@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
16L G40 Balanced Mod 2.0 JDOW (Allies) vs Shin Ji (Axis)
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I don’t see how it was shaky. If I had missed with both, and you hit with both (unlikely), then we’d be in 50/50 territory. Perhaps I’m more of a risk taker than I realized. You’re not the first to tell me so!
:-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 bomber moved from Wake Island to Eastern United States
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters moved from Midway to 54 Sea ZonePlace Units - Americans
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 9 infantry moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 mech_infantry moved from India to Shan State
1 armour moved from India to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to IraqCombat - British
Battle in United Kingdom
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking United Kingdom from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Yunnan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 artilleries
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 2 artilleries
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Scotland
1 bomber moved from New Brunswick Nova Scotia to Gibraltar
2 infantry moved from Ontario to Central United States
1 artillery moved from Ontario to Central United States
1 armour moved from Alberta Saskatchewan Manitoba to Central United States
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 aaGun moved from Burma to Shan StateTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,2,4,6,3,2,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
@Shin:
I don’t see how it was shaky. If I had missed with both, and you hit with both (unlikely), then we’d be in 50/50 territory. Perhaps I’m more of a risk taker than I realized. You’re not the first to tell me so!
:-D
I had it on 86/6/8 (not sure if the calculator messes something up with the sub though). so 14% of failure or to lose valuable ships is significant to me. I am rather risk averse. And I was rather whining about not taking a single ship down in 21 and about total of 3 hits below average.
Early dice matter most and take it as a compliment, the more I am complaining the more I see my party in trouble :) -
Oh, I hear you! I’m not complaining at all. I’m picking your brain. You’re rated quite a bit higher than I am, so I’m seeing what I might be overlooking.
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US fighters on US carriers btw in 91
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Crete to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone
1 battleship moved from 99 Sea Zone to 94 Sea Zone
2 cruisers moved from 99 Sea Zone to 94 Sea Zone
1 submarine moved from 99 Sea Zone to 94 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Normandy Bordeaux to 91 Sea ZoneCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 carrier, 2 cruisers, 3 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans win with 2 carriers, 3 cruisers, 1 destroyer, 5 fighters and 2 transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Algeria
Italians attack with 1 artillery and 3 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 armour moved from Greece to Romania
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Sumatra to India
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea ZoneTurn Complete - French
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Hold on for a sec please
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Ok dokie
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 77 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 61 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 carrier, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians -
I assume you’d like to scramble?
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Scamble both, 109 and 91 please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 carrier, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 fighter and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
British win with 1 transport remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter
Battle in United Kingdom
Germans attack with 2 artilleries, 3 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans destroys 31PUs while taking British capital
Germans win, taking United Kingdom from British with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 3 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the British and 1 carrier owned by the Americans
Germans win with 2 bombers, 1 cruiser and 2 fighters remaining. Battle score for attacker is 63
Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 2 cruisers, 3 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportNon Combat Move - Germans
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries and 13 infantry moved from Romania to Eastern Poland
6 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
2 bombers placed in Western Germany
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs -
Comeon. This game seems blessed for the Axis. Any single battle WAY above average for the Axis :(
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Well, 1.5 above average survivors. Not a super big deal but for one time I was hoping the Germans don’t have above average dice, again I got disappointed.
Looks like this game won’t last long. Still, the shot on Londo is probably something I do not offer again unless I want to gamble. I probably leave the mech inf home the next time.
Let’s see if there is anything left to do for the Allies.
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Sometimes the RNG likes me! What can I say?
:-D
If you’d like, we can skip to the rematch with flipped sides.





