@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
7 armour, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Archangel
1 artillery moved from Eastern Poland to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
7 armour, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour, 2 artilleries and 7 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Archangel
1 artillery moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 3 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
5 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Germany to Western Germany
1 bomber moved from Western Germany to Southern Italy
2 bombers moved from Germany to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 submarine moved from 95 Sea Zone to 93 Sea Zone
12 mech_infantrys moved from Germany to Romania
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
5 artilleries moved from Poland to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
1 bomber placed in Western Germany
2 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 4.
2 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
3 fighters moved from Russia to Ukraine
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Ukraine to Russia
1 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
1 infantry moved from Volgograd to Rostov
4 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour and 1 mech_infantry moved from Tsagaan Olom to Timguska
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Chahar
1 infantry moved from Central Mongolia to Chahar
1 armour and 1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 bomber and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour and 1 mech_infantry moved from Tsagaan Olom to Timguska
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Chahar
1 infantry moved from Central Mongolia to Chahar
1 armour and 1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 bomber and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 fighter; British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Amur
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Timguska
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
1 submarine moved from 46 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
3 mech_infantrys placed in Japan
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Manchuria
1 transport placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Guam
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Eastern United States to Central United States
Place Units - Americans
1 artillery and 1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
5 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Suiyuyan
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from Malta to Northern Italy
2 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Battle in 110 Sea Zone
British attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 armour moved from India to Burma
2 artilleries and 8 infantry moved from India to Burma
2 fighters moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 fighters moved from Persia to Russia
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 110 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
2 fighters moved from 98 Sea Zone to Syria
1 artillery moved from Iraq to Syria
2 fighters moved from Egypt to Syria
1 bomber moved from Northern Italy to Syria
1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Libya to Tobruk
Combat - French
Battle in Tobruk
French attack with 2 infantry
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
12 mech_infantrys moved from Romania to Ukraine
8 armour moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Romania to Bryansk
3 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
3 bombers moved from Southern Italy to Morocco
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
12 mech_infantrys moved from Romania to Ukraine
8 armour moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Romania to Bryansk
3 artilleries, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
1 fighter and 2 tactical_bombers moved from Novgorod to Vologda
2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
3 bombers moved from Southern Italy to Morocco
Combat - Germans
Battle in Morocco
Germans attack with 3 bombers
Americans defend with 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 8 armour, 3 artilleries, 11 infantry and 15 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 8 armour, 3 artilleries, 11 infantry and 15 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
2 bombers moved from Morocco to Southern France
2 artilleries and 1 infantry moved from France to Southern France
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 aaGun, 3 armour and 1 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Archangel to Belarus
1 fighter and 2 tactical_bombers moved from Vologda to Novgorod
5 artilleries moved from Eastern Poland to Belarus
3 aaGuns moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 93 Sea Zone to 98 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
6 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Russia to Vologda
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Vologda
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Samara to Novosibirsk
4 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries moved from Shan State to Yunnan
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hopei
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 armour and 1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hopei
2 artilleries moved from Shan State to Yunnan
1 fighter moved from Japan to 4 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 armour and 1 infantry moved from Chahar to Suiyuyan
2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hopei
2 artilleries moved from Shan State to Yunnan
1 fighter moved from Japan to 4 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Japanese win with 2 battleships, 3 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in Yunnan
Japanese attack with 2 artilleries and 1 bomber
British defend with 2 mech_infantrys
Japanese win, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Casualties for British: 2 mech_infantrys
Battle in Buryatia
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Ulaanbaatar to Central Mongolia
1 bomber moved from Hopei to Buyant-Uhaa
1 bomber moved from Yunnan to Buyant-Uhaa
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Siam to Shan State
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,4,1,4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 55 Sea Zone to 47 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from Guam to Kiangsu
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Soviet Far East
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
Combat - Americans
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from British Columbia to Alaska
2 fighters moved from Midway to Soviet Far East
2 bombers moved from Western United States to Soviet Far East
1 destroyer and 2 transports moved from 3 Sea Zone to 1 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 bomber moved from Kiangsu to Burma
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Syria to Tobruk
4 fighters moved from Syria to 98 Sea Zone
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 3 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan
2 fighters moved from India to Shan State
1 tactical_bomber moved from Burma to Shan State
1 armour moved from Burma to Yunnan
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers and 5 fighters
Germans defend with 1 submarine
British win with 1 carrier, 1 cruiser, 2 destroyers and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Malaya
Battle in Yunnan
British attack with 1 armour, 2 artilleries and 6 infantry
Japanese defend with 1 artillery
British win, taking Malaya from Japanese, taking Yunnan from Japanese with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
British win, taking Tobruk from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 armour moved from Trans-Jordan to Northwest Persia
1 infantry moved from Caucasus to Volgograd
2 armour and 1 mech_infantry moved from Persia to Caucasus
4 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from Gibraltar to 98 Sea Zone
1 artillery moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
1 artillery and 1 infantry moved from British Columbia to Alaska
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour