Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
2 infantry moved from Bryansk to Western Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
9 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
3 artilleries moved from Volgograd to Tambov
1 aaGun moved from Volgograd to Tambov
2 aaGuns moved from Bryansk to Tambov
5 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
3 armour and 10 mech_infantrys moved from Russia to Rostov
6 artilleries and 24 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Rostov
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 cruiser moved from 42 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 56 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 56 Sea Zone to Western Australia
1 cruiser moved from 42 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Western Australia
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 41 Sea Zone to India
2 mech_infantrys moved from Burma to India
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Kweichow
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers and 1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
2 fighters and 4 infantry placed in Japan
1 fighter and 2 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in India
1 infantry placed in Kiangsu
Japanese undo move 3.
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
Japanese undo move 7.
2 infantry placed in India
Japanese undo move 6.
1 mech_infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5
Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 41 Sea Zone
2 bombers moved from Queensland to 56 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 25 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Malta to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Crete
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Crete
Battle in 56 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 cruiser and 3 transports
Americans win, taking Crete from Italians with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 cruiser and 3 transports
Battle in Marshall Islands
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Sumatra
Non Combat Move - Americans
3 fighters moved from 34 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Algeria to Morocco
1 artillery moved from Tunisia to Algeria
1 carrier moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 bomber moved from 56 Sea Zone to Queensland
1 bomber moved from Ceylon to Queensland
2 fighters moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Non Combat Move - British
2 artilleries moved from Iraq to 80 Sea Zone
2 artilleries moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Iraq
2 armour and 1 infantry placed in Persia
1 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from France to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,2
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 transport moved from 33 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
france is done
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
3 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
3 bombers moved from Novgorod to 99 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Urals
1 artillery and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
3 fighters moved from Western Germany to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 1 mech_infantry moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Novgorod to Smolensk
3 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
3 bombers moved from Novgorod to 99 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Urals
1 artillery and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
3 fighters moved from Western Germany to 99 Sea Zone
Combat - Germans
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 6 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 6 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 99 Sea Zone
Germans attack with 3 bombers and 3 fighters
British defend with 1 destroyer; Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -66
Casualties for Germans: 3 bombers and 3 fighters
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Syria
Non Combat Move - Germans
3 aaGuns, 14 armour, 3 artilleries, 14 infantry and 24 mech_infantrys moved from Belarus to Smolensk
1 bomber moved from Bryansk to Novgorod
1 aaGun moved from Archangel to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Western Germany
Place Units - Germans
5 mech_infantrys placed in Germany
2 artilleries placed in France
1 armour and 2 tactical_bombers placed in Novgorod
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,6
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
haha - event hough there’s not much chance for Germany here, to roll 6 x 5’s in Rd 1, then hit 1 of 3 in Rd 2 was absolutley crazy! There goes the Luftwaffe!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 mech_infantrys moved from Rostov to Ukraine
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Ukraine
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 armour and 8 mech_infantrys moved from Rostov to Russia
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Vologda
1 infantry moved from Novosibirsk to Vologda
2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Buryatia to Amur
21 infantry moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
1 aaGun moved from Tambov to Volgograd
8 artilleries moved from Tambov to Russia
1 artillery moved from Tambov to Russia
4 infantry moved from Tambov to Russia
Place Units - Russians
3 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
haha - event hough there’s not much chance for Germany here, to roll 6 x 5’s in Rd 1, then hit 1 of 3 in Rd 2 was absolutley crazy! There goes the Luftwaffe!
wow, 6 5’s crazy should be about 1 in 7776. Does not happen every day. You still have a chance to squezze out a pacific win though. I ama away for the weekend
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 infantry moved from India to West India
1 bomber moved from Philippines to Queensland
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 battleship moved from 35 Sea Zone to 23 Sea Zone
2 fighters moved from Philippines to 34 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 infantry moved from India to West India
1 bomber moved from Philippines to Queensland
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 23 Sea Zone
1 battleship moved from 35 Sea Zone to 23 Sea Zone
2 fighters moved from Philippines to 34 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
Combat - Japanese
Strategic bombing raid in Queensland
1 bomber killed by AA
Bombing raid in Queensland causes 0 damage total.
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 battleship and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 fighter moved from Sumatra to Western Australia
1 fighter moved from India to Western Australia
3 mech_infantrys moved from Burma to India
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
1 fighter moved from French Indo China to Western Australia
1 fighter moved from Philippines to Western Australia
2 fighters moved from 34 Sea Zone to Philippines
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Western Australia
1 fighter moved from 35 Sea Zone to Philippines
5 carriers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 23 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Jehol to Manchuria
1 infantry moved from Western Australia to Northern Territory
Place Units - Japanese
1 destroyer, 4 fighters and 1 submarine placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
3 infantry placed in India
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,6,2,3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 62 PUs (7 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from Midway to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
2 bombers moved from Queensland to South Australia
3 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Americans win, taking 99 Sea Zone from Italians with 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 battleship
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 battleship
Battle in 110 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 2 submarines
Germans defend with 1 destroyer
Americans win with 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -23
Casualties for Americans: 1 fighter, 1 submarine and 1 transport
Battle in Marianas
Battle in South Australia
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter could not land in 22 Sea Zone and was removed
1 armour moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
5 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to New Zealand
1 bomber moved from South Australia to New Zealand
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 1 carrier, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Morocco to Algeria
1 artillery moved from Algeria to Morocco
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Crete to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 bombers and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to West India
4 artilleries moved from Eastern Persia to West India
2 armour and 4 infantry moved from Eastern Persia to West India
2 armour moved from Persia to West India
2 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
4 infantry moved from 79 Sea Zone to West India
Combat - British
Battle in West India
British attack with 4 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking West India from Japanese with 4 armour, 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Eastern Persia to West India
1 carrier and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
3 fighters moved from Eastern Persia to Persia
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Place Units - British
2 bombers placed in Iraq
2 tactical_bombers placed in Persia
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
during usa, one edit
1 plane was moved from midway to sz 22, can not land. I landed this on carolines and did same attacks with that plane in sz 23 (can land on carolines from sz 23)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Italians
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Caroline Islands to 34 Sea Zone
1 infantry moved from New South Wales to South Australia
ANZAC take South Australia from Japanese
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
1 fighter moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Northern Territory from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 34 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from Northern Territory to New South Wales
1 aaGun moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
Place Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs