@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
Oh shoot. I just realized that in my despair over your amazing defense vs Italy and my poor showing on offense, I clicked through casualties in round 2 of that battle without looking and apparently damaged another carrier.
How would you like to proceed? It was my mistake, so I’ll accept whatever remedy you find acceptable.
keep with your awesome G1 roll and do the additional rolls on the forum.
Thanks! That’s very kind of you.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
OK, your defense in round 1.
Rolls: 4@2 1@3 7@4; Total Hits: 74@2: (1, 6, 4, 3)1@3: (2)7@4: (6, 4, 3, 3, 2, 6, 3)
That leaves me with 8 bombers vs your 4 fighters.
Rolls: 8@4; Total Hits: 58@4: (5, 3, 1, 2, 5, 5, 1, 4)
Rolls: 4@4; Total Hits: 34@4: (4, 5, 4, 4)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 bombers and 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
EDIT: Turning off Edit Mode
5 bombers moved from Western Germany to Southern Italy
1 infantry moved from Tobruk to Libya
1 armour and 9 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 infantry placed in Western Germany
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 47 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
If I’m doing my math right, that gives me a score of 47 on that fight. I’m probably still doomed, but I’m hoping the worm will turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 armour, 32 artilleries, 32 infantry and 1 mech_infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
8 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Caucasus to Bryansk
Place Units - Russians
2 armour and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Finally could move to Belarus now that Germany has fewer planes. That usually means victory for the Allies, but we shall see how things proceed.
Yea, I’m gonna concede at this point. There’s just no path to victory now, even assuming dice heavily in my favor.
Nicely done!
Apparently whoever has been playing the Allies has won every time in our matchups so far. Want to continue our series?
I am getting my butt kicked by JDOW playing allies. Japan is struggling and I can’t contain China while holding onto the Money Islands. I need to come up with a new idea of winning for the Axis.
Sure, lets start a new game. I will be gone for a week starting on Friday so we might only get through a few turns before taking a break.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 bomber moved from Germany to 111 Sea Zone
Changing build to 1 sub and 2 bombers. Scrambles, Sir?
Full scramble all. Let’s see how this shakes out.
4 hits off of Scotland. Save the BB or the fighter?
Save the fighter.
thought so…
4 hits in SZ110. Lose all of the ships or save the BB?
Lose all the ships.