@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
            Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Germany to Slovakia Hungary
            1 fighter moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Germany to Poland
Combat - Germans
            Battle in Gibraltar
            Battle in Morocco
            Battle in Poland
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Gibraltar from Americans, taking Morocco from Americans, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 119 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                Russians defend with 1 submarine
                Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Slovakia Hungary
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 aaGun, 22 armour, 24 artilleries, 25 infantry and 22 mech_infantrys moved from Germany to Greater Southern Germany
            1 infantry and 6 mech_infantrys moved from Western Germany to Greater Southern Germany
            1 fighter moved from Poland to Western Germany
            2 fighters moved from Slovakia Hungary to Western Germany
Place Units - Germans
            1 artillery and 3 infantry placed in Western Germany
            6 artilleries and 4 infantry placed in Germany
            1 artillery placed in Western Germany
Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
            Russians buy 4 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
                  Russians take Kazakhstan from Japanese
            1 mech_infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Japanese
            1 infantry moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Russia to Rostov
            1 mech_infantry moved from Russia to Rostov
            1 mech_infantry moved from Novgorod to Poland
            1 artillery moved from Eastern Poland to Poland
            3 fighters moved from Vyborg to Poland
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Romania to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
Combat - Russians
            Battle in Slovakia Hungary
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 infantry
                Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Sikang
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                Japanese defend with 1 armour
                Russians win, taking Rostov from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
            Battle in Poland
                Russians attack with 1 artillery, 3 fighters and 1 mech_infantry
                Germans defend with 1 infantry
                Russians win, taking Poland from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Germans to Russians
            EDIT: Turning off Edit Mode
            4 aaGuns, 12 armour, 29 artilleries, 32 infantry and 13 mech_infantrys moved from Yugoslavia to Romania
            3 artilleries moved from Bessarabia to Romania
            1 armour moved from Albania to Bulgaria
            3 fighters moved from Poland to Eastern Poland
            2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
            9 infantry moved from Bryansk to Western Ukraine
            1 armour moved from Novgorod to Finland
            1 armour moved from Novgorod to Eastern Poland
            3 infantry moved from Vyborg to Novgorod
            2 armour moved from Russia to Kazakhstan
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
Place Units - Russians
            3 artilleries placed in Ukraine
            2 armour and 1 mech_infantry placed in Novgorod
            1 armour and 9 mech_infantrys placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 73 PUs
Shoot, 3 japanese fighters accidentally got sent to the China fight. Is it possible to redo that battle?
We could keep what was already rolled, ignoring hits from the planes.
How about I lose 3 bombers and call it good.
NVM. I actually moved the 3 fighters in question to Pearl Harbor. Forgot I did that earlier.
I am deeply confused.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 armour and 3 mech_infantrys moved from India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from French Equatorial Africa to French Central Africa
                  Japanese take French Central Africa from British
            1 armour moved from French Central Africa to Nigeria
                  Japanese take Nigeria from British
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Egypt to Trans-Jordan
                  Japanese take Trans-Jordan from British
            1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 bombers, 3 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
            1 bomber moved from Japan to Anhwe
            1 bomber moved from Japan to Anhwe
            1 armour moved from Amur to Yakut S.S.R.
                  Japanese take Ulaanbaatar from Russians
                  Japanese take Yakut S.S.R. from Russians
            3 infantry moved from Manchuria to Jehol
            1 bomber moved from Japan to Anhwe
            1 mech_infantry moved from Kweichow to Anhwe
Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Hawaiian Islands
            Battle in Marianas
            Battle in Anhwe
                Japanese attack with 1 artillery, 5 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 9 infantry
                Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans, taking Marianas from Americans with 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Anhwe to Japan
            1 bomber moved from Anhwe to Jehol
            2 bombers, 3 fighters and 1 tactical_bomber moved from Anhwe to Jehol
            1 infantry moved from Amur to Ulaanbaatar
            1 armour moved from Korea to Jehol
            1 aaGun moved from Manchuria to Jehol
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Java to India
            1 fighter moved from Java to India
            3 artilleries moved from India to West India
            EDIT: 3 fighters moved from Jehol to 26 Sea Zone
            EDIT: Japanese undo move 12.
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 transport moved from 33 Sea Zone to 18 Sea Zone
Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
            Japanese undo move 2.
