Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 3 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from French Equatorial Africa to 99 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 110 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Solomon Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from 46 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 99 Sea Zone to Egypt
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 109 Sea Zone to United Kingdom
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Midway to 30 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Chahar
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 3 fighters and 3 tactical_bombers
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Shensi
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
i forgot burma
attacker
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (6)1@3: (1)1@4: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from French Equatorial Africa to Nigeria
1 bomber moved from United Kingdom to Nigeria
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Nigeria
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking Nigeria from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Nigeria to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 armour and 2 infantry placed in Egypt
1 destroyer placed in 71 Sea Zone
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 infantry
Some Units in India change ownership: 3 infantry
i also want to move my mech in india to east persia, can you edit for me??
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour and 3 infantry moved from Syria to Iraq
1 bomber moved from Tunisia to Iraq
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Iraq
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 armour and 3 infantry moved from Syria to Iraq
1 bomber moved from Tunisia to Iraq
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Iraq
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry
British defend with 4 infantry
Italians win, taking Iraq from British with 2 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Eastern Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Iraq to Syria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to Syria
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 fighter moved from Trans-Jordan to Syria
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from New South Wales to 47 Sea Zone
1 fighter moved from Northern Territory to 49 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 47 Sea Zone to Solomon Islands
1 fighter moved from 49 Sea Zone to Solomon Islands
1 artillery moved from South Australia to Queensland
2 aaGuns moved from South Australia to Queensland
2 fighters moved from South Australia to Queensland
2 infantry moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to 80 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour and 1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 7 mech_infantrys moved from Baltic States to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to 80 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
1 armour and 1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 7 mech_infantrys moved from Baltic States to Belarus
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Belarus
Germans attack with 11 armour, 2 artilleries, 16 infantry and 13 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 11 armour, 2 artilleries, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in French Central Africa
Germans attack with 1 armour and 1 infantry
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Germans
1 infantry moved from Morocco to Algeria
6 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 bomber moved from 80 Sea Zone to Syria
Place Units - Germans
4 infantry placed in Western Germany
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
1 artillery placed in France
1 artillery placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Looks like rough battles for Germany. Maybe Italy is big brother :?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Non Combat Move - Russians
6 mech_infantrys moved from Western Ukraine to Bryansk
9 artilleries moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
4 aaGuns moved from Western Ukraine to Bryansk
29 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Persia
1 tactical_bomber moved from Russia to Persia
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
3 mech_infantrys placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
looks like I am outplaying myself :? :? :? :? I dont find any better than this, not sure if it is good enough
I am pretty sure you wanted to have your sub in the battle. Feel free to change destroyer for sub if you want
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 2 destroyers, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
3 fighters and 3 tactical_bombers moved from Chahar to Tsinghai
2 fighters and 2 tactical_bombers moved from Hunan to Tsinghai
1 bomber moved from Hunan to Tsinghai
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 2 destroyers, 1 harbour and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
3 fighters and 3 tactical_bombers moved from Chahar to Tsinghai
2 fighters and 2 tactical_bombers moved from Hunan to Tsinghai
1 bomber moved from Hunan to Tsinghai
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Alaska
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win, taking Alaska from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 infantry and 1 marine moved from Shan State to French Indo China
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 artilleries moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
2 fighters and 5 tactical_bombers moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from French Indo China to Yunnan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 infantry moved from Manchuria to Jehol
1 armour moved from Yunnan to Hopei
1 infantry moved from Hopei to Anhwe
1 submarine moved from 78 Sea Zone to 80 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 airfield and 1 harbour placed in French Indo China
1 artillery and 2 mech_infantrys placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 122 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
4 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to Greece
1 submarine moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from 49 Sea Zone to 55 Sea Zone
2 fighters moved from 30 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
Combat - Americans
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Greece
Americans attack with 1 bomber
Italians defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Morocco from Germans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 1 destroyer
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 119 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 119 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Greece to Egypt
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 1 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Southeast Mexico to Central United States
1 mech_infantry moved from Central United States to British Columbia
1 tactical_bomber moved from Western United States to British Columbia
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Algeria
British attack with 1 armour and 1 artillery
Germans defend with 1 infantry
British win, taking Algeria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 artillery moved from French Central Africa to French Equatorial Africa
1 artillery moved from Nigeria to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 armour and 2 fighters placed in Egypt
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Algeria
British attack with 1 armour and 1 artillery
Germans defend with 1 infantry
British win, taking Algeria from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Persia
1 artillery moved from French Central Africa to French Equatorial Africa
1 artillery moved from Nigeria to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from French Equatorial Africa to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
Place Units - British
1 armour and 2 fighters placed in Egypt
2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Eastern Persia: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Syria to Persia
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
1 armour and 2 infantry moved from Iraq to Persia