TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
2 destroyers moved from 21 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to 32 Sea Zone
2 fighters moved from 32 Sea Zone to 33 Sea Zone
1 bomber moved from New South Wales to Celebes
1 fighter moved from New South Wales to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,4,5,1,6,4,6,1,1,3,6,3,4,1,3,4,4,2,2,5,2,4,3,3,2,5,5,5,3,5,5,1,5,2,3,2,3,2,4,4
ANZAC collect 17 PUs (3 lost to blockades); end with 27 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
triplea_38230_ANZ16.tsvg