Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 submarines moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
1 artillery, 2 infantry and 1 marine moved from France to Northern Italy
3 armour, 1 fighter and 6 mech_infantrys moved from Western Germany to Northern Italy
1 fighter moved from Eastern Poland to Northern Italy
1 fighter moved from Eastern Poland to Northern Italy
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Northern Italy
Germans attack with 3 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 6 mech_infantrys
British defend with 1 artillery, 1 fighter and 2 tactical_bombers; Americans defend with 1 artillery and 1 factory_minor
Germans win, taking Northern Italy from Americans with 3 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine and 6 mech_infantrys remaining. Battle score for attacker is 37
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery, 1 fighter and 2 tactical_bombers
Casualties for Americans: 1 artillery
Battle in Bessarabia
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 4 submarines
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 4 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 aaGun moved from Eastern Poland to Western Ukraine
EDIT: 1 mech_infantry moved from Eastern Poland to Bryansk
16 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 3 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eire: 1 mech_infantry
EDIT: Adding units owned by Germans to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in France
Germans undo move 2.
1 artillery and 2 infantry placed in France
4 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,1,3
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from Germans
26 artilleries and 39 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Rostov
3 armour moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Belarus to Baltic States
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 transport
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Baltic States
Russians attack with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 3 armour, 26 artilleries and 39 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 3 armour, 26 artilleries and 39 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
4 aaGuns moved from Belarus to Bryansk
2 armour moved from Karelia to Norway
1 artillery moved from Karelia to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 fighters moved from Baltic States to Novgorod
3 armour and 3 mech_infantrys moved from Belarus to Baltic States
4 mech_infantrys moved from Belarus to Baltic States
2 aaGuns and 23 infantry moved from Ulaanbaatar to Amur
Place Units - Russians
3 armour placed in Novgorod
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs
Test summary from TripleA, engine version: 1.8.0.9, time: 10:09:45
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Malaya to Burma
Japanese take Shan State from UK_Pacific
Japanese take Burma from UK_Pacific
1 armour, 1 infantry and 3 mech_infantrys moved from Hunan to Yunnan
1 armour, 2 artilleries and 2 mech_infantrys moved from Kweichow to Yunnan
1 submarine moved from 46 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
5 fighters and 3 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone
3 artilleries and 6 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Kweichow to Yunnan
Combat - Japanese
Battle in 63 Sea Zone
Japanese attack with 5 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers and 2 transports
Japanese win, taking 63 Sea Zone from Neutral with 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Queensland
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Changing ownership of Buryatia from Russians to Japanese
EDIT: Turning off Edit Mode
5 fighters and 3 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
3 submarines moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from French Indo China to Caroline Islands
1 bomber moved from French Indo China to Caroline Islands
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to Japan
1 armour moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Hunan
7 mech_infantrys moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Philippines
1 tactical_bomber moved from Anhwe to Japan
1 fighter and 2 tactical_bombers moved from French Indo China to Philippines
1 bomber moved from Yunnan to Philippines
1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
Place Units - Japanese
3 armour placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
2 fighters and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Midway
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 2 infantry moved from British Columbia to Western United States
1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 7 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 7 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 mech_infantrys moved from Southern France to 93 Sea Zone
1 artillery, 9 infantry, 2 mech_infantrys and 6 transports moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 9 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 fighters moved from Southern France to 95 Sea Zone
1 carrier and 2 destroyers moved from 93 Sea Zone to 95 Sea Zone
Scramble off Rome?
