16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                4 fighters moved from 55 Sea Zone to India

    Combat - ANZAC
                Battle in Java
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking Java from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 aaGun moved from Queensland to Northern Territory
                1 submarine moved from 44 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_38278_ANZ5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    triplea_38278_Fre5.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 bombers moved from Gibraltar to Western Germany
                2 fighters moved from Gibraltar to Southern Italy
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 armour and 5 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Germany to Western Germany

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                1 artillery moved from France to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                10 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Belarus: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_38278_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Egypt to Kenya
                      British take Kenya from Italians
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 artilleries and 6 infantry moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Samara to Bryansk
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Korea to Manchuria
                16 infantry moved from Amur to Manchuria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_38278_Rus6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Egypt to Kenya
                      British take Kenya from Italians
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 artilleries and 6 infantry moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Samara to Bryansk
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Korea to Manchuria
                16 infantry moved from Amur to Manchuria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Bryansk: 1 armour and 2 mech_infantrys

    triplea_38278_Rus6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Kwangsi to 55 Sea Zone
                3 bombers moved from Kwangsi to 55 Sea Zone
                6 artilleries and 9 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
                1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 fighter moved from Kwangsi to 44 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 57 Sea Zone
                1 cruiser moved from 57 Sea Zone to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 57 Sea Zone
                1 carrier moved from 57 Sea Zone to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                2 fighters and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
                1 fighter moved from Hunan to Anhwe
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Anhwe

    Combat - Japanese
                Battle in Western Australia
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                    Japanese win, taking Western Australia from ANZAC with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 3 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Casualties for Japanese: 2 fighters and 4 tactical_bombers

    Non Combat Move - Japanese
                2 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 fighter moved from 45 Sea Zone to 56 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 34 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Paulau Island
                3 bombers moved from 55 Sea Zone to Paulau Island
                1 fighter moved from 34 Sea Zone to Paulau Island
                1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
                2 fighters moved from Anhwe to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
                Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_38278_Jap6.tsvg

  • '15

    I just realized I forgot to move my German stuff in North Africa.  Mind if I do that now?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Kwangsi to 55 Sea Zone
                3 bombers moved from Kwangsi to 55 Sea Zone
                6 artilleries and 9 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
                1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 fighter moved from Kwangsi to 44 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 57 Sea Zone
                1 cruiser moved from 57 Sea Zone to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 57 Sea Zone
                1 carrier moved from 57 Sea Zone to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                2 fighters and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
                1 fighter moved from Hunan to Anhwe
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 fighter moved from Kwangsi to Anhwe

    Combat - Japanese
                Battle in Western Australia
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 2 transports
                    Americans defend with 1 transport
                    Japanese win, taking Western Australia from ANZAC with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 3 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
                    Casualties for Japanese: 2 fighters and 4 tactical_bombers

    Non Combat Move - Japanese
                2 fighters moved from 55 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 fighter moved from 45 Sea Zone to 56 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 34 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to Paulau Island
                3 bombers moved from 55 Sea Zone to Paulau Island
                1 fighter moved from 34 Sea Zone to Paulau Island
                1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
                2 fighters moved from Anhwe to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
                Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Morocco: 1 artillery
                EDIT: Adding units owned by Germans to Algeria: 1 artillery
                EDIT: Removing units owned by Germans from Tunisia: 1 infantry
                EDIT: Adding units owned by Germans to Libya: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38278_Jap6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 infantry and 2 marines moved from Northern Territory to Western Australia
                2 submarines moved from 26 Sea Zone to 63 Sea Zone

    Combat - Americans

    triplea_38278_Ame6.tsvg


  • Kamikaze in 35.

    I was afraid of that kill ANZAC move, but didn’t have much that I could to prevent it.

  • '15

    Send two Kamis to 35

    And actually, your defense was better than I expected there.  Might have been a good move anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 infantry and 2 marines moved from Northern Territory to Western Australia
                2 submarines moved from 26 Sea Zone to 63 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,4
                Battle in Western Australia
                    Americans attack with 1 infantry and 2 marines
                    Japanese defend with 1 artillery and 2 infantry
                    1 marine owned by the Americans retreated to Northern Territory
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 infantry and 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 battleship and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win, taking Gibraltar from Italians, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 battleship and 2 transports

    Non Combat Move - Americans
                3 fighters moved from French West Africa to Egypt
                1 fighter moved from Eastern United States to French West Africa
                1 armour moved from French West Africa to French Equatorial Africa

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                1 destroyer and 2 fighters placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38278_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    triplea_38278_Chi6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 armour, 5 artilleries and 10 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                2 fighters moved from Yunnan to India
                2 artilleries moved from India to Burma
                1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to Egypt
                1 armour moved from Iraq to Egypt
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Union of South Africa to Egypt

    Place Units - British
                1 airfield, 1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 mech_infantrys

    triplea_38278_UK_6.tsvg


  • My super sub!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 9 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 94 Sea Zone to 96 Sea Zone
                1 cruiser moved from 94 Sea Zone to 96 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                4 transports moved from 96 Sea Zone to 95 Sea Zone
                2 destroyers moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                2 aaGuns and 6 infantry moved from Northern Italy to 95 Sea Zone
                2 aaGuns, 6 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
                6 infantry moved from 96 Sea Zone to Tobruk
                2 aaGuns moved from 96 Sea Zone to Tobruk

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38278_Ita6.tsvg


  • I have 1 sub left in SZ 56 vs 1 aircraft carrier & 1 cruiser.

    I hit a second time:  lose the AC or the cruiser?

  • '15

    Lose the AC.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 fighters moved from India to Kwangsi
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 submarine moved from 43 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 4 fighters
                    Japanese defend with 1 airfield and 2 fighters
                    Japanese win with 1 fighter remaining. Battle score for attacker is -30
                    Casualties for ANZAC: 4 fighters
                    Casualties for Japanese: 1 fighter
                Battle in 56 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 2 submarines
                    Casualties for Japanese: 1 carrier
                    2 fighters owned by the Japanese forced to land in Western Australia

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 armour, 1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_38278_ANZ6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    triplea_38278_Fre6.tsvg

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