TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Hunan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Hunan
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Shantung to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Americans
1 armour moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Shensi
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Shensi
Japanese attack with 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Shensi from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 harbour and 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers and 1 cruiser
ANZAC defend with 1 submarine
1 submarine owned by the ANZAC Submerged
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships, 3 carriers and 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships, 3 carriers and 1 cruiser
EDIT: Turning off Edit Mode
1 mech_infantry moved from Manchuria to Buryatia
2 fighters and 2 tactical_bombers moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
Place Units - Japanese
1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,2,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,6,2,1,2,2,6,4
Japanese collect 33 PUs (15 lost to blockades); end with 33 PUs total
triplea_38231_Jap8.tsvg