@Stucifer @Daaras Also I have not done play by forum yet I have just done saved files so Daaras will have to help me with that.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Manchuria to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGunNon Combat Move - Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
3 armour moved from Kiangsu to Kweichow
4 armour, 2 artilleries and 5 mech_infantrys moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 bomber moved from Philippines to Shan State
1 bomber moved from Caroline Islands to Shan State
1 bomber moved from Caroline Islands to Shan State
4 fighters and 1 tactical_bomber moved from Japan to Hunan
1 fighter moved from Caroline Islands to 42 Sea Zone
1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 6 infantry, 1 marine, 4 tactical_bombers and 5 transports moved from 54 Sea Zone to 42 Sea Zone
3 destroyers and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to Hunan
6 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
1 armour moved from Hopei to Hunan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to ChaharPlace Units - Japanese
4 fighters placed in Japan
5 infantry placed in Japan
1 artillery placed in Manchuria
2 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 marines and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
9 fighters moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Midway to 33 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
9 transports moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Morocco
1 mech_infantry moved from Algeria to MoroccoCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Marshall IslandsNon Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 fighters placed in Western United States
2 carriers and 1 destroyer placed in 10 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
5 infantry moved from Suiyuyan to ChaharCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Syria to Persia
1 armour moved from Syria to Persia
1 artillery and 4 infantry moved from Syria to Iraq
1 mech_infantry moved from Egypt to Iraq
6 artilleries, 25 infantry and 1 mech_infantry moved from Burma to India
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports moved from 95 Sea Zone to 91 Sea ZoneCombat - British
Non Combat Move - British
3 aaGuns moved from Burma to IndiaPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Syria to Iraq
1 infantry moved from Burma to India
2 aaGuns, 8 armour, 4 fighters, 2 infantry and 5 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,1,5
ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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Again, I skipped Italy for convenience and speed. Hope that’s OK.
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no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 armour, 5 artilleries, 8 infantry, 1 marine and 6 mech_infantrys moved from Northern Italy to Southern Italy
4 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
4 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Poland
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern Italy
Germans attack with 7 armour, 5 artilleries, 8 infantry, 1 marine and 9 mech_infantrys
Americans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
Germans win, taking Southern Italy from Americans with 7 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 4 artilleries, 8 infantry and 1 marine
Casualties for Americans: 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 aaGun moved from Northern Italy to Greater Southern Germany
1 infantry moved from Southern France to Northern Italy
EDIT: 1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Eastern Poland to Poland
EDIT: Germans undo move 3.
EDIT: 3 aaGuns, 16 armour, 5 artilleries, 19 infantry and 11 mech_infantrys moved from Eastern Poland to Slovakia Hungary
EDIT: 1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
EDIT: 1 aaGun moved from Slovakia Hungary to Eastern Poland
EDIT: 1 infantry moved from Baltic States to Slovakia HungaryPlace Units - Germans
1 infantry placed in Germany
3 fighters placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
3 armour, 5 artilleries, 8 infantry, 1 marine and 6 mech_infantrys moved from Northern Italy to Southern Italy
4 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
4 artilleries and 3 infantry moved from Germany to Poland
2 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Poland
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern Italy
Germans attack with 7 armour, 5 artilleries, 8 infantry, 1 marine and 9 mech_infantrys
Americans defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
Germans win, taking Southern Italy from Americans with 7 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 4 artilleries, 8 infantry and 1 marine
Casualties for Americans: 1 armour, 3 artilleries, 13 infantry and 2 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 aaGun moved from Northern Italy to Greater Southern Germany
1 infantry moved from Southern France to Northern Italy
EDIT: 1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Eastern Poland to Poland
EDIT: Germans undo move 3.
EDIT: 3 aaGuns, 16 armour, 5 artilleries, 19 infantry and 11 mech_infantrys moved from Eastern Poland to Slovakia Hungary
EDIT: 1 aaGun, 2 armour, 1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
EDIT: 1 aaGun moved from Slovakia Hungary to Eastern Poland
EDIT: 1 infantry moved from Baltic States to Slovakia HungaryPlace Units - Germans
1 infantry placed in Germany
3 fighters placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 armour and 2 mech_infantrys moved from Belarus to Karelia
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Bryansk to Eastern Poland
9 armour, 29 artilleries, 38 infantry and 9 mech_infantrys moved from Belarus to Eastern Poland
4 armour and 6 mech_infantrys moved from Russia to Western Ukraine
2 fighters moved from Belarus to Baltic States
1 submarine moved from 125 Sea Zone to 119 Sea Zone
18 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to Amur
4 infantry moved from Siberia to AmurCombat - Russians
Battle in Amur
Russians attack with 23 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 23 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 4 armour, 1 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 10 armour, 29 artilleries, 38 infantry and 9 mech_infantrys
Italians defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 10 armour, 29 artilleries, 38 infantry and 9 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
4 aaGuns moved from Belarus to Eastern Poland
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun moved from Buryatia to AmurPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 10 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 5 artilleries, 13 infantry, 1 mech_infantry and 10 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 bombers, 8 fighters and 6 tactical_bombers moved from Shan State to India
5 fighters and 1 tactical_bomber moved from Hunan to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 armour moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Yunnan
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone -
one more DD in that sea one next to India (Cruiser, battleship, destroyer). Scramble your 1 plane or not?
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Nah. No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour, 4 artilleries, 12 infantry, 1 mech_infantry and 10 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 5 artilleries, 13 infantry, 1 mech_infantry and 10 transports moved from 41 Sea Zone to 39 Sea Zone
1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from 39 Sea Zone to India
3 bombers, 8 fighters and 6 tactical_bombers moved from Shan State to India
5 fighters and 1 tactical_bomber moved from Hunan to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to India
1 armour moved from Kweichow to Anhwe
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Yunnan
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anhwe
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 5 artilleries, 3 bombers, 14 fighters, 13 infantry, 1 marine, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 fighter, 1 harbour, 26 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is -37
Casualties for British: 3 aaGuns, 1 armour, 6 artilleries, 1 fighter, 26 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 5 artilleries, 8 fighters, 13 infantry, 1 marine, 1 mech_infantry and 3 tactical_bombers
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
4 armour and 3 mech_infantrys moved from Shan State to India
6 fighters and 4 tactical_bombers moved from India to 41 Sea Zone
5 carriers moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 5 submarines moved from 42 Sea Zone to 37 Sea Zone
4 fighters moved from Japan to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
1 armour moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 bomber and 3 fighters placed in Japan
2 artilleries and 1 infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
sigh… 7 more planes lost compared with average. That is a big setback for Japan.
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Ouch! You really needed a big win there, too. Sorry.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 17 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 6 Sea Zone
1 marine moved from Marshall Islands to 32 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from 21 Sea Zone to Guam
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 marine moved from 33 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone -
Kamis, scrambles?
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one kami on EACH of the DDs