@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
2 infantry moved from Caucasus to Rostov
1 artillery moved from Volgograd to Rostov
Combat - Russians
Battle in Russia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour and 1 factory_minor
Germans win with 2 armour remaining. Battle score for attacker is -18
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 2 mech_infantrys
Russians win, taking Rostov from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 armour moved from Timguska to Shensi
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters and 6 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
2 carriers moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from 36 Sea Zone to Java
2 bombers moved from Malaya to Eastern Persia
1 armour, 1 artillery and 1 marine moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from French with 1 battleship, 2 carriers and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Eastern Persia
Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 marine and 1 mech_infantry
British defend with 2 artilleries and 4 infantry
Japanese win, taking Eastern Persia from British with 2 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries and 4 infantry
Casualties for Japanese: 1 marine and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 destroyer
Japanese win with 6 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Urals from Russians to Japanese
EDIT: Adding units owned by Japanese to Urals: 1 mech_infantry
EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
6 carriers moved from 36 Sea Zone to 37 Sea Zone
6 fighters moved from 20 Sea Zone to 37 Sea Zone
4 fighters moved from Java to 42 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 5 Sea Zone to Japan
Place Units - Japanese
2 armour and 1 fighter placed in India
3 infantry placed in French Indo China
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6,1,2,2,5,3,4,1,4,4,2,4,4,1
Japanese collect 38 PUs (11 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Amur to Korea
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun
Americans win, taking Iwo Jima from Japanese, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 destroyer moved from 87 Sea Zone to 89 Sea Zone
1 artillery and 2 infantry moved from Southeast Mexico to Central America
1 artillery and 2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
2 destroyers and 1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Midway
1 fighter moved from Midway to 17 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Greece
2 artilleries and 2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Equatorial Africa: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Trans-Jordan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from French Central Africa: 3 artilleries and 3 infantry
EDIT: Adding units owned by Americans to French Equatorial Africa: 4 artilleries and 4 infantry
EDIT: Removing units owned by Americans from French West Africa: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 1 bomber, 5 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from Egypt to 97 Sea Zone
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
Combat - British
Battle in Mozambique
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Cyprus
Battle in 97 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking Cyprus from Italians, taking 97 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Eastern Persia
British attack with 1 artillery, 2 infantry and 3 mech_infantrys
Japanese defend with 2 armour and 1 artillery
British win, taking Eastern Persia from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Japanese: 2 armour and 1 artillery
Non Combat Move - British
1 artillery and 2 infantry moved from Iraq to Persia
5 artilleries and 4 infantry moved from Turkey to Greece
2 fighters moved from 97 Sea Zone to Greece
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Angola to Belgian Congo
1 bomber moved from Quebec to United Kingdom
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 bomber placed in Quebec
Turn Complete - British
British collect 43 PUs; end with 44 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Americans
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Italians
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Malta
1 aaGun moved from Bryansk to Ukraine
1 armour moved from Northern Italy to Albania
1 artillery moved from Yugoslavia to Albania
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 93 PUs;
Germans buy 3 armour, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Albania to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
4 bombers moved from Bryansk to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Germans take Volgograd from Russians
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
Combat - Germans
Battle in Trans-Jordan
Germans attack with 5 bombers, 1 infantry and 1 mech_infantry
British defend with 1 artillery; Americans defend with 1 fighter, 1 infantry and 1 tactical_bomber
Germans win with 5 bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery
Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in 97 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Germans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Battle in Rostov
Germans attack with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 1 armour, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 fighters moved from Rostov to Albania
2 fighters moved from 97 Sea Zone to Egypt
5 bombers moved from Trans-Jordan to Egypt
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Spain
2 armour and 1 infantry moved from Southern France to Spain
2 infantry moved from Spain to Gibraltar
2 armour moved from Western Germany to Southern France
3 armour moved from Western Ukraine to Slovakia Hungary
5 mech_infantrys moved from Yugoslavia to Albania
Place Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
1 factory_minor placed in Yugoslavia
1 infantry placed in Western Germany
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Remember!
You need to take one VC away from Axis on the European Theatre or conquer Japan Tokio so that I will have to get a nineth VC in Europe!
@aequitas:
Remember!
You need to take one VC away from Axis on the European Theatre or conquer Japan Tokio so that I will have to get a nineth VC in Europe!
S***.
This looks like another loss to VCs on a game I thought I was ahead on.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 armour moved from Shensi to Yunnan
Non Combat Move - Russians
Turn Complete - Russians
You need to protect your US fleet better.
I was able to sink your fleet twice.
One time in the Atl. one time in the Pac.
A AB would have served you well at Gib. and you should have left one US Unit in any N. Africa territory.
My two cents.
Just telling you some good advise, i once received. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Urals to Timguska
Japanese take Timguska from Russians
2 armour moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 bombers moved from West India to Persia
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 2 armour and 1 fighter
British defend with 1 artillery and 1 mech_infantry
Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Persia
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
British defend with 2 artilleries, 1 factory_minor and 4 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 4 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Queensland
Non Combat Move - Japanese
2 bombers moved from Persia to Egypt
1 fighter moved from Eastern Persia to India
1 fighter moved from 37 Sea Zone to French Indo China
6 carriers and 5 fighters moved from 37 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in French Indo China
2 artilleries and 1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,5,4,3,5,2
Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Urals to Timguska
Japanese take Timguska from Russians
2 armour moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 bombers moved from West India to Persia
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 4 fighters, 2 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 54 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 54 Sea Zone to Queensland
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 2 armour and 1 fighter
British defend with 1 artillery and 1 mech_infantry
Japanese win, taking Eastern Persia from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Persia
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
British defend with 2 artilleries, 1 factory_minor and 4 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 2 artilleries and 4 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Queensland
Non Combat Move - Japanese
2 bombers moved from Persia to Egypt
1 fighter moved from Eastern Persia to India
1 fighter moved from 37 Sea Zone to French Indo China
6 carriers and 5 fighters moved from 37 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in India
3 infantry placed in French Indo China
2 artilleries and 1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,3,1,3,5,4,3,5,2
Japanese collect 40 PUs (8 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Hey Simon33,
you may try this file now.
I tested it and it was fine.
Sincerely AetV
Ok, that’s it. I’ll post the result.