@ArtofWar1947 no thanks
16L G40 oysteilo (Axis) vs Giallo (Allies) BM2
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again cant open
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ok, I will recreate it and email it to you
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese destroys 10PUs while taking UK_Pacific capital
3 artilleries and 5 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
4 bombers moved from French Indo China to 33 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to Shensi -
it should be more or less the same, scramble? (note one art attacking caroline). File is emailed
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scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese destroys 10PUs while taking UK_Pacific capital
3 artilleries and 5 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 36 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from Japan to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
4 bombers moved from French Indo China to 33 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from French Indo China to Suiyuyan
1 fighter moved from French Indo China to Tsinghai
1 fighter moved from French Indo China to ShensiCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 6 bombers, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 1 transport
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine; ANZAC defend with 2 carriers, 1 cruiser and 4 fighters
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans, 2 carriers owned by the ANZAC and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 6 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 89
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 submarine
Casualties for ANZAC: 2 carriers, 1 cruiser and 4 fighters
Casualties for Japanese: 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery
Americans defend with 1 aaGun, 1 airfield and 1 harbour
Japanese win, taking Caroline Islands from Americans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Tsinghai
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Tsinghai to Sikang
1 fighter moved from Shensi to Kweichow
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Kweichow
1 armour moved from Hunan to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kwangtung to Yunnan
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
6 bombers moved from 33 Sea Zone to Guam
2 fighters moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 armour and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 harbour, 4 submarines and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 42 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 3 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
1 armour, 4 infantry and 3 transports moved from 88 Sea Zone to 64 Sea Zone
3 artilleries moved from Central United States to 101 Sea Zone
3 artilleries and 3 transports moved from 101 Sea Zone to 64 Sea Zone
1 carrier moved from 101 Sea Zone to 64 Sea Zone
2 fighters moved from Eastern United States to Western United States
1 battleship, 2 carriers, 3 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 64 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 64 Sea Zone to Southeast Mexico
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
1 harbour placed in Southeast Mexico
3 tactical_bombers placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Tambov to Rostov
1 bomber moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 aaGun moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 aaGuns and 6 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 52 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 carrier, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Samara
1 tactical_bomber moved from Tambov to Samara
2 tactical_bombers moved from Tambov to Vologda
1 fighter moved from Tambov to Vologda
1 tactical_bomber moved from Tambov to Russia
1 bomber moved from Tambov to SamaraCombat - Germans
Battle in Samara
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor and 1 infantry
Germans destroys 30PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vologda to Tambov
1 bomber moved from Samara to Tambov
1 tactical_bomber moved from Samara to Tambov
1 tactical_bomber moved from Russia to Tambov
3 mech_infantrys moved from Bryansk to Tambov
2 artilleries moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Slovakia Hungary to Tambov
2 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 armour and 4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Northern Italy to Romania
1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
5 bombers moved from Western Germany to Tambov
1 artillery moved from Northern Italy to France
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 carrier and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 63 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
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works again!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
6 bombers moved from Guam to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 battleships moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Kweichow to Shensi
2 fighters and 2 tactical_bombers moved from Chahar to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 6 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win with 6 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 fighterNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kwangtung to Hunan
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
6 bombers moved from 35 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer and 2 submarines placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
Japanese undo move 2.
3 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Southeast Mexico to 64 Sea Zone
2 transports moved from 64 Sea Zone to 10 Sea Zone
1 armour, 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 4 infantry, 3 submarines and 4 transports moved from 64 Sea Zone to 26 Sea Zone
2 fighters and 3 tactical_bombers moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
2 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns, 3 artilleries and 13 infantry moved from Persia to Iraq
1 artillery and 6 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Eastern Persia to Persia
2 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United KingdomPlace Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 mech_infantry placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Rostov to Samara
1 bomber moved from Southern Italy to Samara
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Samara
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Samara from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Samara to Russia
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
Place Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French





