16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 11 Sea Zone to 10 Sea Zone
                3 mech_infantrys moved from Eastern Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 artillery and 4 infantry moved from Eastern Persia to Persia

    Non Combat Move - British

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 5 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38278_UK_12.tsvg

  • '15

    Wild that Russia is making more money than anyone right now.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 11 Sea Zone to 10 Sea Zone
                3 mech_infantrys moved from Eastern Persia to Iraq
                1 armour moved from Eastern Persia to Iraq
                1 artillery and 4 infantry moved from Eastern Persia to Persia

    Non Combat Move - British

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 5 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38278_UK_12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Caucasus from Russians to Japanese
                EDIT: Changing ownership of Rostov from Russians to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kazakhstan: 1 armour
                EDIT: Adding units owned by Japanese to Rostov: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 82 to 86
                EDIT: Turning off Edit Mode
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Greater Southern Germany
                2 armour and 1 artillery moved from Germany to Greater Southern Germany
                1 mech_infantry moved from Southern Italy to Greater Southern Germany

    Combat - Italians
                Battle in Greater Southern Germany
                    Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Greater Southern Germany from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 7 PUs; end with 7 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_38278_Ita12.tsvg


  • I failed to move one Japanese tank on my recreation moves, taking Caucasus and Rostov.  I don’ think this affects the UK move in anyway.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 7 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 armour moved from New Zealand to 63 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                4 armour, 3 infantry and 3 mech_infantrys moved from Queensland to New South Wales
                2 infantry moved from Eastern Persia to Persia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 3 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 3 infantry
                EDIT: Turning off Edit Mode

    triplea_38278_ANZ12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_38278_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Germany to Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Germany to Slovakia Hungary
                1 fighter moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Germany to Poland

    Combat - Germans
                Battle in Gibraltar
                Battle in Morocco
                Battle in Poland
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Gibraltar from Americans, taking Morocco from Americans, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                    Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Slovakia Hungary
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 22 armour, 24 artilleries, 25 infantry and 22 mech_infantrys moved from Germany to Greater Southern Germany
                1 infantry and 6 mech_infantrys moved from Western Germany to Greater Southern Germany
                1 fighter moved from Poland to Western Germany
                2 fighters moved from Slovakia Hungary to Western Germany

    Place Units - Germans
                1 artillery and 3 infantry placed in Western Germany
                6 artilleries and 4 infantry placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_38278_Ger13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 4 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                      Russians take Kazakhstan from Japanese
                1 mech_infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Japanese
                1 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Novgorod to Poland
                1 artillery moved from Eastern Poland to Poland
                3 fighters moved from Vyborg to Poland
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Sikang
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour
                    Russians win, taking Rostov from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Poland
                    Russians attack with 1 artillery, 3 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Greece from Germans to Russians
                EDIT: Turning off Edit Mode
                4 aaGuns, 12 armour, 29 artilleries, 32 infantry and 13 mech_infantrys moved from Yugoslavia to Romania
                3 artilleries moved from Bessarabia to Romania
                1 armour moved from Albania to Bulgaria
                3 fighters moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
                9 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Novgorod to Finland
                1 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Vyborg to Novgorod
                2 armour moved from Russia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 9 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 48 PUs; end with 48 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 73 PUs

    triplea_38278_Rus13.tsvg


  • Shoot, 3 japanese fighters accidentally got sent to the China fight.  Is it possible to redo that battle?

  • '15

    We could keep what was already rolled, ignoring hits from the planes.


  • How about I lose 3 bombers and call it good.


  • NVM.  I actually moved the 3 fighters in question to Pearl Harbor.  Forgot I did that earlier.

  • '15

    I am deeply confused.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour and 3 mech_infantrys moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from French Equatorial Africa to French Central Africa
                      Japanese take French Central Africa from British
                1 armour moved from French Central Africa to Nigeria
                      Japanese take Nigeria from British
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                      Japanese take Trans-Jordan from British
                1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Eastern Persia
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                2 bombers, 3 fighters and 1 tactical_bomber moved from Manchuria to Anhwe
                1 bomber moved from Japan to Anhwe
                1 bomber moved from Japan to Anhwe
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Yakut S.S.R. from Russians
                3 infantry moved from Manchuria to Jehol
                1 bomber moved from Japan to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Hawaiian Islands
                Battle in Marianas
                Battle in Anhwe
                    Japanese attack with 1 artillery, 5 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 9 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans, taking Marianas from Americans with 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Anhwe to Japan
                1 bomber moved from Anhwe to Jehol
                2 bombers, 3 fighters and 1 tactical_bomber moved from Anhwe to Jehol
                1 infantry moved from Amur to Ulaanbaatar
                1 armour moved from Korea to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from Java to India
                1 fighter moved from Java to India
                3 artilleries moved from India to West India
                EDIT: 3 fighters moved from Jehol to 26 Sea Zone
                EDIT: Japanese undo move 12.
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 transport moved from 33 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                Japanese undo move 2.
                1 armour and 1 infantry placed in Union of South Africa
                1 artillery placed in Union of South Africa
                1 artillery and 2 mech_infantrys placed in India
                4 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 95 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs

    triplea_38278_Jap13.tsvg


  • Okay, no edits were necessary.  The following is correct.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                8 fighters moved from Western United States to 26 Sea Zone
                5 carriers, 5 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                10 fighters and 1 tactical_bomber moved from 8 Sea Zone to 26 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 5 carriers, 5 destroyers, 20 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 6 submarines, 4 tactical_bombers and 1 transport
                    Units damaged: 2 battleships owned by the Japanese and 5 carriers owned by the Japanese
                    Americans win with 10 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 87
                    Casualties for Americans: 5 carriers, 5 destroyers and 10 fighters
                    Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 6 submarines, 4 tactical_bombers and 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                10 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                12 infantry moved from Western United States to 10 Sea Zone
                12 infantry and 6 transports moved from 10 Sea Zone to 26 Sea Zone
                12 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Central United States to Western United States
                2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 battleship, 9 carriers, 2 destroyers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 artilleries and 3 infantry placed in Eastern United States
                3 fighters placed in Eastern United States
                1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38278_Ame13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery and 4 infantry moved from Persia to Iraq
                2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 armour
                    British win, taking Trans-Jordan from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British

    Turn Complete - UK_Pacific

    triplea_38278_UK_13.tsvg

  • '15

    Carelessness nearly cost me the game there!  But the dice were kind.  :-)


  • Yeah, the dice have been kind one too many times.  That was my last best hope.  Do you see any chance for me to win, or should I call it a game?

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