• Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Bloody Hell! The AA missed, then I could only get two hits in two rounds. The Frogs could not miss, however.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - French
                1 EarlyFighter and 1 Fighter moved from sz16 to Vyborg
                1 Carrier moved from sz16 to sz15
                2 ArmoredCars and 1 Infantry moved from Morocco to C.Alger
                1 Elite and 1 Tank moved from E.Lybia to Lybia
                1 Elite moved from N.Sudan to E.Lybia
                1 Artillery, 1 Elite and 1 Infantry moved from French Africa to N.Sudan

    Purchase Units - French
                French buy 1 Elite, 5 Infantry and 3 Tanks; Remaining resources: 0 PUs;

    Combat - French
                Battle in Vyborg
                    French attack with 1 EarlyFighter and 1 Fighter
                    Finns defend with 1 Infantry
                    French win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry
                Battle in Lybia
                    French attack with 1 Elite and 1 Tank
                    Germans defend with 1 Infantry
                    French win, taking Lybia from Italians with 1 Elite and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in C.Alger
                    French attack with 2 ArmoredCars and 1 Infantry
                    Italians defend with 1 ArmoredCar
                    French win, taking C.Alger from Italians with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 ArmoredCar
                    Casualties for French: 1 Infantry

    Non Combat Move - French
                1 EarlyFighter and 1 Fighter moved from Vyborg to C.Sweden

    Place Units - French
                2 Tanks placed in Syria
                1 Elite, 2 Infantry and 1 Tank placed in Morocco
                3 Infantry placed in French Africa

    Turn Complete - French
                French collect 30 PUs; end with 30 PUs total

    triplea_38253_Fre9.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Yamamoto
                1 unit repaired.
                1 L.Fighter moved from sz74 to S.Guinea
                2 Infantry moved from Moresby to S.Guinea
                1 Artillery and 1 Infantry moved from Moresby to New Guinea
                1 Destroyer moved from sz100 to sz90
                2 Fighters and 4 L.Fighters moved from sz100 to sz90
                1 Artillery moved from Moresby to sz74
                1 Infantry moved from Moresby to sz74
                1 Artillery, 1 B.Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry and 5 Transports moved from sz74 to sz73
                1 Artillery and 1 Infantry moved from sz73 to Nayumo

    Purchase Units - Yamamoto
                Yamamoto buy 1 Fighter, 10 Infantry, 1 S.Sub and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Nayumo
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Nayumo from Dutch with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Dutch: 1 Infantry
                Battle in sz90
                    Yamamoto attack with 1 Destroyer, 2 Fighters and 4 L.Fighters
                    Americans defend with 1 Submarine
                    Yamamoto win with 2 Fighters and 4 L.Fighters remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 Submarine
                Battle in S.Guinea
                    Yamamoto attack with 2 Infantry and 1 L.Fighter
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking S.Guinea from Anzac with 2 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in New Guinea
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking New Guinea from Anzac with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                1 L.Fighter moved from S.Guinea to sz73
                1 T.Boat moved from sz109 to sz72
                1 Infantry moved from Darwin to sz72
                1 T.Boat moved from sz109 to sz111
                1 S.Sub and 1 Submarine moved from sz111 to sz100
                3 Infantry moved from Mindanao to Davao
                2 Fighters and 4 L.Fighters moved from sz90 to sz100
                1 Infantry moved from sz72 to Bali

    Place Units - Yamamoto
                3 Infantry placed in Moresby
                6 Infantry placed in Hong Kong
                1 Fighter, 1 S.Sub and 4 Submarines placed in sz100
                1 Infantry placed in Tokio
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from sz100: 1 S.Sub
                EDIT: Adding units owned by Yamamoto to sz100: 1 Destroyer
                EDIT: Adding units owned by Yamamoto to Tokio: 1 Infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Yamamoto
                Yamamoto collect 67 PUs; end with 67 PUs total

    triplea_38253_Yam9.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Yamamoto
                1 unit repaired.
                1 L.Fighter moved from sz74 to S.Guinea
                2 Infantry moved from Moresby to S.Guinea
                1 Artillery and 1 Infantry moved from Moresby to New Guinea
                1 Destroyer moved from sz100 to sz90
                2 Fighters and 4 L.Fighters moved from sz100 to sz90
                1 Artillery moved from Moresby to sz74
                1 Infantry moved from Moresby to sz74
                1 Artillery, 1 B.Carrier, 2 Destroyers, 2 EarlyFighters, 1 Infantry and 5 Transports moved from sz74 to sz73
                1 Artillery and 1 Infantry moved from sz73 to Nayumo

    Purchase Units - Yamamoto
                Yamamoto buy 1 Fighter, 10 Infantry, 1 S.Sub and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Nayumo
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                    Yamamoto win, taking Nayumo from Dutch with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Dutch: 1 Infantry
                Battle in sz90
                    Yamamoto attack with 1 Destroyer, 2 Fighters and 4 L.Fighters
                    Americans defend with 1 Submarine
                    Yamamoto win with 2 Fighters and 4 L.Fighters remaining. Battle score for attacker is -1
                    Casualties for Yamamoto: 1 Destroyer
                    Casualties for Americans: 1 Submarine
                Battle in S.Guinea
                    Yamamoto attack with 2 Infantry and 1 L.Fighter
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking S.Guinea from Anzac with 2 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in New Guinea
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Anzac defend with 1 Infantry
                    Yamamoto win, taking New Guinea from Anzac with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                1 L.Fighter moved from S.Guinea to sz73
                1 T.Boat moved from sz109 to sz72
                1 Infantry moved from Darwin to sz72
                1 T.Boat moved from sz109 to sz111
                1 S.Sub and 1 Submarine moved from sz111 to sz100
                3 Infantry moved from Mindanao to Davao
                2 Fighters and 4 L.Fighters moved from sz90 to sz100
                1 Infantry moved from sz72 to Bali

