Odonis (Axis) vs Oysteilo (Allies) BM G40L


  • nice scramble

    the game allowed me to retreat my amp assult. I am not sure if I can that. Do you know? In case my fleet will assemble at hawaii then

  • '20 '19 '18 '15 '13

    No, unfortunately those units are dead: “Keep the attacking overland units and seaborne land units separated on the battle strip. Attacking seaborne units can’t retreat. Attacking overland land units and air units can retreat (between rounds of combat).”

    I have a surviving FTR which would’ve killed the transport anyway. Will edit your fleet back to Hawaii.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 carrier and 3 destroyers
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier and 3 destroyers
                EDIT: Turning off Edit Mode
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Greece
                      Italians take Greece from Americans

    Combat - Italians

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                2 artilleries and 3 infantry moved from Northern Italy to Western Germany
                4 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                2 artilleries moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Yugoslavia to Eastern Poland

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,4
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

    triplea_38241_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Queensland to 54 Sea Zone
                1 armour and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from 37 Sea Zone to Shan State

    Combat - ANZAC
                Battle in Shan State
                    ANZAC attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Shan State from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Shan State to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 mech_infantry moved from Western Australia to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38241_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_38241_Fre13.tsvg

  • '20 '19 '18 '15 '13

    ok, Good Game - I resign this one.

    Wouldn’t mind a crack at the Allies for BM if you want a rematch?


  • Ok. I will set up a new game with axis.

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