Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Bulgaria to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 mech_infantrys moved from Bulgaria to Romania
1 infantry moved from Amur to Manchuria
2 bombers, 2 fighters and 1 tactical_bomber moved from Sakha to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Scramble sz 112?
none in either
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 3 fighters and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 bombers moved from Bulgaria to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 mech_infantrys moved from Bulgaria to Romania
1 infantry moved from Amur to Manchuria
2 bombers, 2 fighters and 1 tactical_bomber moved from Sakha to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 cruisers, 4 destroyers and 3 submarines
Japanese defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 3 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Manchuria
Americans attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Manchuria from Japanese with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter
Battle in Romania
Americans attack with 1 artillery and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
1 artillery owned by the Americans retreated to Bulgaria
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 3 mech_infantrys
Battle in Norway
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 bomber could not land in 6 Sea Zone and was removed
2 bombers moved from 112 Sea Zone to United Kingdom
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Manchuria to Korea
3 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 fighter moved from Korea to 6 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 bomber
EDIT: Turning off Edit Mode
1 airfield and 1 factory_minor placed in Korea
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Burma to Kweichow
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 36 PUs;
British buy 6 armour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
2 tactical_bombers moved from Persia to Northwest Persia
7 fighters moved from Syria to Northwest Persia
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 armour moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - British
Battle in Szechwan
British attack with 2 armour and 1 fighter
Japanese defend with 1 mech_infantry
British win, taking Szechwan from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 4 armour, 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 10 armour
British win, taking Northwest Persia from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 10 armour
Casualties for British: 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
6 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Syria to Iraq
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Szechwan to India
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
Place Units - British
3 armour placed in Iraq
3 armour placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
3 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Albania
2 infantry moved from Yugoslavia to Bulgaria
2 fighters moved from Volgograd to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 fighters
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -20
Casualties for Italians: 2 fighters
Battle in Albania
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Albania from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bulgaria
Italians attack with 6 infantry
Americans defend with 1 artillery
Italians win, taking Bulgaria from Americans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Bulgaria
6 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,5,6
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Hunan
1 bomber moved from Sumatra to Hunan
1 bomber moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Kiangsu
ANZAC attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 infantry
ANZAC win, taking Kiangsu from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Hunan
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Hunan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - ANZAC
1 bomber moved from Hunan to Yunnan
1 bomber moved from Kiangsu to Yunnan
1 fighter moved from India to Persia
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Place Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
3 bombers moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
6 armour moved from Volgograd to Northwest Persia
3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
3 bombers moved from Western Germany to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
6 armour moved from Volgograd to Northwest Persia
3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Rostov to Northwest Persia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
British defend with 1 carrier and 1 cruiser; Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier and 1 cruiser
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 2 destroyers and 2 transports
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 2 destroyers and 2 transports
Battle in 92 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 battleship; Americans defend with 2 destroyers
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship
Casualties for Americans: 2 destroyers
Battle in Northwest Persia
Germans attack with 9 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Northwest Persia from British with 9 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Northwest Persia to Caucasus
3 tactical_bombers moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
1 armour moved from Romania to Ukraine
2 infantry moved from Slovakia Hungary to Yugoslavia
3 artilleries moved from France to Southern France
3 mech_infantrys moved from Western Germany to Poland
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from 92 Sea Zone to Southern France
1 bomber moved from 91 Sea Zone to Southern France
1 mech_infantry moved from Bryansk to Caucasus
3 mech_infantrys moved from Russia to Volgograd
Place Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 93 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Rostov
2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour
EDIT: Adding units owned by Germans to Caucasus: 1 armour
EDIT: Turning off Edit Mode
1 airfield placed in Southern France
3 infantry placed in France
1 artillery placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4,3,4
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 5 fighters
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 3 submarines
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 5 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
5 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,1,4,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,4,6,5,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,2,5,4,3,4,5,3,2,2,6,1,2
Japanese collect 14 PUs (12 lost to blockades); end with 14 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
5 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 5 fighters
ANZAC defend with 1 cruiser, 1 submarine and 1 transport; Americans defend with 3 submarines
3 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
Japanese win with 5 fighters remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Non Combat Move - Japanese
5 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,1,4,4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,1,4,6,5,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,2,5,4,3,4,5,3,2,2,6,1,2
Japanese collect 14 PUs (12 lost to blockades); end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 2 tactical_bombers
EDIT: Adding units owned by Germans to 93 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
sorry, forgot to land the Tacs on the AC
No worries.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
3 submarines moved from 97 Sea Zone to 93 Sea Zone
3 bombers moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 6 Sea Zone to Japan
3 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan
Scramble in sz 93?
Intercept in Japan?
full scramble and full intercept.
Let me know how the first round of the battle goes in SZ 93, as it will affect my decision which casualties to choose
full scramble and full intercept.
Let me know how the first round of the battle goes in SZ 93, as it will affect my decision which casualties to choose
I got two hits with the subs, which have to be taken on boats, and one hit with the bombers.