TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
4 artilleries, 6 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 3 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Algeria
Americans attack with 1 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans win, taking Algeria from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 5 artilleries, 9 infantry and 2 mech_infantrys
Italians defend with 1 harbour, 6 infantry and 2 marines
Americans win, taking Gibraltar from Italians with 5 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Italians: 6 infantry and 2 marines
Casualties for Americans: 4 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
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