    Place Units - Yamamoto
                3 Infantry placed in Moresby
                6 Infantry placed in Hong Kong
                1 Fighter, 1 S.Sub and 4 Submarines placed in sz100
                1 Infantry placed in Tokio
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from sz100: 1 S.Sub
                EDIT: Adding units owned by Yamamoto to sz100: 1 Destroyer
                EDIT: Adding units owned by Yamamoto to Tokio: 1 Infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Yamamoto
                Yamamoto collect 67 PUs; end with 67 PUs total

    triplea_38253_Yam9.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Cheekily edited a change of Yam purchases there when I realised I had no DD off Tokyo! :roll:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 9

    Combat Move - Chinese
                1 Tank moved from Sian to Hanan
                1 Infantry moved from N.French.I to Hanan
                2 Tanks moved from Szechwan to Nanking
                1 Bomber and 1 Fighter moved from Szechwan to Hanan
                1 Bomber and 1 Fighter moved from Szechwan to Nanking
                3 Infantry moved from Szechwan to Shansi
                2 Infantry moved from Lhanzou to Peking
                2 Fighters moved from Szechwan to Shansi
                1 Bomber moved from Xining to Peking
                1 Bomber moved from Szechwan to Shansi

    Purchase Units - Chinese
                Chinese buy 1 Factory and 10 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Nanking
                    Chinese attack with 1 Bomber, 1 Fighter and 2 Tanks
                    Hisaichi defend with 1 Bunker
                    Chinese win, taking Nanking from Hisaichi with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Hisaichi: 1 Bunker
                    Casualties for Chinese: 1 Tank
                Battle in Peking
                    Chinese attack with 1 Bomber and 2 Infantry
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking Peking from Hisaichi with 1 Bomber and 2 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Hanan
                    Chinese attack with 1 Bomber, 1 Fighter, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Bunker
                    Chinese win, taking Hanan from Yamamoto with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Bunker
                    Casualties for Chinese: 1 Infantry
                Battle in Shansi
                    Chinese attack with 1 Bomber, 2 Fighters and 3 Infantry
                    Hisaichi defend with 1 Artillery and 3 Infantry
                    Chinese win, taking Shansi from Hisaichi with 1 Bomber, 2 Fighters and 3 Infantry remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 Artillery and 3 Infantry

    Non Combat Move - Chinese
                2 Fighters moved from Shansi to Sian
                1 Bomber moved from Shansi to Sian
                1 Bomber moved from Nanking to Sian
                1 Fighter moved from Nanking to Sian
                1 Bomber moved from Peking to Sian
                1 Bomber and 1 Fighter moved from Hanan to Sian
                3 Infantry moved from Fugong to Sian
                3 Infantry moved from Gansu to Lhanzou
                2 Infantry moved from Kansu to Fugong
                1 Infantry moved from Kansu to Szechwan
                1 Infantry moved from Gansu to Szechwan
                1 Infantry moved from Kansu to Fugong
                1 Tank moved from S.W.M to Szechwan
                1 Infantry moved from S.W.M to Gansu
                2 Infantry moved from Nancheng to Gansu
                4 Infantry moved from Nancheng to Kansu
                1 Tank moved from Xining to Gansu
                1 Tank moved from Xining to Kansu
                3 Infantry moved from Xining to Nancheng
                2 Infantry moved from Quyan to S.W.M
                4 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                1 Factory placed in Sian
                6 Infantry placed in Xining
                4 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 38 PUs; end with 38 PUs total

    triplea_38253_Chi9.tsvg

  • 20 18 17 15

    Nice Shansi attack, dawg!

  • 22 21 20 19 18 17 16

    We the Axis concede.
    Good game Allies!

    Up for another one?
    Any?

  • 23 21 20 19 17 16 15 13

    Good game.
    I’m willing to play again…let’s see who’s onboard.
    Does everybody want to roll and choose sides like we did in this game?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I think I that is best. I am sure PP is up for another.

  • 25 24 23 22 21 20 19 18 17 16

    Yes please. Thanks witt.

  • 20 19 18 17 16

    I’m game!

  • 22 21 20 19 18 17 16

    I am on Board.

    This time 1.9 Version please :-D :-D

  • 23 21 20 19 17 16 15 13

    yes…I guess there are some minor changes to the map.
    Everyone will have to have the newest version of Triple A installed. I like the new version…the combat phase goes a lot faster.
    thanks for bringing that up.

    there is also a WW1 version of this game…if anyone would like to try that let me know. It’s called Domination 1914: No Man’s Land.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Could we 8 play that, instead? I love change!

  • 23 21 20 19 17 16 15 13

    Wayne and I have been playing a game but, unless there is more interest, we should stay in WW2 for a team game.
    If everyone is willing to learn a new game, then we can try it…the game is heavily dependent on tech. if anybody would like to go 1v1 I’m willing to play.

  • 18 16 15

    Good game, I’m out for the next one, but maybe some other time. This one was good fun (although I kept you all waiting for a bit).

  • 25 24 23 22 21 20 19 18 17 16

    Happy to play whatever you all prefer - WW1, WW2 or whatever.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Let’s see what Whack, Aequitas,  Entek and Dawgoneit say.
    How many players does WW1 need? I will try and look at it later but might not be able to do so, before work.

  • 22 21 20 19 18 17 16

    @Private:

    Happy to play whatever you all prefer - WW1, WW2 or whatever.

    Me, too.

    Almost :-D

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