@sunkhareb no scram thanks
Odonis (Axis) vs Oysteilo (Allies) BM G40L
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 3 fighters moved from Western Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
15 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
5 mech_infantrys moved from Poland to Eastern Poland
3 armour moved from Novgorod to Archangel
2 mech_infantrys moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to 95 Sea Zone
1 armour moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Timguska to Yenisey
1 mech_infantry moved from Novosibirsk to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers and 3 fighters moved from Western Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
15 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
5 mech_infantrys moved from Poland to Eastern Poland
3 armour moved from Novgorod to Archangel
2 mech_infantrys moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Eastern Poland
1 bomber moved from Novgorod to 95 Sea Zone
1 armour moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Timguska to Yenisey
1 mech_infantry moved from Novosibirsk to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to VologdaCombat - Germans
Battle in Archangel
Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 16 infantry and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Eastern Poland from Russians with 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Yenisey
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 95 Sea Zone
Germans attack with 3 bombers and 4 fighters
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber and 4 fighters
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomberNon Combat Move - Germans
2 bombers moved from 95 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Belarus to Novgorod
3 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
11 armour and 5 mech_infantrys moved from Novosibirsk to Nenetsia
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
3 artilleries and 3 mech_infantrys placed in Germany
2 artilleries and 1 mech_infantry placed in Novgorod
Germans undo move 2.
2 artilleries and 1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery and 2 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 3 infantry moved from Samara to Russia
2 artilleries and 8 infantry moved from Samara to Kazakhstan
2 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 infantry moved from Samara to Vologda
2 aaGuns moved from Bryansk to Western Ukraine
1 armour, 5 artilleries, 13 infantry and 8 mech_infantrys moved from Bryansk to Western Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
1 armour and 1 artillery moved from Bessarabia to Western Ukraine
2 fighters and 1 tactical_bomber moved from Smolensk to Western Ukraine
5 infantry moved from Russia to Bryansk
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 10 infantry moved from Buryatia to Amur
1 aaGun moved from Samara to KazakhstanPlace Units - Russians
10 infantry placed in Russia
1 artillery and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Burma to India
1 armour moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
8 fighters and 3 tactical_bombers moved from French Indo China to India
2 armour moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 armour, 2 artilleries, 2 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 39 Sea Zone -
scramble from India?
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Burma to India
1 armour moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
8 fighters and 3 tactical_bombers moved from French Indo China to India
2 armour moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 armour, 2 artilleries, 2 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 5 transports
British defend with 1 destroyer and 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 5 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 3 armour, 3 artilleries, 10 fighters, 3 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 5 fighters, 1 harbour, 13 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 2 armour, 3 artilleries, 6 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries, 5 fighters, 13 infantry and 3 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 3 destroyers and 1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Jehol: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Adding units owned by Japanese to Sikang: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 artillery
EDIT: Adding units owned by Japanese to Shensi: 1 artillery
EDIT: Removing units owned by Japanese from Burma: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Caroline Islands: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from 39 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Japanese collect 61 PUs (3 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Burma to India
1 armour moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
8 fighters and 3 tactical_bombers moved from French Indo China to India
2 armour moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 armour, 2 artilleries, 2 infantry, 1 marine and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 marine moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 5 transports
British defend with 1 destroyer and 1 transport
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 5 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 3 armour, 3 artilleries, 10 fighters, 3 infantry, 1 marine, 1 mech_infantry and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 artilleries, 5 fighters, 1 harbour, 13 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 2 armour, 3 artilleries, 6 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 2 artilleries, 5 fighters, 13 infantry and 3 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 battleship and 2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 3 destroyers and 1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Jehol: 3 mech_infantrys
EDIT: Removing units owned by Japanese from Shensi: 1 infantry
EDIT: Adding units owned by Japanese to Sikang: 1 infantry
EDIT: Removing units owned by Japanese from Sikang: 1 artillery
EDIT: Adding units owned by Japanese to Shensi: 1 artillery
EDIT: Removing units owned by Japanese from Burma: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Removing units owned by Japanese from Caroline Islands: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from 39 Sea Zone: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 mech_infantry
EDIT: Turning off Edit Mode
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
Japanese collect 61 PUs (3 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
sorry for all the edits, I accidentally pressed the wrong button!
Please have a look, but I believe all is correct.
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sorry for all the edits, I accidentally pressed the wrong button!
Please have a look, but I believe all is correct.
I will look at it, but the edits are to make sure the china puzzle solves?
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haha - yes exactly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Malta
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Battle in New Guinea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in MaltaNon Combat Move - Americans
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
3 destroyers moved from 54 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 46 Sea Zone
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to QueenslandPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
2 fighters moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to TobrukCombat - British
Battle in Tobruk
British attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Tobruk from Italians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in CyprusNon Combat Move - British
2 fighters moved from Tobruk to Egypt
2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 artilleries and 1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Syria to Iraq
1 infantry moved from French West Africa to French Central AfricaPlace Units - British
3 infantry placed in Persia
1 destroyer placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
1 fighter placed in Egypt
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Italians attack with 4 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to France
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5
Italians collect 10 PUs (6 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
france is done
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Yenisey to Novosibirsk
11 armour and 6 mech_infantrys moved from Nenetsia to Vologda
3 armour and 2 mech_infantrys moved from Archangel to Vologda
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 2 artilleries, 2 bombers and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Yakut S.S.R. from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 14 armour and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 14 armour and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Archangel to Vologda
2 bombers moved from Belarus to Novgorod
1 mech_infantry moved from Novgorod to Vologda
1 aaGun, 3 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Germany to Poland
3 artilleries and 6 infantry moved from Yugoslavia to Romania
1 fighter moved from 104 Sea Zone to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,3
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
4 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 4 infantry
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 4 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 artilleries
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Novosibirsk
Russians attack with 4 infantry
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 artilleries moved from Russia to Bryansk
3 artilleries moved from Kazakhstan to Volgograd
1 aaGun moved from Kazakhstan to Volgograd
10 infantry moved from Kazakhstan to Volgograd
1 aaGun moved from Samara to Russia
5 infantry moved from Samara to Russia
9 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
3 armour and 10 mech_infantrys moved from Western Ukraine to Russia
2 aaGuns, 6 artilleries and 11 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
1 infantry moved from Bryansk to Russia
2 aaGuns and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to 55 Sea Zone