bunker
W.Sian : 1 Infantry and 1 Tank
Quyan : 3 Infantry
Urumal : 1 Factory and 2 Infantry
Ming Jong : 1 Infantry
Szechwan : 1 AAGun, 1 Artillery, 2 Bunkers, 1 EarlyFighter, 6 Infantry and 15 Tanks
Xining : 1 AAGun, 1 Factory and 6 Infantry
Gansu : 2 ArtillerysProduction/PUs Summary :
Yamamoto : 66 / 67
Chinese : 21 / 21
Hisaichi : 67 / 70
Dutch : 10 / 0
Thai : 11 / 14
British : 57 / 59
Anzac : 31 / 32
Americans : 85 / 90
Masaharu : 40 / 40
Russians : 20 / 20