            1 armour and 1 infantry placed in Union of South Africa
            1 artillery placed in Union of South Africa
            1 artillery and 2 mech_infantrys placed in India
            4 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
            Japanese collect 85 PUs; end with 85 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Okay, no edits were necessary. The following is correct.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            8 fighters moved from Western United States to 26 Sea Zone
            5 carriers, 5 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            10 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 5 carriers, 5 destroyers, 20 fighters, 1 tactical_bomber and 3 transports
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 6 submarines, 4 tactical_bombers and 1 transport
                Units damaged: 2 battleships owned by the Japanese and 5 carriers owned by the Japanese
                Americans win with 10 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 87
                Casualties for Americans: 5 carriers, 5 destroyers and 10 fighters
                Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 6 submarines, 4 tactical_bombers and 1 transport
            Battle in Hawaiian Islands
                Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Americans
            10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            12 infantry moved from Western United States to 10 Sea Zone
            12 infantry and 6 transports moved from 10 Sea Zone to 26 Sea Zone
            12 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Central United States to Western United States
            2 transports moved from 8 Sea Zone to 10 Sea Zone
            1 battleship, 9 carriers, 2 destroyers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
Place Units - Americans
            2 artilleries and 3 infantry placed in Eastern United States
            3 fighters placed in Eastern United States
            1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
            1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery and 4 infantry moved from Persia to Iraq
            2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
Combat - British
            Battle in Trans-Jordan
                British attack with 1 armour and 3 mech_infantrys
                Japanese defend with 1 armour
                British win, taking Trans-Jordan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
Non Combat Move - British
Turn Complete - UK_Pacific
Carelessness nearly cost me the game there! But the dice were kind. :-)
Yeah, the dice have been kind one too many times. That was my last best hope. Do you see any chance for me to win, or should I call it a game?
At this point, it’s tough to say exactly, but the screws are officially on Japan. I can’t see Japan winning at this point. Anzac is unconquerable, and I won’t be leaving Hawaii open again. Germany is on a losing trajectory just fighting Russia, never mind if the rest bother to help.
So yea, I think this game is pretty much over. But you might disagree, and I wouldn’t hold it against you. There have been so many times where I was certain of a win, only to see it snatched away…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
            Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
            3 infantry moved from Northern Italy to Yugoslavia
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Greater Southern Germany to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                Italians win, taking Yugoslavia from Russians with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
            3 infantry placed in Northern Italy
            2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Let me go another round and see what happens in Europe. I think it is over though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 fighter moved from Western Germany to Poland
            1 mech_infantry moved from Greater Southern Germany to Bulgaria
            1 mech_infantry moved from Greater Southern Germany to Albania
                  Italians take Albania from Russians
            1 fighter moved from Western Germany to Bulgaria
            1 fighter moved from Western Germany to Bulgaria
            22 armour, 24 artilleries, 26 infantry and 26 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Germany to Poland
            5 artilleries and 2 infantry moved from Germany to Slovakia Hungary
            1 armour and 1 infantry moved from Morocco to Algeria
Combat - Germans
            Battle in Poland
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 1 mech_infantry
                Germans win, taking Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Algeria
                Germans attack with 1 armour and 1 infantry
                Americans defend with 1 mech_infantry
                Germans win, taking Algeria from Americans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Bulgaria
                Germans attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 armour
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Slovakia Hungary
                Germans attack with 22 armour, 29 artilleries, 28 infantry and 26 mech_infantrys
                Russians defend with 2 artilleries and 2 infantry
                Germans win, taking Slovakia Hungary from Russians with 22 armour, 29 artilleries, 26 infantry and 26 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Greater Southern Germany to Slovakia Hungary
            1 fighter moved from Poland to Western Germany
            1 fighter moved from Bulgaria to Northern Italy
            1 fighter moved from Bulgaria to Northern Italy
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer and 2 submarines moved from 119 Sea Zone to 109 Sea Zone
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            EDIT: 1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Germans
            Turning on Edit Mode
            4 artilleries and 6 infantry placed in Germany
            2 armour and 4 mech_infantrys placed in Western Germany
            Germans undo move 2.
            Germans undo move 1.
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
            2 artilleries, 2 infantry and 2 mech_infantrys placed in Western Germany
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs total
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
            Russians buy 5 armour, 2 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour and 1 mech_infantry moved from Sikang to Szechwan
            2 armour moved from Kazakhstan to Szechwan
            1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
            1 armour and 3 mech_infantrys moved from Caucasus to Tsinghai
            1 infantry moved from Eastern Poland to Poland
            1 artillery moved from Eastern Poland to Poland
            2 fighters moved from Eastern Poland to Yugoslavia
            4 artilleries and 5 infantry moved from Romania to Yugoslavia
            1 fighter moved from Eastern Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 mech_infantry moved from Romania to Albania
            1 armour moved from Romania to Albania
            2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour moved from Finland to Novgorod
            9 infantry moved from Western Ukraine to Eastern Poland
            3 artilleries moved from Ukraine to Western Ukraine
            1 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
            1 armour and 9 mech_infantrys moved from Russia to Western Ukraine
            11 armour, 31 artilleries, 24 infantry and 12 mech_infantrys moved from Romania to Eastern Poland
Combat - Russians
            Battle in Albania
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 mech_infantry
                Russians win, taking Albania from Italians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Tsinghai
                Russians attack with 2 armour and 5 mech_infantrys
                Japanese defend with 1 infantry
                Russians win, taking Tsinghai from Japanese with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Russians attack with 3 armour and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                Russians win, taking Szechwan from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yugoslavia
                Russians attack with 4 artilleries, 3 fighters and 7 infantry
                Italians defend with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                Russians win, taking Yugoslavia from Italians with 4 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 21
                Casualties for Italians: 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                Casualties for Russians: 6 infantry
Non Combat Move - Russians
            3 fighters moved from Yugoslavia to Eastern Poland
            4 aaGuns moved from Romania to Eastern Poland
Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            4 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs