Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
16L G40 Balanced Mod 2.0 Arthur Bomber Harris (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
EDIT: 1 infantry moved from Yunnan to Sikang
EDIT: 1 infantry moved from Yunnan to Sikang
EDIT: 1 infantry moved from Yunnan to Sikang
EDIT: 1 infantry moved from Yunnan to Sikang
3 artilleries and 10 infantry moved from Yunnan to Burma
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 tactical_bomber moved from Persia to Iraq
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Ontario to Eastern United StatesCombat - British
Battle in Burma
British attack with 3 artilleries and 10 infantry
Japanese defend with 3 artilleries and 2 infantry
British win, taking Burma from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 fighter moved from Shan State to India
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 carrier, 1 cruiser, 3 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Persia to Eastern PersiaPlace Units - UK_Pacific
3 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Slovakia Hungary to Poland
1 armour, 1 artillery and 1 fighter moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 armour moved from Normandy Bordeaux to Western Germany
1 armour, 2 artilleries and 1 infantry moved from Tobruk to Libya
1 infantry moved from British Somaliland to Italian SomalilandCombat - Italians
Battle in Poland
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Western Germany
1 fighter moved from Poland to Western Germany
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Eastern Poland to Southern ItalyPlace Units - Italians
1 armour and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Yunnan to Kwangtung
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from Italians -
I’m still here, so let’s see how many hits you get before I decide casualties.
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I keep forgetting to move my Pacific UK battleship with the rest of the pack. Let me know if that edit is okay.
Also, OOL for 3 ANZAC fighters vs 2 Japanese bombers + armor. 1 hit on round one. Remove the bomber?
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Edit’s fine.
Yea, 'll take the first hit on the bomber.
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You took out one of my planes. I hit once on round 2. Remove the second bomber?
-
Yea, kill the second bomber.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
3 destroyers moved from 62 Sea Zone to 33 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Yunnan to Kwangtung
1 infantry moved from Egypt to Alexandria
ANZAC take Alexandria from ItaliansCombat - ANZAC
Battle in Marshall Islands
Battle in Kwangtung
ANZAC attack with 3 fighters
Japanese defend with 1 armour, 2 bombers, 1 factory_minor and 1 harbour
ANZAC win, taking Marshall Islands from Japanese with 2 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 armour and 2 bombersNon Combat Move - ANZAC
2 fighters moved from Kwangtung to French Indo ChinaPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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8 dead Japanese planes on J4. It cost me a large amount to kill them, but I am always relieved to remove those dreaded things.
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I hear ya.
Thing is, I can make more. Of course, I’d have to actually get some money to do that … :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield; Remaining resources: 58 PUs;
Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 armour moved from Eire to Scotland
2 fighters moved from France to United Kingdom
2 armour moved from Germany to Eastern Poland
Germans take Poland from Russians
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
10 infantry moved from Western Germany to 113 Sea Zone
8 artilleries moved from Germany to 113 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Finland
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
8 artilleries, 8 infantry and 8 transports moved from 113 Sea Zone to 115 Sea Zone
8 artilleries and 8 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Baltic States
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour
Germans winRussians win with no units remaining, taking Baltic States from Russians, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in NovgorodNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
4 fighters and 5 tactical_bombers moved from Slovakia Hungary to Western Germany
6 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
1 artillery and 9 infantry placed in Germany
9 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Neutral_Axis
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter and 10 mech_infantrys moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Volgograd to TambovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Amur to Manchuria
EDIT: 2 mech_infantrys moved from Bryansk to Northwest Persia
EDIT: Russians undo move 2.
EDIT: 1 mech_infantry moved from Bryansk to Northwest PersiaPlace Units - Russians
6 artilleries and 4 infantry placed in Russia
1 fighter and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,6
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 harbour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 battleships, 2 cruisers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 4 tactical_bombers moved from Siam to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
6 fighters moved from 42 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kiangsi to French Indo China
3 armour moved from Shantung to HunanCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 6 fighters and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 2 artilleries, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry; ANZAC defend with 2 fighters
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 fighters and 4 tactical_bombers moved from French Indo China to Kwangsi
1 tactical_bomber moved from Japan to Kwangsi
4 fighters moved from Malaya to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from French Indo China to Kwangsi
1 aaGun moved from Anhwe to ShantungPlace Units - Japanese
1 harbour placed in Hainan
2 armour and 1 mech_infantry placed in Shantung
2 armour and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 fighter, 2 infantry, 6 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 infantry moved from French West Africa to 87 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 armour moved from Tunisia to Libya
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to LibyaCombat - Americans
Battle in Philippines
Battle in Libya
Americans attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 1 infantry
Americans win, taking Philippines from Japanese, taking Libya from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Battle in MarianasNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
2 submarines moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 1 marine and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
EDIT: 1 artillery moved from Marianas to Guam
EDIT: 1 transport moved from 22 Sea Zone to 21 Sea ZonePlace Units - Americans
3 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 bomber and 1 fighter placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Marianas from Americans to Japanese
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Egypt to India
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 artilleries and 7 infantry moved from Burma to India
1 fighter moved from Yunnan to India
3 infantry moved from Eastern Persia to West India
1 armour moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
5 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,6
UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 5 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 armour moved from Western Germany to Poland
1 armour moved from Southern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 armour
EDIT: Adding units owned by Italians to Southern Italy: 1 armour
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 armour moved from Southern Italy to Southern France
Italians take Southern France from Neutral_AxisPlace Units - Italians
1 armour placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia
2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs