@cwglee51 I was using an older version. Installed it now and it works. Will post a bit later today
16L G40 oysteilo (Axis) vs Giallo (Allies) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Eastern United States to GibraltarCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Queensland to 54 Sea Zone
1 armour, 4 artilleries, 1 battleship, 4 carriers, 2 destroyers, 5 infantry, 3 submarines and 5 transports moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from Queensland to Caroline Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries, 3 fighters and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Americans undo move 1.
3 artilleries, 4 fighters and 3 infantry placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from West India to 79 Sea Zone
2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from 76 Sea Zone to Egypt
8 armour, 7 artilleries, 15 infantry and 8 mech_infantrys moved from Trans-Jordan to EgyptNon Combat Move - British
3 aaGuns moved from Trans-Jordan to Egypt
2 artilleries and 2 infantry moved from 76 Sea Zone to Italian SomalilandPlace Units - British
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,5,1
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
UK_Pacific collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
3 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 cruisers moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to 92 Sea Zone
1 armour and 2 artilleries moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
6 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 3 artilleries, 2 fighters and 6 infantry
British defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry; Americans defend with 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Italians win, taking Gibraltar from British with 1 armour and 2 fighters remaining. Battle score for attacker is 31
Casualties for Italians: 3 artilleries and 6 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun, 1 artillery, 3 fighters and 2 infantryNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Caucasus to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 armour, 3 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs -
I did not ask for scramble at gibraltar as I think this is your best defense. We can reroll if you feel differently
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Shensi to Hopei
Germans take Hopei from Chinese
1 infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Sakha to Siberia
Germans take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Germans take Soviet Far East from RussiansCombat - Germans
Battle in Central America
Battle in Morocco
Battle in West Indies
Battle in Brazil
Battle in AlgeriaNon Combat Move - Germans
1 aaGun, 10 armour, 12 artilleries and 24 infantry moved from Iraq to Trans-Jordan
4 tactical_bombers moved from Iraq to Trans-Jordan
14 armour and 18 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from France to Trans-Jordan
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Shensi to Anhwe
1 armour moved from Shensi to Hunan
1 armour moved from Shensi to Kweichow
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Syria to Trans-Jordan
2 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Tambov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
4 bombers moved from France to Southern Italy
4 bombers moved from Western Germany to Southern Italy
1 bomber moved from Kazakhstan to Southern Italy
1 aaGun moved from France to Western Germany
3 infantry moved from France to Western Germany
8 bombers moved from Southern Italy to Western Germany
1 bomber moved from Southern France to Southern Italy
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
10 mech_infantrys moved from Iraq to Trans-JordanPlace Units - Germans
8 bombers placed in Western Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 86 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 7 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 42 Sea Zone
4 bombers moved from Malaya to Java
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Japanese take 6 Sea Zone from Americans
2 fighters moved from Philippines to 34 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Malaya to 42 Sea Zone
2 fighters moved from Malaya to 42 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -1
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 fighter and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 4 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 4 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 34 Sea Zone to Paulau Island
4 bombers moved from Java to Borneo
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 battleships, 3 carriers, 1 destroyer and 6 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Anhwe to Kiangsi
3 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Jehol
1 infantry moved from Jehol to Shantung
1 mech_infantry moved from Manchuria to Shantung
1 mech_infantry moved from Kiangsi to Anhwe
1 armour moved from Kwangsi to AnhwePlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 destroyers placed in 20 Sea Zone
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 fighters and 4 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 6 Sea Zone to Korea
6 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from Caroline Islands to 6 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 8 fighters, 7 submarines, 3 tactical_bombers and 5 transports
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 22 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans winAmericans win, taking 6 Sea Zone from Japanese with 8 fighters, 7 submarines, 3 tactical_bombers and 5 transports remaining, taking 22 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 4 carriers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from 22 Sea Zone to Iwo Jima
2 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
3 fighters and 4 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,1,5,5,4,2,4,5,1
Americans collect 50 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
2 artilleries and 2 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 carriers, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 79 Sea ZoneNon Combat Move - British
2 artilleries and 2 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 armour and 2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,1,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,3
British collect 22 PUs (6 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 2 PUs (1 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in AlexandriaNon Combat Move - Italians
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
3 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Persia to Eastern PersiaPlace Units - Italians
3 infantry placed in Iraq
3 infantry placed in Northern Italy
1 carrier placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 50 PUs -
forgot to ul java
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Rolls: 2@2; Total Hits: 12@2: (4, 1)
Rolls: 1@2; Total Hits: 01@2: (3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 artillery, 1 infantry, 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 artillery
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 46 Sea Zone to New South Wales
2 aaGuns, 3 artilleries and 11 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 5 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Central America to Southeast Mexico
Germans take Southeast Mexico from Americans
2 bombers moved from Southern Italy to Egypt
1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 carrier moved from 95 Sea Zone to 98 Sea Zone
2 mech_infantrys moved from Iraq to Egypt
16 bombers moved from Western Germany to Egypt
24 armour, 12 artilleries, 1 fighter, 24 infantry, 29 mech_infantrys and 4 tactical_bombers moved from Trans-Jordan to EgyptCombat - Germans
Battle in Egypt
Germans attack with 24 armour, 13 artilleries, 18 bombers, 1 fighter, 26 infantry, 32 mech_infantrys and 4 tactical_bombers
British defend with 4 aaGuns, 10 armour, 13 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 22 infantry, 1 marine, 13 mech_infantrys and 2 tactical_bombers; Russians defend with 1 fighter
Germans win, taking Egypt from British with 24 armour, 12 artilleries, 18 bombers, 11 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 201
Casualties for Germans: 1 artillery, 1 fighter, 26 infantry and 21 mech_infantrys
Casualties for British: 4 aaGuns, 10 armour, 13 artilleries, 9 fighters, 22 infantry, 1 marine, 13 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 1 fighterNon Combat Move - Germans
12 bombers moved from Egypt to Iraq
6 bombers moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
5 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Chahar to Manchuria
1 armour moved from Suiyuyan to Jehol
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Anhwe to Jehol
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Szechwan to Kweichow
1 artillery moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
1 aaGun moved from Sikang to Szechwan
1 battleship, 2 carriers and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 transport moved from 89 Sea Zone to 91 Sea Zone
3 fighters moved from 89 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Egypt to 98 Sea Zone
2 tactical_bombers moved from Egypt to Greece
1 armour moved from Soviet Far East to Sakha
1 bomber moved from Kansu to Finland
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from Western Germany to Holland Belgium
6 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 carrier and 4 transports placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
Germans undo move 3.
3 fighters placed in France
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 89 PUs; end with 89 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs -
gg ill post it!!
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you know what, there is a small chance i get japan, so let play on





