16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from French Equatorial Africa to Egypt

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 infantry, 1 marine, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 4 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Egypt to 91 Sea Zone
                1 fighter moved from French West Africa to 91 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Central United States to Western United States
                1 submarine moved from 25 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 10 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 artillery, 2 fighters and 2 infantry placed in Western United States
                1 fighter placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to Western United States: 1 bomber
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Central United States: 1 fighter
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
                EDIT: Changing PUs for Americans from 0 to 2
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_38278_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 artillery
                EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
                EDIT: Removing units owned by Americans from Gibraltar: 1 mech_infantry
                EDIT: Adding units owned by Americans to Gibraltar: 1 artillery
                EDIT: Turning off Edit Mode
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                2 infantry moved from Jehol to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total

    triplea_38278_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northern Territory: 1 marine
                EDIT: Adding units owned by Americans to Queensland: 1 marine
                EDIT: Turning off Edit Mode
                1 fighter moved from India to Shan State
                1 fighter moved from India to Yunnan
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 armour, 7 artilleries and 8 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour, 7 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 armour, 7 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                1 aaGun moved from Burma to Shan State
                1 fighter moved from Yunnan to India
                1 bomber moved from Egypt to India
                1 fighter moved from Egypt to Gibraltar
                1 fighter moved from Egypt to 91 Sea Zone
                1 fighter moved from Egypt to 91 Sea Zone
                1 fighter moved from Egypt to Gibraltar
                1 fighter moved from Egypt to Gibraltar
                1 tactical_bomber moved from Egypt to Gibraltar
                1 fighter moved from Egypt to Gibraltar
                1 fighter moved from Egypt to Gibraltar
                2 aaGuns and 6 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                1 fighter placed in Union of South Africa
                1 airfield placed in Gibraltar

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 infantry placed in India
                1 transport placed in 39 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_38278_UK_7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 6 transports moved from 96 Sea Zone to 95 Sea Zone
                3 armour, 7 artilleries, 19 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                2 infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 infantry
                    Russians defend with 3 aaGuns, 1 armour, 29 artilleries, 4 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians win with 2 aaGuns, 1 armour, 29 artilleries, 4 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Italians
                4 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Tobruk to Alexandria

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_38278_Ita7.tsvg


  • Darn, goofed on BattleCalc again… sigh.

  • '15

    Did you want to lose the AA or an Inf?

  • '15

    And hey, I completely forgot that I hadn’t built a harbor for Japan earlier.  I was all set to invade India and … wait, what?

    Darn!  On to Plan B…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from Northern Territory to Queensland
                1 transport moved from 62 Sea Zone to 66 Sea Zone

    Place Units - ANZAC
                1 aaGun, 1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_38278_ANZ7.tsvg


  • Yeah, I noticed that… it was funny!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    triplea_38278_Fre7.tsvg

  • '15

    Dangers of playing too many games at once, I think.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Southern France to Egypt
                8 armour, 11 artilleries, 2 fighters, 36 infantry and 19 mech_infantrys moved from Belarus to Bryansk
                3 armour and 2 fighters moved from Novgorod to Bryansk
                8 mech_infantrys moved from Eastern Poland to Belarus
                8 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                      Germans take Western Ukraine from Russians
                10 bombers moved from Western Germany to Bryansk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Bryansk
                    Germans attack with 12 armour, 11 artilleries, 10 bombers, 4 fighters, 36 infantry and 29 mech_infantrys
                    Russians defend with 3 aaGuns, 1 armour, 29 artilleries, 4 fighters, 50 infantry, 3 mech_infantrys and 1 tactical_bomber
                    6 armour owned by the Germans retreated to Belarus
                    Russians win with 1 armour, 28 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -143
                    Casualties for Germans: 6 armour, 11 artilleries, 2 fighters, 36 infantry and 29 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 1 artillery, 50 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Novgorod
                10 bombers and 2 fighters moved from Bryansk to Novgorod
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Novgorod
                1 infantry moved from Southern France to France
                1 artillery moved from Western Germany to France
                1 bomber moved from Egypt to Alexandria
                1 infantry moved from Tobruk to Alexandria

    Place Units - Germans
                3 artilleries placed in Novgorod
                4 armour and 6 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38278_Ger8.tsvg

  • '15

    I cannot believe how badly the dice hurt me here.  I didn’t even have a safe retreat, they were so bad!


  • OUCH!  I was hoping that the dice would turn around, just like last game!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese

    triplea_38278_Jap8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 fighter, 5 infantry and 3 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 3 infantry moved from Western Australia to 56 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 56 Sea Zone to 62 Sea Zone
                3 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
                3 bombers, 8 fighters and 1 tactical_bomber moved from Western Australia to New South Wales
                1 fighter moved from 56 Sea Zone to New South Wales
                1 tactical_bomber moved from 56 Sea Zone to New South Wales
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 3 artilleries, 3 bombers, 9 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
                    Japanese captures 15PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 2 artilleries, 3 bombers, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for ANZAC: 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to ANZAC

    Non Combat Move - Japanese
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                8 fighters moved from New South Wales to Western Australia
                1 tactical_bomber moved from New South Wales to Western Australia
                3 bombers moved from New South Wales to Western Australia
                1 carrier moved from 56 Sea Zone to 62 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries moved from 20 Sea Zone to Kwangtung
                2 destroyers moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from Philippines to Japan
                3 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                3 artilleries placed in Kwangtung
                1 fighter and 5 infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_38278_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to Algeria
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine; Italians defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                    Americans win, taking Algeria from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from Algeria to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 fighter moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                5 submarines moved from 30 Sea Zone to 26 Sea Zone
                2 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea

    Place Units - Americans
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States
                2 fighters placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38278_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi
                      Chinese take Kiangsi from Japanese
                4 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Chahar

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,5,6,5,3,5
                Chinese collect 16 PUs (1 lost to blockades); end with 18 PUs total

    triplea_38278_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 33 PUs;
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 bomber moved from India to Szechwan
                1 fighter moved from India to Kweichow
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sumatra

    Non Combat Move - British
                1 fighter moved from Kweichow to Yunnan
                1 bomber moved from Szechwan to India
                1 mech_infantry moved from Yunnan to India
                2 aaGuns and 5 infantry moved from Burma to India
                1 aaGun moved from Shan State to Malaya
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Hunan
                5 artilleries, 1 fighter and 3 infantry moved from Yunnan to Burma
                1 infantry moved from India to West India
                1 infantry moved from India to West India

    Place Units - British
                1 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Changing PUs for British from 3 to 1
                EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 0
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Egypt
                Turning on Edit Mode
                2 fighters placed in Union of South Africa
                EDIT: Removing units owned by British from Union of South Africa: 1 fighter
                EDIT: Adding units owned by British to Egypt: 1 fighter
                EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
                EDIT: Removing units owned by British from Gibraltar: 5 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 7 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 31 PUs (3 lost to blockades); end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 fighter

    triplea_38278_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 6 transports moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                3 armour, 7 artilleries, 18 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Belarus to Novgorod
                2 aaGuns moved from Alexandria to Tobruk

    Place Units - Italians
                1 carrier and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_38278_Ita8.tsvg

Suggested Topics

  • 45
  • 28
  • 43
  • 80
  • 248
  • 310
  • 222
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.8k

Users

40.4k

Topics

1.8m

Posts