Yes please… 7% chance of game changing luck!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Midway
2 transports moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 2 infantry moved from British Columbia to Western United States
1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery and 7 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 7 infantry and 6 transports moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 mech_infantrys moved from Southern France to 93 Sea Zone
1 artillery, 9 infantry, 2 mech_infantrys and 6 transports moved from 93 Sea Zone to 95 Sea Zone
1 artillery, 9 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 fighters moved from Southern France to 95 Sea Zone
1 carrier and 2 destroyers moved from 93 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 9 transports
Germans defend with 1 fighter; Italians defend with 2 fighters
Americans win with 1 fighter and 9 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 fighter
Casualties for Italians: 2 fighters
Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
Battle in Southern Italy
Americans attack with 1 armour, 3 artilleries, 12 infantry and 2 mech_infantrys
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans captures 5PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter
Casualties for Italians: 2 aaGuns, 1 armour and 1 infantry
Casualties for Americans: 2 infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Italians
Non Combat Move - Americans
1 fighter moved from 95 Sea Zone to Algeria
1 mech_infantry moved from Tunisia to Algeria
Place Units - Americans
1 artillery and 4 fighters placed in Western United States
2 carriers and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 cruisers, 3 destroyers and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 armour moved from Egypt to Syria
6 artilleries, 1 fighter, 26 infantry and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 6 artilleries, 1 fighter, 26 infantry and 1 mech_infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 6 artilleries, 1 fighter, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
1 mech_infantry moved from French Equatorial Africa to Egypt
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
It very nearly worked for you!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from India to Burma
1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from New South Wales to Queensland
Combat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4,6,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,1,1,4,5,1,2,6,1,1,4,6,2,4,2,4,2,1,6,1,2,3,1,6,3,1,1,5,3,3,6,1,5,1,1,1
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Combat - French
Turn Complete - French
Go ahead and roll any battles you want to do with Italy on the board here along with your German move. It wasn’t gonna affect my ANZAC move anyway.
battle in Eastern Poland
Rolling 1d6:
(4)
Rolling 2d6:
(2, 4)
Rolling 1d6:
(2)
Russian
Rolling 1d6:
(1)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Americans
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 3 armour
Russians win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for Russians: 2 armour
Non Combat Move - Germans
4 submarines moved from 115 Sea Zone to 113 Sea Zone
3 aaGuns, 3 artilleries and 19 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland
16 armour and 11 mech_infantrys moved from Ukraine to Eastern Poland
3 artilleries and 5 infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Poland
1 artillery and 2 infantry moved from France to Northern Italy
Place Units - Germans
4 armour and 3 mech_infantrys placed in Western Germany
4 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Poland
1 mech_infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to 113 Sea Zone
1 armour moved from Norway to Karelia
3 armour, 2 artilleries and 5 mech_infantrys moved from Baltic States to Belarus
3 armour moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 armour, 26 artilleries and 38 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Rostov to Belarus
1 armour and 4 mech_infantrys moved from Russia to Belarus
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
4 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
14 infantry moved from Amur to Buryatia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 fighter
Germans defend with 4 submarines and 1 transport
4 submarines owned by the Germans Submerged
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Poland
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Poland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Buryatia
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Amur to Buryatia
4 aaGuns moved from Bryansk to Belarus
2 fighters moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter moved from 113 Sea Zone to Finland
Place Units - Russians
4 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Russians collect 39 PUs (3 lost to blockades); end with 40 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Manchuria to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Amur from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Non Combat Move - Japanese
1 armour, 3 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
3 armour moved from Kiangsu to Kweichow
4 armour, 2 artilleries and 5 mech_infantrys moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Philippines to Shan State
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
1 bomber moved from Philippines to Shan State
1 bomber moved from Caroline Islands to Shan State
1 bomber moved from Caroline Islands to Shan State
4 fighters and 1 tactical_bomber moved from Japan to Hunan
1 fighter moved from Caroline Islands to 42 Sea Zone
1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 fighters, 6 infantry, 1 marine, 4 tactical_bombers and 5 transports moved from 54 Sea Zone to 42 Sea Zone
3 destroyers and 5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Manchuria to Hunan
6 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Shan State
1 armour moved from Hopei to Hunan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Chahar
Place Units - Japanese
4 fighters placed in Japan
5 infantry placed in Japan
1 artillery placed in Manchuria
2 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Americans buy 2 carriers, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 marines moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 2 marines and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
9 fighters moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Midway to 33 Sea Zone
4 fighters moved from Western United States to Hawaiian Islands
9 transports moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Marshall Islands
Non Combat Move - Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 fighters placed in Western United States
2 carriers and 1 destroyer placed in 10 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs