*one from Manchuria and one from FIC
16L G40 BM 2.0 AetV(Axis) vs Simon33(Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Volgograd to Ukraine
9 artilleries, 1 fighter and 39 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 9 artilleries, 3 fighters, 39 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 10 armour, 6 artilleries, 1 factory_minor, 20 infantry and 6 mech_infantrys
Russians win, taking Ukraine from Germans with 1 armour, 9 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 87
Casualties for Germans: 3 aaGuns, 10 armour, 6 artilleries, 20 infantry and 6 mech_infantrys
Casualties for Russians: 32 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
2 artilleries and 7 infantry moved from Russia to TambovPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
EDIT: Adding units owned by Russians to Iraq: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 marine moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
1 fighter moved from French Indo China to Kwangtung
1 bomber moved from French Indo China to Kwangtung
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from French Indo China to Kiangsi
1 bomber moved from French Indo China to Kwangtung
1 submarine moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 armour, 3 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 3 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 marine
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transportNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Kiangsi to French Indo China
1 fighter moved from Kwangtung to French Indo China
2 bombers moved from Kwangtung to French Indo China
1 fighter moved from 6 Sea Zone to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
1 armour and 2 infantry placed in French Indo China
1 carrier and 3 submarines placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3
Japanese collect 48 PUs (3 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
I didn’t see that DD trapped in the Med. I’d rather attack the sub and Cruiser rather than the CV.
DD:
Rolling 1d6:
(5)Sub:
Rolling 1d6:
(3)Cruiser:
Rolling 1d6:
(5) -
dd
Rolling 1d6:
(2)Sub
Rolling 1d6:
(4)Cruiser
Rolling 1d6:
(4) -
DD
Rolling 1d6:
(2)Cruiser
Rolling 1d6:
(6) -
Award a medal.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Chile to Argentina
1 mech_infantry moved from Colombia to Argentina
1 mech_infantry moved from Colombia to Venezuela
1 artillery and 1 infantry moved from Colombia to VenezuelaCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Celebes
Battle in Venezuela
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
1 artillery owned by the Americans and 1 infantry owned by the Americans retreated to Brazil
Neutral_True win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in Argentina
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 4 infantry
Neutral_True win with 3 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 1 infantry
Battle in 33 Sea Zone
Americans attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 carrier and 2 fighters
Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Turning on Edit Mode
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
Battle in 91 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -38
Casualties for Americans: 1 bomber, 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Americans
1 submarine moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Western United States to Wake Island
2 transports moved from 65 Sea Zone to 89 Sea ZonePlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry and 1 marine
Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry and 1 marineNon Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
2 artilleries and 1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 2 infantry placed in Jehol
2 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Central America to Venezuela
1 bomber moved from United Kingdom to Venezuela
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in French Madagascar
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 marine
British win, taking French Madagascar from Neutral_Axis, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Venezuela
British attack with 1 armour and 1 bomber
Neutral_True defend with 1 infantry
British win, taking Venezuela from Neutral_True with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantryNon Combat Move - British
1 bomber moved from Venezuela to British Guiana
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to Central America
1 artillery and 2 infantry moved from Iraq to Northwest Persia
2 artilleries moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Yunnan to 39 Sea Zone
1 infantry moved from Burma to India
1 artillery moved from Shan State to Burma
1 artillery moved from Yunnan to BurmaPlace Units - British
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 destroyer placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5,3
British collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Ukraine
1 armour moved from Bessarabia to Ukraine
9 infantry moved from Turkey to Northwest Persia
1 bomber moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 armour, 9 artilleries, 1 factory_minor and 7 infantry
Russians win with 1 aaGun, 1 armour, 9 artilleries and 6 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 9 infantry
British defend with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 7 infantry
Casualties for British: 1 armour, 3 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Bulgaria
2 mech_infantrys moved from Northern Italy to Bulgaria
1 aaGun moved from Bessarabia to Western Ukraine
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Switzerland to Northern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Ukraine
1 armour moved from Bessarabia to Ukraine
9 infantry moved from Turkey to Northwest Persia
1 bomber moved from Southern Italy to Northwest PersiaCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 aaGun, 1 armour, 9 artilleries, 1 factory_minor and 7 infantry
Russians win with 1 aaGun, 1 armour, 9 artilleries and 6 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 9 infantry
British defend with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 7 infantry
Casualties for British: 1 armour, 3 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Bulgaria
2 mech_infantrys moved from Northern Italy to Bulgaria
1 aaGun moved from Bessarabia to Western Ukraine
1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 5 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Switzerland to Northern ItalyPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 mech_infantrys
EDIT: Adding units owned by Italians to Romania: 1 bomber and 2 mech_infantrys
EDIT: Removing units owned by Italians from Bulgaria: 1 bomber
EDIT: Turning off Edit Mode -
Please use 2nd file. Made some minor NCM adjustments.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 57 Sea Zone
1 submarine moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer and 11 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Caucasus to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Ukraine
1 fighter and 1 tactical_bomber moved from 100 Sea Zone to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Turkey to Ukraine
1 fighter moved from Novgorod to Ukraine
1 artillery, 4 infantry and 1 mech_infantry moved from Spain to Gibraltar
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Nenetsia
1 mech_infantry moved from Archangel to NenetsiaCombat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Gibraltar
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Germans win, taking 93 Sea Zone from Americans, taking Gibraltar from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 10 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 9 artilleries, 1 factory_minor and 6 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 9 artilleries and 6 infantry
Battle in 92 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Spain to Portugal
Germans take Portugal from Neutral_True
1 aaGun moved from Spain to Gibraltar
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Novgorod to Eastern Poland
2 infantry moved from Novgorod to Belarus
1 artillery moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to 100 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Ukraine to Romania
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 mech_infantrys placed in Southern France
1 artillery and 2 mech_infantrys placed in Normandy Bordeaux
6 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Volgograd to Rostov
1 artillery and 7 infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Tambov to Russia
1 tactical_bomber moved from Rostov to Russia
3 fighters moved from Volgograd to RussiaPlace Units - Russians
2 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
I guess I underestimated the German attack in Ukraine.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 marine moved from Sumatra to 41 Sea Zone
1 armour, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from French Indo China to Malaya
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
2 bombers moved from French Indo China to Celebes
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 57 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 marine moved from Sumatra to 41 Sea Zone
1 armour, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 57 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
3 fighters moved from French Indo China to Malaya
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
2 bombers moved from French Indo China to Celebes
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 57 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 armour and 1 marine
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Battle in Malaya
Japanese attack with 1 armour and 3 fighters
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Siberia from Russians, taking Malaya from UK_Pacific with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 57 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 destroyers and 1 submarine
retreated to 57 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
4 carriers, 1 cruiser and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from Korea to Amur
1 battleship, 3 carriers, 1 cruiser and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Malaya to 36 Sea Zone
2 bombers moved from Celebes to Borneo
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 57 Sea Zone to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 57 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 harbour placed in Hainan
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 fighter and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
2 artilleries placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
The Edit is for te battle in sz57.
I took as casualty 1x DD, 1x SS and realized that you might want to keep the SS, so I exchanged the Units.
Let me know if I was mistaken by my own assumption and I will change it back and continue the sea Battle.





