@Daaras I’m not quite sure I have heard both on this forum.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Kwangsi to 55 Sea Zone
3 bombers moved from Kwangsi to 55 Sea Zone
6 artilleries and 9 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Kwangsi to 44 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 57 Sea Zone
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 57 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from Hunan to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to AnhweCombat - Japanese
Battle in Western Australia
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win, taking Western Australia from ANZAC with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Casualties for Japanese: 2 fighters and 4 tactical_bombersNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Paulau Island
3 bombers moved from 55 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from Anhwe to KwangsiPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
I just realized I forgot to move my German stuff in North Africa. Mind if I do that now?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Kwangsi to 55 Sea Zone
3 bombers moved from Kwangsi to 55 Sea Zone
6 artilleries and 9 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Kwangsi to 44 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 57 Sea Zone
1 cruiser moved from 57 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 57 Sea Zone
1 carrier moved from 57 Sea Zone to 56 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 57 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
1 fighter moved from Hunan to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to AnhweCombat - Japanese
Battle in Western Australia
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
Japanese win, taking Western Australia from ANZAC with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 2 transports
Americans defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Celebes from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese win with 3 bombers and 2 fighters remaining. Battle score for attacker is 27
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser and 1 transport
Casualties for Japanese: 2 fighters and 4 tactical_bombersNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Paulau Island
3 bombers moved from 55 Sea Zone to Paulau Island
1 fighter moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
2 fighters moved from Anhwe to KwangsiPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 47 PUs (5 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 1 artillery
EDIT: Adding units owned by Germans to Algeria: 1 artillery
EDIT: Removing units owned by Germans from Tunisia: 1 infantry
EDIT: Adding units owned by Germans to Libya: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 2 marines moved from Northern Territory to Western Australia
2 submarines moved from 26 Sea Zone to 63 Sea ZoneCombat - Americans
-
Kamikaze in 35.
I was afraid of that kill ANZAC move, but didn’t have much that I could to prevent it.
-
Send two Kamis to 35
And actually, your defense was better than I expected there. Might have been a good move anyway.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 infantry and 2 marines moved from Northern Territory to Western Australia
2 submarines moved from 26 Sea Zone to 63 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,4
Battle in Western Australia
Americans attack with 1 infantry and 2 marines
Japanese defend with 1 artillery and 2 infantry
1 marine owned by the Americans retreated to Northern Territory
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 infantry and 1 marine
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 2 transports
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Gibraltar from Italians, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 26
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 battleship and 2 transportsNon Combat Move - Americans
3 fighters moved from French West Africa to Egypt
1 fighter moved from Eastern United States to French West Africa
1 armour moved from French West Africa to French Equatorial AfricaPlace Units - Americans
2 carriers placed in 101 Sea Zone
1 destroyer and 2 fighters placed in 101 Sea Zone
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour, 5 artilleries and 10 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 fighters moved from Yunnan to India
2 artilleries moved from India to Burma
1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to Egypt
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to EgyptPlace Units - British
1 airfield, 1 fighter and 2 infantry placed in EgyptTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys -
My super sub!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 94 Sea Zone to 96 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
4 transports moved from 96 Sea Zone to 95 Sea Zone
2 destroyers moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
2 aaGuns and 6 infantry moved from Northern Italy to 95 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
6 infantry moved from 96 Sea Zone to Tobruk
2 aaGuns moved from 96 Sea Zone to TobrukPlace Units - Italians
1 submarine placed in 95 Sea Zone
9 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
I have 1 sub left in SZ 56 vs 1 aircraft carrier & 1 cruiser.
I hit a second time: lose the AC or the cruiser?
-
Lose the AC.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from India to Kwangsi
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 4 fighters
Japanese defend with 1 airfield and 2 fighters
Japanese win with 1 fighter remaining. Battle score for attacker is -30
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 1 fighter
Battle in 56 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 carrier
2 fighters owned by the Japanese forced to land in Western AustraliaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Belarus
1 fighter moved from Southern Italy to Belarus
1 fighter moved from Belarus to Novgorod
1 fighter moved from Western Germany to Novgorod
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 51 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 armour moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
5 artilleries and 5 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Tambov
2 aaGuns and 13 infantry moved from Manchuria to Jehol
4 infantry moved from Manchuria to AmurPlace Units - Russians
2 infantry placed in Volgograd
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,5,6,2
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
Very interesting game! I’m heading to bed before this next move - I’ll need to be at 100%.
-
Yeah, it will be interesting once Japan takes Australia. See if the Allies still can pressure Germany and contain Japan for a while longer.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 1 transport; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Japan to 35 Sea Zone
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from French Indo China to Szechwan
2 mech_infantrys moved from French Indo China to Kwangtung
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 56 Sea Zone to 43 Sea Zone
1 carrier moved from 44 Sea Zone to 56 Sea Zone
2 carriers moved from 42 Sea Zone to 56 Sea Zone
4 fighters moved from 42 Sea Zone to Western Australia
1 tactical_bomber moved from 44 Sea Zone to Western Australia
1 fighter moved from 44 Sea Zone to Western Australia
1 fighter moved from Paulau Island to 56 Sea Zone
1 tactical_bomber moved from Paulau Island to 56 Sea Zone
3 bombers moved from Paulau Island to Western Australia
1 fighter moved from Kwangsi to Western Australia
2 transports moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 2 transports
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by Japanese to Shan State: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter moved from 35 Sea Zone to Philippines
3 artilleries and 3 infantry moved from 56 Sea Zone to Western AustraliaPlace Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs