Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun, 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 5 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 artillery and 9 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Belarus
10 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 18 infantry moved from Germany to 114 Sea Zone
1 artillery, 18 infantry and 10 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Holland Belgium
2 bombers, 3 fighters and 3 tactical_bombers moved from Novgorod to Holland Belgium
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Non Combat Move - Germans
1 artillery and 18 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
2 artilleries placed in Novgorod
5 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from GermansCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 armour
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
4 artilleries and 4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Western Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 105 Sea ZonePlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 cruisers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
5 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Hunan -
Would you like to scramble off Carolines?
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Gosh darn it, miscalculated on the planes that could make it there. Sigh. Full scramble.
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I learned this trick from being on the other side of it too!
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I know the trick, I just had a brain fart.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 cruisers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
5 armour, 2 artilleries and 1 mech_infantry moved from Yunnan to Hunan
2 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Shantung to HunanCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 4 destroyers, 11 fighters and 5 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 1 transport; ANZAC defend with 1 cruiser, 5 destroyers, 3 fighters and 1 submarine
Units damaged: 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 59
Casualties for British: 1 battleship
Casualties for ANZAC: 1 cruiser, 5 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 1 transport
Casualties for Japanese: 3 carriers, 3 destroyers, 7 fighters and 4 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 2 cruisers and 3 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 cruisers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to Marianas
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 armour moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 33 Sea Zone to MarianasPlace Units - Japanese
2 fighters and 3 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
3 bombers moved from Gibraltar to 95 Sea Zone
1 bomber moved from Manchuria to Shan State
1 bomber moved from Burma to 44 Sea Zone -
Scramble from Rome (3 bombers + cruiser)?
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No scramble off Italy, thanks.
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Shoot, I clicked on buying a harbor for the US in my purchase and it didn’t register. Is it okay to change my build, getting in my harbor in place of a couple land units and a sub?
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Oh sure, go ahead!
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Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 infantry, 8 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Northern Italy
3 bombers moved from Gibraltar to 95 Sea Zone
1 bomber moved from Manchuria to Shan State
1 bomber moved from Burma to 44 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking Northern Italy from Italians with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Southern France
Americans attack with 1 armour and 1 infantry
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - Americans
3 bombers moved from 95 Sea Zone to Gibraltar
2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 4 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 44 Sea Zone to Dutch New Guinea
2 fighters moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 fighter moved from Midway to Caroline Islands
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Trans-Jordan to EgyptPlace Units - Americans
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
8 submarines placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 0 to 1
EDIT: Adding units owned by Americans to Morocco: 1 harbour
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 bomber moved from India to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 11 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 2 cruisers and 3 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
Casualties for Japanese: 2 cruisers and 3 transportsNon Combat Move - British
2 artilleries and 7 infantry moved from India to Burma
1 bomber moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Kenya to Egypt
3 infantry moved from Iraq to PersiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 21 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
UK_Pacific take Malaya from Japanese
1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 bomber moved from India to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea ZoneCombat - British
Battle in Yunnan
British attack with 1 armour, 11 artilleries, 13 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 armour, 11 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 2 cruisers and 3 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
Casualties for Japanese: 2 cruisers and 3 transportsNon Combat Move - British
2 artilleries and 7 infantry moved from India to Burma
1 bomber moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Sumatra
1 armour and 1 mech_infantry moved from Kenya to Egypt
3 infantry moved from Iraq to PersiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 artilleries and 4 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode