Not sure if you saw US is up
16L G40 Balanced Mod 2.0 JDOW (Allies) vs Shin Ji (Axis)
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 harbour, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from French Indo China to Yunnan
5 armour moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour moved from Amur to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
8 armour, 2 infantry and 2 mech_infantrys moved from Amur to Buryatia
8 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Kwangsi
4 fighters moved from 36 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 fighters moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 5 armour and 7 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 8 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Buryatia
Japanese attack with 9 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 9 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shantung to Anhwe
7 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 39 Sea Zone to Siam
1 bomber moved from 39 Sea Zone to SumatraPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to MidwayCombat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Iwo Jima
Battle in Midway
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Iwo Jima from Japanese, taking Midway from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 carrier and 2 transports moved from 91 Sea Zone to 64 Sea Zone
2 fighters moved from 91 Sea Zone to Mexico
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
5 bombers moved from Scotland to Western United States
1 bomber moved from Eastern United States to New Zealand
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
7 infantry and 1 mech_infantry placed in Central United States
1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 86 to 91
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
Change Pacific buy to arty instead of mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from India to Sumatra
3 artilleries and 7 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 artillery moved from Burma to YunnanCombat - British
Battle in 39 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 39 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Sumatra
British attack with 1 bomber
Japanese defend with 1 bomber
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Yunnan
British attack with 4 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Japanese defend with 5 armour and 6 mech_infantrys
4 artilleries owned by the British and 3 infantry owned by the British retreated to Burma
Japanese win with 1 armour remaining. Battle score for attacker is 36
Casualties for British: 4 infantry
Casualties for Japanese: 4 armour and 6 mech_infantrysNon Combat Move - British
1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from Sumatra to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 mech_infantry moved from French West Africa to Gold CoastPlace Units - British
1 artillery and 1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Turning off Edit Mode -
There was a bug when counting the US income.
"*5 PUs if Allies control at least 2 of: Normandy Bordeaux, Holland Belgium, Southern France, and USA has at least one land unit in any of these territories. "
I am convinced I met the criteria for the Holland Beachhead NO. However, he didn’t count it. Maybe tripleA got confused because the only land unit was a Marine? I edited it to the US income.
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And crazy dice at Yunnan. I was complaining about the early dice because I believe they are often decisive. However, I have no reason to complain anymore. All recent major battles went great for me (and the smaller ones, too)!
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And 1 thing for future reference. In Turn 4 Japan declared war on Russia but did actually not attack Russia. Was this an accident?
This leads now to the Russian lend lease NOs counting twice.If you wouldn’t have declared war I would have done it in R5 as I attacked Manchuria and Korea (and frankly, I would have done it regardless of neglecting the NOs).
So was your DOW on Russia with japan just a missclick and should we adjust the Russian income?
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No, it was not a misclick. I wanted to block the Aumr money with a Japan sub.
May not have been the best idea, but hey…
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Does Japan have to declare war on Japan in order to block Amur income? Didn’t know that. If so, then I learned something. I was always wondering why some players “generously” left my Russians the Amur money:D
Glad we talked about it!
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Yea, they actually do. It’s not intuitive, but it makes sense when you think about it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Union of South Africa
1 artillery, 4 infantry and 2 mech_infantrys moved from Rhodesia to Union of South Africa
1 mech_infantry moved from Tanganyika Territory to Union of South Africa
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from Americans
1 artillery and 1 infantry moved from French Central Africa to French West Africa
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from RussiansCombat - Italians
Battle in Union of South Africa
Italians attack with 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
retreated to Union of South Africa
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 artillery, 4 infantry and 3 mech_infantrys
Casualties for British: 5 infantryNon Combat Move - Italians
1 fighter moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Tobruk to Egypt
2 fighters moved from Anglo Egyptian Sudan to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 8 transports moved from 81 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to BessarabiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
9 infantry placed in Northern Italy
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to Shan State
1 fighter moved from India to Shan StateCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 bomber and 1 fighter moved from Shan State to Burma
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Finland
6 infantry moved from Novgorod to Karelia
12 armour and 28 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Baltic States
2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Western Ukraine
Germans attack with 2 artilleries and 17 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 artilleries and 16 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 marine
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marineNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries moved from Western Germany to France
1 armour and 5 mech_infantrys moved from Western Germany to Germany
1 armour and 8 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
1 artillery, 5 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
1 fighter moved from Rostov to Baltic States
1 tactical_bomber moved from Rostov to Baltic States
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Russia to Iraq
1 fighter moved from Rostov to Iraq
1 bomber moved from Russia to UkraineCombat - Russians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun, 20 artilleries and 42 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
5 armour and 5 mech_infantrys moved from Rostov to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
4 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Ukraine to Russia
1 armour moved from Eastern Persia to India
1 armour moved from Northwest Persia to Eastern Persia
1 fighter moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Rostov
1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Caucasus to BryanskPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
1 fighter moved from Rostov to Baltic States
1 tactical_bomber moved from Rostov to Baltic States
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Russia to Iraq
1 fighter moved from Rostov to Iraq
1 bomber moved from Russia to UkraineCombat - Russians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun, 20 artilleries and 42 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
5 armour and 5 mech_infantrys moved from Rostov to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
4 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Ukraine to Russia
1 armour moved from Eastern Persia to India
1 armour moved from Northwest Persia to Eastern Persia
1 fighter moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Rostov
1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Caucasus to BryanskPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Baltic States
1 fighter moved from Rostov to Baltic States
1 tactical_bomber moved from Rostov to Baltic States
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Russia to Iraq
1 fighter moved from Rostov to Iraq
1 bomber moved from Russia to UkraineCombat - Russians
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Iraq from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun, 20 artilleries and 42 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
5 armour and 5 mech_infantrys moved from Rostov to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
4 artilleries and 2 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Caucasus to Rostov
1 bomber moved from Ukraine to Russia
1 armour moved from Eastern Persia to India
1 armour moved from Northwest Persia to Eastern Persia
1 fighter moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Rostov
1 aaGun and 8 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Caucasus to Bryansk
2 mech_infantrys moved from Caucasus to BryanskPlace Units - Russians
2 infantry and 1 mech_infantry placed in Volgograd
3 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Caucasus: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Siam to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Kwangsi to 39 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Yunnan to French Indo China
1 armour moved from Kwangtung to French Indo China
2 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Anhwe
1 destroyer moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 4 artilleries and 4 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 destroyer
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 battleship and 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 7 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 7 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 aaGun moved from Anhwe to Hunan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 39 Sea Zone to Ceylon
1 fighter moved from 37 Sea Zone to Kwangsi
1 armour moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Buryatia to KoreaPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs