@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L G40 Majikforce (Axis) vs VonAlba (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
1 infantry moved from Eastern Persia to Persia -
now i see i’ve forgot my gb fleet in sea 92, can i edit in sea 98?
gb turn is pass, if you don’t want is the same
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 98 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from French Indo China to 20 Sea Zone
3 armour moved from Kazakhstan to Eastern Persia
2 bombers moved from Volgograd to Eastern Persia
2 tactical_bombers moved from Rostov to Eastern Persia
1 armour and 12 mech_infantrys moved from Ukraine to Caucasus
1 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Germans
Battle in 20 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 4 infantry, 19 mech_infantrys and 1 tactical_bomber
British defend with 2 armour; Americans defend with 1 mech_infantry
Germans win, taking Caucasus from Americans with 1 armour, 1 artillery, 4 infantry, 19 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 2 armour
Casualties for Americans: 1 mech_infantry
Battle in Eastern Persia
Germans attack with 3 armour, 2 bombers and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Germans win, taking Eastern Persia from British with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 tactical_bomber moved from Caucasus to Volgograd
1 aaGun moved from Rostov to Caucasus
1 artillery and 3 infantry moved from Finland to Vyborg
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Russia to Volgograd
3 fighters moved from Western Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to 97 Sea Zone
2 bombers moved from 20 Sea Zone to Japan
2 bombers moved from Eastern Persia to Volgograd
1 aaGun moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 infantry moved from France to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 airfield placed in Yugoslavia
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,3,2,4,2,1,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs -
I edited your ships from 92 to 98 for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
2 infantry moved from Northwest Persia to Persia
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to ShensiCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from India to Persia
1 infantry moved from India to West India
1 artillery moved from India to West India
2 fighters moved from French Indo China to West India
1 tactical_bomber moved from India to West India
1 bomber moved from India to West India
3 mech_infantrys moved from Timguska to Kansu
2 mech_infantrys moved from Timguska to Tsinghai
1 bomber moved from French Indo China to Kansu
1 tactical_bomber moved from Yunnan to Tsinghai
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 20 Sea Zone from Americans
1 bomber moved from Japan to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in Philippines
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 5 submarines
Japanese win, taking Philippines from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 submarine
Casualties for Americans: 5 submarines
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tsinghai
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kansu to Anhwe
1 armour moved from Hopei to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 bomber moved from Persia to India
1 bomber moved from West India to India
3 mech_infantrys moved from India to Eastern Persia
3 armour moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Tsinghai to Kazakhstan
1 fighter moved from West India to Eastern Persia
1 tactical_bomber moved from West India to Eastern Persia
1 fighter moved from West India to Eastern Persia
1 bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
5 carriers moved from 36 Sea Zone to 35 Sea Zone
5 fighters moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier moved from 36 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 fighter and 7 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Kwangtung
Japanese undo move 4.
1 armour and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 4 infantry moved from Norway to Finland
Americans take Finland from Germans
2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 126 Sea Zone to 111 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
2 fighters moved from Eastern United States to Morocco
2 bombers moved from Eastern United States to Morocco
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
2 submarines moved from 98 Sea Zone to 81 Sea Zone
2 submarines moved from 81 Sea Zone to 80 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
2 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Tunisia to Tobruk
1 fighter moved from Northwest Persia to Egypt
1 tactical_bomber moved from Northwest Persia to Egypt
2 fighters moved from Guam to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 10 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour moved from 3 Sea Zone to Soviet Far East
1 mech_infantry moved from Western United States to Alaska
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 28 Sea Zone to 26 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from Hawaiian Islands to 21 Sea Zone
1 bomber moved from Caroline Islands to New South WalesCombat - Americans
Battle in Soviet Far East
Battle in 19 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Soviet Far East from Japanese, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Volgograd to Persia
1 aaGun moved from Norway to Finland
2 fighters moved from 19 Sea Zone to GuamPlace Units - Americans
1 factory_minor placed in Norway
1 armour and 2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 bomber and 2 fighters placed in Eastern United States
4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 34 PUs;
British buy 3 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
8 infantry moved from Norway to Finland
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 bomber moved from Persia to India
3 artilleries, 13 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 artillery and 4 infantry moved from Iraq to Persia
2 artilleries moved from Trans-Jordan to Iraq
5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Quebec to Iceland
1 fighter moved from Norway to United KingdomCombat - British
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.Non Combat Move - British
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Iraq to PersiaPlace Units - British
3 artilleries placed in Persia
1 transport placed in 106 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from Americans
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Turkmenistan to Caucasus
1 armour moved from Turkmenistan to CaucasusPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
7 fighters moved from 21 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 bomber moved from Caroline Islands to New South Wales -
scramble in jap?
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use 3 kamikazes on the destroyer. If they hit the destroyer scramble a fighter and a tac and, if they miss no scramble.
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i can’t, first i have to decide for scramble, later for kamikaze.
what you want to do? -
No scramble. No kamikaze then.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 30 Sea Zone
7 fighters moved from 21 Sea Zone to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 bomber moved from Caroline Islands to New South WalesCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 destroyer, 7 fighters, 1 submarine and 1 transport
Japanese defend with 2 destroyers and 1 submarine
ANZAC win with 7 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in KoreaNon Combat Move - ANZAC
7 fighters moved from 6 Sea Zone to 21 Sea Zone
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 24 PUs; end with 34 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs -
Any French maneuvers?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
3 infantry moved from Northwest Persia to PersiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 3 artilleries, 3 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Japan to 6 Sea Zone
2 bombers moved from Western Germany to Norway
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Turkmenistan to Northwest Persia
2 bombers moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 bombers moved from Western Germany to 93 Sea ZoneCombat - Germans
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in 6 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Germans win, taking 93 Sea Zone from Americans with 2 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Germans attack with 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 fighters
Germans win, taking Northwest Persia from French with 2 bombers, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 fightersNon Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
3 armour moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 bomber moved from 6 Sea Zone to Japan
1 infantry moved from Vyborg to Karelia
2 infantry moved from Vyborg to Novgorod
1 artillery moved from Vyborg to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Yugoslavia to Novgorod
3 fighters moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Southern Italy
2 bombers moved from 93 Sea Zone to Western Germany
2 bombers moved from Norway to Western Germany
1 aaGun moved from Volgograd to Caucasus
2 tactical_bombers moved from Northwest Persia to Caucasus
2 bombers moved from Northwest Persia to CaucasusPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 artilleries placed in Volgograd
3 infantry placed in Novgorod
3 mech_infantrys placed in Russia
3 destroyers placed in 97 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2,4,1
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians