My usual J1 buy of mIC and 2TT is better.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from GermansCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 armour
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
4 artilleries and 4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Western Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 cruisers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
5 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Hunan -
Would you like to scramble off Carolines?
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Gosh darn it, miscalculated on the planes that could make it there. Sigh. Full scramble.
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I learned this trick from being on the other side of it too!
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I know the trick, I just had a brain fart.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 cruisers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
5 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Shantung to HunanCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 4 destroyers, 11 fighters and 5 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 1 transport; ANZAC defend with 1 cruiser, 5 destroyers, 3 fighters and 1 submarine
Units damaged: 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for British: 1 battleship
Casualties for ANZAC: 1 cruiser, 5 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 1 transport
Casualties for Japanese: 3 carriers, 3 destroyers, 7 fighters and 4 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 2 cruisers and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 cruisers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to Marianas
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 33 Sea Zone to MarianasPlace Units - Japanese
2 fighters and 3 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
3 bombers moved from Gibraltar to 95 Sea Zone
1 bomber moved from Manchuria to Shan State
1 bomber moved from Burma to 44 Sea Zone -
Scramble from Rome (3 bombers + cruiser)?
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No scramble off Italy, thanks.
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Shoot, I clicked on buying a harbor for the US in my purchase and it didn’t register. Is it okay to change my build, getting in my harbor in place of a couple land units and a sub?
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Oh sure, go ahead!
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Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
3 bombers moved from Gibraltar to 95 Sea Zone
1 bomber moved from Manchuria to Shan State
1 bomber moved from Burma to 44 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking Northern Italy from Italians with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - Americans
3 bombers moved from 95 Sea Zone to Gibraltar
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 44 Sea Zone to Dutch New Guinea
2 fighters moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 fighter moved from Midway to Caroline Islands
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Trans-Jordan to EgyptPlace Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
8 submarines placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 0 to 1
EDIT: Adding units owned by Americans to Morocco: 1 harbour
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 bomber moved from India to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 11 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 2 cruisers and 3 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
Casualties for Japanese: 2 cruisers and 3 transportsNon Combat Move - British
2 artilleries and 7 infantry moved from India to Burma
1 bomber moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Kenya to Egypt
3 infantry moved from Iraq to PersiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 21 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 bomber moved from India to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 11 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 2 cruisers and 3 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
Casualties for Japanese: 2 cruisers and 3 transportsNon Combat Move - British
2 artilleries and 7 infantry moved from India to Burma
1 bomber moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Kenya to Egypt
3 infantry moved from Iraq to PersiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 artilleries and 4 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to Northern Italy
4 fighters moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 4 fighters
Americans defend with 1 cruiser
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 cruiser
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 marine
Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marineNon Combat Move - Italians
1 bomber and 1 fighter moved from Northern Italy to Southern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
1 armour moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Italians collect 11 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 aaGun moved from New Guinea to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French