still 3 uk figs on us carrier
16L Adam514 (Axis) vs axis-dominion (Allies) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from RussiansCombat - Germans
Non Combat Move - Germans
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
1 mech_infantry moved from Belarus to Vologda
10 armour, 8 artilleries, 25 infantry and 23 mech_infantrys moved from Belarus to Smolensk
2 fighters and 1 tactical_bomber moved from Belarus to Western Germany
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter and 3 tactical_bombers placed in Western Germany
3 infantry placed in Novgorod
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 2 infantry
EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from French Indo China: 1 bomber
EDIT: Adding units owned by Germans to Philippines: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
5 infantry moved from Samara to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
8 artilleries moved from Tambov to Russia
1 aaGun and 41 infantry moved from Tambov to Russia
1 aaGun and 2 infantry moved from Rostov to Volgograd
8 mech_infantrys moved from Russia to Volgograd
8 mech_infantrys moved from Russia to Volgograd
6 mech_infantrys moved from Russia to Volgograd
5 mech_infantrys moved from Russia to Volgograd
1 armour moved from Russia to VolgogradPlace Units - Russians
5 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 submarine moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from Shensi to Yakut S.S.R.
1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to KazakhstanCombat - Japanese
Battle in Midway
Battle in Wake Island
Battle in Solomon Islands
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Olgiy to Timguska
1 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Yunnan to Shan State
3 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
4 mech_infantrys moved from Kweichow to Shan State
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from Philippines to Shan State
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Dzavhan to Olgiy
1 mech_infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Amur to Siberia
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Suiyuyan to Chahar
1 infantry moved from Chahar to Suiyuyan
1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Yakut S.S.R. to Olgiy
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 fighter moved from Japan to 33 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 fighter and 2 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Caroline Islands: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Queensland to 49 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
6 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 101 Sea Zone to 64 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
5 submarines moved from 64 Sea Zone to 89 Sea Zone
5 submarines moved from 63 Sea Zone to 64 Sea Zone
4 marines moved from New Zealand to 63 Sea Zone
2 artilleries and 1 infantry moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 1 infantry, 4 marines and 2 transports moved from 63 Sea Zone to 64 Sea Zone
2 artilleries, 1 infantry and 4 marines moved from 64 Sea Zone to Central America
3 fighters moved from 63 Sea Zone to Central America
3 fighters moved from Hawaiian Islands to Central America
6 fighters moved from 54 Sea Zone to New Zealand
5 carriers moved from 63 Sea Zone to 64 Sea Zone
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Central America
1 fighter moved from Central America to Hawaiian Islands
1 fighter moved from Central America to Hawaiian Islands
1 fighter moved from Eastern United States to Central America
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 destroyer moved from 64 Sea Zone to 52 Sea Zone
1 destroyer moved from 64 Sea Zone to 52 Sea Zone
2 submarines moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 89 Sea Zone to 64 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 8 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Eastern Persia to Kazakhstan
5 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Persia to Kazakhstan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Burma to Yunnan
2 fighters moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Kazakhstan from Japanese with 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Kazakhstan to Russia
2 fighters moved from Yunnan to India
2 aaGuns, 12 artilleries and 16 infantry moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
8 infantry moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from French West Africa to Egypt
3 artilleries moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to India
1 mech_infantry moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from India to West India
1 carrier, 1 fighter and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Southeast Mexico to Central AmericaPlace Units - British
1 destroyer placed in 81 Sea Zone
1 submarine placed in 71 Sea Zone
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
British collect 36 PUs (1 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Smolensk to Vologda
2 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 bomber moved from Gibraltar to Tobruk
1 infantry moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Vologda from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Vologda to Novgorod
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Tobruk to Southern Italy
5 fighters moved from Southern Italy to Gibraltar
1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Libya to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Smolensk to Vologda
2 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 bomber moved from Gibraltar to Tobruk
1 infantry moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Vologda from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Vologda to Novgorod
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Tobruk to Southern Italy
5 fighters moved from Southern Italy to Gibraltar
1 battleship, 2 cruisers, 2 destroyers and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Libya to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
1 fighter moved from Southern Italy to Gibraltar
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Smolensk: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Burma to Persia
3 fighters moved from Queensland to New Zealand
1 cruiser and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 64 Sea Zone to New Zealand
2 aaGuns, 4 armour, 6 artilleries and 7 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bryansk
11 armour, 8 artilleries, 24 infantry and 23 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bryansk
11 armour, 8 artilleries, 24 infantry and 23 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 5 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 5 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Volgograd to Kazakhstan
5 mech_infantrys moved from Volgograd to Russia
1 armour and 22 mech_infantrys moved from Volgograd to Kazakhstan
1 submarine moved from 89 Sea Zone to 106 Sea ZonePlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 11 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Gilbert IslandsNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 armour and 8 mech_infantrys moved from Shan State to Yunnan
1 artillery and 5 infantry moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Shensi to Olgiy
2 mech_infantrys moved from Yakut S.S.R. to Olgiy
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Novosibirsk to Olgiy
1 mech_infantry moved from Timguska to Olgiy
1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Shensi to Olgiy
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Kweichow
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to Gilbert Islands
9 carriers moved from 33 Sea Zone to 48 Sea Zone
7 fighters and 7 tactical_bombers moved from 33 Sea Zone to 48 Sea Zone
2 fighters moved from Caroline Islands to 48 Sea Zone
3 destroyers and 2 submarines moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 33 Sea Zone to 48 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to Japan
1 fighter moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Shan State to Philippines
1 fighter moved from Shan State to Philippines
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Philippines to Japan
1 mech_infantry moved from Tsinghai to Olgiy
1 infantry moved from Olgiy to TimguskaPlace Units - Japanese
1 factory_minor placed in Malaya
1 harbour and 3 infantry placed in French Indo China
2 submarines and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
you are an axis & allies god.
good game and most excellently played
if you play like this all the time, no one will be able to compete against you.
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you are an axis & allies god.
good game and most excellently played
if you play like this all the time, no one will be able to compete against you.
Haha thanks!
Good game and well played to you too!
Hopefully not :wink:.
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If you play like you played vs me you should be way higher in the rankings.
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If you play like you played vs me you should be way higher in the rankings.
problem is, the top tier is full of players who clocked in a couple games and then refuse to play any more, are mia, or are just too busy to play much (and super slow games at that). so it’s hard to get any games with master-level except for you, and i think i’d have a better chance against all those other “master” level guys than against you.
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A Adam514 referenced this topic on