Oh.
It will be difficult to intercept all the letters we sent to the mothers of the red fleet seamen.
A pity. We had already named the wreck.
We will add the cruiser to our museum of miscalculations.
Yea. I’m in trouble now. Best defense from here on in. Go ahead and kill those bombers.
I am retreating back to Moscow, but will look at Battlecalc to decide if I want to keep rolling on the forum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Manchuria to Jehol
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 artillery
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 armour, 7 artilleries, 4 bombers, 2 fighters and 3 mech_infantrys; Italians defend with 1 armour
4 artilleries owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 7 artilleries, 4 bombers and 3 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Russians: 7 infantry
Non Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 artillery moved from Samara to Russia
2 aaGuns moved from Manchuria to Jehol
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
ouch.
To be fair, I did call this! I said those dice would switch sides eventually. :-D
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Manchuria to Jehol
1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Jehol
Russians attack with 18 infantry
Japanese defend with 1 artillery
Russians win, taking Jehol from Japanese with 17 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Bryansk
Russians attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 2 armour, 7 artilleries, 4 bombers, 2 fighters and 3 mech_infantrys; Italians defend with 1 armour
4 artilleries owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Russia
Italians win with 2 armour and 2 fighters remaining. Battle score for attacker is 73
Casualties for Germans: 7 artilleries, 4 bombers and 3 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Russians: 7 infantry
Non Combat Move - Russians
3 fighters moved from Bryansk to Russia
1 artillery moved from Samara to Russia
2 aaGuns moved from Manchuria to Jehol
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from British Somaliland: 1 mech_infantry
EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
yeah, that was a nice battle.
So, did you still wanna roll on the forum here, or are you done?
Sorry, I am done.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Kiangsu
1 artillery moved from Kiangsu to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to Anhwe
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 4 fighters and 2 infantry
British defend with 2 mech_infantrys
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
4 fighters moved from Anhwe to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
4 infantry moved from 20 Sea Zone to Kiangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 fighter moved from 44 Sea Zone to Kiangsi
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Japanese collect 28 PUs (4 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
2 artilleries and 4 infantry moved from Hopei to Anhwe
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to Sikang
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 bomber moved from Hunan to Kwangsi
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 fighter moved from Northwest Persia to Volgograd
1 fighter moved from India to Sikang
1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Volgograd
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Kwangsi
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British win, taking Sikang from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sikang to Tsinghai
1 fighter moved from Volgograd to Russia
2 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Kwangsi to India
1 infantry moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
EDIT: 1 mech_infantry moved from Egypt to Iraq
EDIT: 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 aaGun moved from Trans-Jordan to Iraq
Place Units - UK_Pacific
1 armour and 2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 armour and 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Russia
1 bomber moved from Southern Italy to Russia
2 artilleries and 4 infantry moved from Southern France to Spain
4 fighters moved from France to Spain
1 armour moved from Northern Italy to Spain
Combat - Italians
Battle in Russia
Italians attack with 1 armour and 1 bomber
British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 8 infantry and 2 mech_infantrys
Russians win with 2 armour, 6 artilleries, 1 bomber, 4 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 1 bomber
Casualties for Russians: 2 infantry
Battle in Spain
Italians attack with 1 armour, 2 artilleries, 4 fighters and 4 infantry
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 5 artilleries and 5 infantry
retreated to Spain
Americans win with 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter and 4 infantry
Casualties for Americans: 1 artillery and 5 infantry
Non Combat Move - Italians
3 fighters moved from Spain to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
You are, of course, free to edit the Russia casualties.
That Italian attack on Moscow sure changed the odds…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Northwest Persia to Caucasus
Combat - ANZAC
Battle in Guam
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking Guam from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 bomber placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers, 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Russia
2 armour and 2 fighters moved from Bryansk to Russia
5 mech_infantrys moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 fighters and 6 tactical_bombers moved from Novgorod to Russia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from United Kingdom to 105 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 5 armour, 1 bomber, 4 fighters, 5 mech_infantrys and 6 tactical_bombers
British defend with 1 fighter; Russians defend with 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 7 infantry and 2 mech_infantrys
2 armour owned by the Germans retreated to Bryansk
Russians win with 2 armour, 6 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is -62
Casualties for Germans: 3 armour, 1 bomber, 5 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 7 infantry
Non Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 6 infantry moved from Novgorod to Belarus
4 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Bryansk
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 105 Sea Zone to United Kingdom
3 fighters moved from Southern Italy to Bryansk
Place Units - Germans
1 fighter and 2 infantry placed in United Kingdom
4 bombers placed in Western Germany
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 57 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 armour
EDIT: Adding units owned by Germans to Bryansk: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
I hate when my prophecies keep coming true. :-D
@Shin:
I hate when my prophecies keep coming true. :-D
Man, you were supposed to get diced in OUR game and not let other players harvest the fruits MARTI did set up to be picked:D