@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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one kami on EACH of the DDs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 17 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 6 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 marine moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 2 transports
Japanese defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 2 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Battle in Philippines
Battle in Guam
Battle in Marianas
Battle in KoreaNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 9 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from 101 Sea Zone to Eastern United States
1 fighter moved from Morocco to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
3 fighters moved from Western United States to Midway
1 mech_infantry moved from Morocco to Algeria
3 carriers moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
6 fighters moved from 33 Sea Zone to 21 Sea Zone
1 carrier moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
10 infantry placed in Eastern United States
7 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to PersiaNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Slovakia Hungary to Germany
1 artillery moved from Slovakia Hungary to GermanyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to NorwayCombat - Germans
Battle in NorwayNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 armour and 9 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 artillery moved from Southern Italy to Northern Italy
1 destroyer, 4 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
EDIT: 1 transport moved from 113 Sea Zone to 110 Sea Zone
EDIT: Germans undo move 5.
EDIT: 1 transport moved from 113 Sea Zone to 112 Sea Zone
5 artilleries and 20 infantry moved from Slovakia Hungary to Germany
4 artilleries and 3 infantry moved from Poland to Germany
1 aaGun moved from Slovakia Hungary to Poland
2 aaGuns, 16 armour and 11 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Greater Southern Germany to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Karelia to Norway
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 armour moved from Western Ukraine to Romania
Russians take Bessarabia from Germans
1 armour moved from Western Ukraine to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
10 armour, 29 artilleries, 36 infantry and 7 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 armour moved from Western Ukraine to Slovakia Hungary
6 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 artillery moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 artilleries and 8 infantry moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 12 armour, 29 artilleries, 36 infantry and 13 mech_infantrys
Germans defend with 1 aaGun
Russians win, taking Slovakia Hungary from Germans with 12 armour, 29 artilleries, 36 infantry and 13 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Belarus
Russians attack with 1 artillery, 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Romania
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Norway
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Novgorod
3 fighters moved from Belarus to Novgorod
4 aaGuns moved from Eastern Poland to Slovakia Hungary
1 aaGun and 23 infantry moved from Amur to KoreaPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 6 fighters, 1 harbour and 1 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
1 bomber moved from Shan State to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Hopei to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Shensi to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Anhwe to YunnanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tanganyika Territory
Battle in 34 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 cruiser
Japanese win, taking Tanganyika Territory from British with 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from 72 Sea Zone to French Madagascar
Japanese take French Madagascar from Neutral_Axis
4 fighters moved from Kiangsu to Japan
4 armour moved from Anhwe to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Yunnan to Manchuria
1 battleship, 1 cruiser, 1 destroyer and 4 submarines moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
5 carriers, 5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 battleship, 1 cruiser, 1 destroyer and 6 transports moved from 39 Sea Zone to 36 Sea Zone
1 bomber moved from 20 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
EDIT: 1 infantry moved from Anhwe to KiangsiPlace Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
6 fighters placed in Japan
1 harbour placed in Hainan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Adding units owned by Japanese to Buryatia: 1 armour
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,5,5,6,1,6,4,3,1,5,4,6
Japanese collect 63 PUs (8 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 factory_minor, 8 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Kiangsu
8 fighters moved from 21 Sea Zone to Jehol
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
3 fighters moved from Midway to 5 Sea ZoneCombat - Americans
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You’ve got 2 kamis left, want to send any to the cruiser unloading the marine?
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yeah, send them both.
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Well, it worked, but TripleA won’t let me edit out the Marine. It says I have to remove the transport as well. I’ll have to redo the battles, but without the marine this time (I should be able to edit it out beforehand, at least. So ignore this next set of rolls.
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Yeah that is a glitch with BM.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 factory_minor, 8 fighters and 2 infantry; Remaining resources: 3 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Jehol: 1 mech_infantry
EDIT: Turning off Edit Mode
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 marine moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 5 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,3
Battle in Manchuria
Americans attack with 1 marine
Japanese defend with 1 aaGun, 5 armour, 6 artilleries, 1 factory_minor, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Japanese win with 1 aaGun, 5 armour, 6 artilleries, 6 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 marineNon Combat Move - Americans
4 carriers moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from Marianas to 22 Sea Zone
1 battleship and 1 marine moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
8 fighters moved from 21 Sea Zone to Korea
3 fighters moved from Midway to 6 Sea Zone
10 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 17 infantry, 1 mech_infantry and 9 transports moved from 101 Sea Zone to 11 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 6 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
8 fighters placed in Western United States
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
9 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 101 Sea Zone to 11 Sea Zone
3 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Persia to Eastern PersiaNon Combat Move - British
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern Italy: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Persia to Eastern Persia
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 fighters moved from Guam to KoreaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer and 2 submarines
1 submarine owned by the Japanese Submerged
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 destroyers and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 10 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
2 armour, 2 marines and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 2 marines moved from 112 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 mech_infantry moved from Greater Southern Germany to Romania
1 fighter moved from Western Germany to Romania
1 fighter moved from Western Germany to Romania
1 mech_infantry moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
1 armour moved from Greater Southern Germany to Romania
21 armour and 18 mech_infantrys moved from Greater Southern Germany to Germany
1 armour and 4 mech_infantrys moved from Western Germany to GermanyCombat - Germans
Battle in Romania
Germans attack with 2 armour, 2 fighters and 2 mech_infantrys
Russians defend with 2 armour, 1 infantry and 2 mech_infantrys
retreated to Romania
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 2 mech_infantrys
Battle in Norway
Germans attack with 2 armour, 1 fighter and 2 marines
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Norway from Russians with 2 armour, 1 fighter and 1 marine remaining. Battle score for attacker is 11
Casualties for Germans: 1 marine
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from France to Western Germany
1 artillery moved from Northern Italy to Yugoslavia
2 fighters moved from Romania to Germany
1 aaGun moved from Greater Southern Germany to Germany
1 fighter moved from Norway to GermanyPlace Units - Germans
10 artilleries placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs