16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)


  • Finally got Italy’s income under control!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - ANZAC

    triplea_38278_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - ANZAC

    Turn Complete - ANZAC

    triplea_38278_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Politics - French

    Combat Move - French

    Turn Complete - French

    triplea_38278_Fre8.tsvg


  • You can generally skip over ANZAC and France unless there is something obvious that I need to do with those measly 2 units.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                4 fighters moved from Novgorod to 97 Sea Zone
                10 bombers moved from Novgorod to Southern Italy
                1 mech_infantry moved from Western Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                6 armour moved from Belarus to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                1 bomber moved from Alexandria to Southern Italy
                1 infantry moved from Alexandria to Tobruk

    Place Units - Germans
                3 artilleries placed in Novgorod
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 49 PUs (5 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38278_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                2 fighters moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                9 infantry moved from Russia to Bryansk
                2 infantry moved from Samara to Russia
                2 infantry moved from Volgograd to Tambov
                1 armour moved from Egypt to Iraq
                1 fighter moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns and 14 infantry moved from Anhwe to Kiangsi

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_38278_Rus9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 3 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery moved from South Australia to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 bomber moved from Western Australia to 41 Sea Zone
                2 armour, 4 artilleries and 6 mech_infantrys moved from Kwangtung to Kiangsi
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                6 infantry moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Japan to Kiangsi
                1 fighter moved from Japan to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    British defend with 1 transport
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Queensland
                    Japanese attack with 3 artilleries and 1 infantry
                    ANZAC defend with 1 aaGun, 1 airfield and 1 harbour; Americans defend with 1 marine
                    Japanese win, taking Queensland from ANZAC with 3 artilleries remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 aaGun
                    Casualties for Americans: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 armour, 4 artilleries, 2 fighters, 7 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 14 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 armour, 3 artilleries, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Chinese: 1 infantry
                    Casualties for Russians: 2 aaGuns and 14 infantry
                    Casualties for Japanese: 1 artillery, 7 infantry and 4 mech_infantrys

    Non Combat Move - Japanese
                2 fighters moved from Kiangsi to Kwangtung
                3 transports moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                1 bomber moved from 41 Sea Zone to Borneo
                2 bombers moved from Western Australia to Philippines
                1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Paulau Island
                5 fighters and 1 tactical_bomber moved from Western Australia to 62 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 destroyer placed in 62 Sea Zone
                2 infantry placed in New South Wales
                1 transport placed in 6 Sea Zone
                4 artilleries, 1 fighter and 4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 3 destroyers
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 3 destroyers
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38278_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 fighter moved from Western United States to Midway
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Egypt to 91 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38278_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                5 infantry moved from Chahar to Hopei
                4 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Kweichow
                Chinese undo move 1.
                1 infantry placed in Hunan
                1 infantry placed in Anhwe
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38278_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 artilleries and 2 fighters; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Anhwe: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Yunnan to Kwangtung
                1 mech_infantry moved from Hunan to Kwangtung
                1 bomber moved from India to 20 Sea Zone
                1 fighter moved from Burma to 41 Sea Zone
                EDIT: 1 infantry moved from Hunan to Kwangsi
                EDIT: 4 infantry moved from Kweichow to Kwangsi
                EDIT: British undo move 2.
                EDIT: British undo move 1.
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                2 fighters moved from Egypt to 91 Sea Zone
                1 fighter moved from Egypt to 91 Sea Zone

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 destroyer and 3 transports
                    British win with 1 bomber remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer and 3 transports
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alexandria
                    British attack with 5 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                2 fighters moved from Union of South Africa to Egypt
                1 mech_infantry moved from Hunan to Kwangsi
                1 armour, 1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 aaGun and 1 infantry moved from Malaya to Shan State
                1 fighter moved from 41 Sea Zone to India
                1 bomber moved from 20 Sea Zone to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Siam to French Indo China
                4 artilleries and 3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Burma
                2 infantry moved from West India to India
                1 mech_infantry moved from Burma to Yunnan

    Place Units - British
                3 artilleries placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                3 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    triplea_38278_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                    Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 7 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_38278_Ita9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - ANZAC

    triplea_38278_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - ANZAC

    Turn Complete - ANZAC

    triplea_38278_ANZ9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 bombers moved from Southern Italy to 92 Sea Zone
                4 fighters moved from 97 Sea Zone to Western Germany

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 92 Sea Zone
                    Germans attack with 11 bombers
                    Americans defend with 1 destroyer
                    Germans win with 11 bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                11 bombers moved from 92 Sea Zone to Western Germany
                12 armour and 13 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Poland to Novgorod
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                1 armour and 9 mech_infantrys placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 43 PUs (8 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_38278_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Smolensk to Bryansk
                12 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 armour moved from Iraq to Caucasus

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2
                Russians collect 32 PUs (3 lost to blockades); end with 33 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_38278_Rus10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kiangsi to Shantung
                      Japanese take Kiangsu from Chinese
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Kiangsi to Kiangsu
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Kwangtung to Kwangsi
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 infantry moved from New South Wales to Queensland
                3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Western Australia to Queensland
                1 bomber moved from Borneo to French Indo China
                2 bombers moved from Philippines to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to Kwangtung
                1 fighter moved from Paulau Island to Kwangtung
                1 tactical_bomber moved from Paulau Island to Kwangtung
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour and 3 artilleries moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 6 artilleries, 2 bombers, 2 fighters and 6 infantry
                    British defend with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Chinese defend with 1 airfield and 6 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 4 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 24
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 artilleries and 6 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                1 bomber moved from French Indo China to Kwangtung

    Place Units - Japanese
                3 infantry placed in New South Wales
                2 fighters and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38278_Jap10.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kiangsi to Shantung
                      Japanese take Kiangsu from Chinese
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Kiangsi to Kiangsu
                4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Kwangtung to Kwangsi
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 infantry moved from New South Wales to Queensland
                3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Western Australia to Queensland
                1 bomber moved from Borneo to French Indo China
                2 bombers moved from Philippines to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to Kwangtung
                1 fighter moved from Paulau Island to Kwangtung
                1 tactical_bomber moved from Paulau Island to Kwangtung
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 armour and 3 artilleries moved from Kiangsi to Kwangsi

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 6 artilleries, 2 bombers, 2 fighters and 6 infantry
                    British defend with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Chinese defend with 1 airfield and 6 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 4 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 24
                    Casualties for British: 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 artilleries and 6 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                1 bomber moved from French Indo China to Kwangtung

    Place Units - Japanese
                3 infantry placed in New South Wales
                2 fighters and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Shantung: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_38278_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 9 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                1 mech_infantry moved from Morocco to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tunisia
                    Americans attack with 1 armour, 3 fighters and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Americans win, taking Tunisia from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                3 fighters moved from Tunisia to 92 Sea Zone
                3 artilleries and 5 infantry moved from Morocco to Algeria
                1 fighter moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
                9 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_38278_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                5 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                1 infantry placed in Jehol
                5 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38278_Chi10.tsvg

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