You should read this. Nobody buys Battleships or Cruisers in OOB, except in extremely extremely extremely rare situations.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Alexandria to Egypt
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 106 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British win, taking 106 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from India to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 2 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 battleship moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United KingdomPlace Units - British
2 fighters placed in United Kingdom
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Gibraltar
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Gibraltar from British, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery moved from Libya to Tobruk
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Albania to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Bulgaria
1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Normandy Bordeaux to Southern Italy
2 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
2 marines placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 marines and 8 transports; Remaining resources: 2 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
4 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom -
okay, I can’t resist. Scrambles?
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No intercept. I’ll let the AA guns put in werk.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 marines and 8 transports; Remaining resources: 2 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
4 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United KingdomCombat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,3,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
6 armour and 3 mech_infantrys moved from France to Western Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
6 infantry moved from Finland to Norway
1 mech_infantry moved from Western Germany to Germany
3 infantry moved from Poland to Slovakia Hungary
4 bombers moved from United Kingdom to Western Germany
3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Greece to Western Germany
2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
6 armour moved from Western Germany to GermanyPlace Units - Germans
8 transports placed in 113 Sea Zone
2 marines placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
No dice.
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All my radar operators are so fired.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 marines and 8 transports; Remaining resources: 2 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Yugoslavia to Greece
1 armour moved from Yugoslavia to Greece
1 armour moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
4 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United KingdomCombat - Germans
Battle in Greece
Germans attack with 3 armour, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,3,4,6 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,5 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
6 armour and 3 mech_infantrys moved from France to Western Germany
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
6 infantry moved from Finland to Norway
1 mech_infantry moved from Western Germany to Germany
3 infantry moved from Poland to Slovakia Hungary
4 bombers moved from United Kingdom to Western Germany
3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Greece to Western Germany
2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
6 armour moved from Western Germany to GermanyPlace Units - Germans
8 transports placed in 113 Sea Zone
2 marines placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine -
Oops, missed a soldier.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Eastern Poland to Belarus
2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
3 artilleries moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Novgorod to BelarusPlace Units - Russians
7 artilleries and 3 infantry placed in Russia
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
6 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
You can, of course, ass your edit in.
I’m off to bed!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 fighter and 2 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun and 4 infantry moved from Jehol to Manchuria
1 fighter moved from Kwangsi to Manchuria
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 battleships, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from Anhwe to Hunan
3 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Kwangsi to ManchuriaPlace Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
2 fighters moved from Eastern United States to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from Guam to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
3 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
3 bombers placed in Eastern United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
9 infantry moved from Shensi to HopeiPlace Units - Chinese
4 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 16x factory_major; Remaining resources: 19 PUs;
British buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 battleship moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Ethiopia to EgyptCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to 98 Sea Zone
2 tactical_bombers moved from Alexandria to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Shan State to BurmaPlace Units - British
5 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Holland Belgium to United Kingdom
4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
9 infantry moved from Norway to 113 Sea Zone
1 artillery and 2 marines moved from Western Germany to 113 Sea Zone
6 armour and 2 mech_infantrys moved from Germany to 113 Sea Zone
6 armour, 1 artillery, 1 battleship, 1 cruiser, 9 infantry, 2 marines, 2 mech_infantrys and 9 transports moved from 113 Sea Zone to 110 Sea Zone
6 armour, 1 artillery, 9 infantry, 2 marines and 2 mech_infantrys moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 1 artillery, 4 bombers, 4 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 4 bombers, 3 fighters, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys
Casualties for British: 5 aaGuns, 1 armour, 4 fighters, 10 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to BritishNon Combat Move - Germans
4 bombers, 3 fighters and 3 tactical_bombers moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Poland
3 armour moved from Greece to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Greece to Bulgaria
1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Germans
4 submarines placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Germany
1 airfield placed in Holland BelgiumTurn Complete - Germans
Germans collect 47 PUs; end with 80 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs